Player Matchup

Gilgamesh
Gilgamesh
I Jaevv I
Gilgamesh
Level 26
God Stats
1W - 1L
1,305 SR
Queue Stats
28W - 18L
1,510 Elo+
Solo
Khepri
Khepri
Master_Meruem
Khepri
Level 29
God Stats
2W - 1L
1,336 SR
Queue Stats
205W - 161L
1,534 Elo+
Solo
Bellona
Bellona
SimpaiScrub
Bellona
Level 25
God Stats
4W - 1L
1,725 SR
Queue Stats
15W - 15L
1,492 Elo+
Solo
Kukulkan
Kukulkan
cosmicdump2000
Kukulkan
Level 11
God Stats
9W - 11L
1,211 SR
Queue Stats
535W - 562L
1,456 Elo+
Solo
Olorun
Olorun
derrion3444
Olorun
Level 28
God Stats
1W - 2L
1,227 SR
Queue Stats
231W - 226L
1,433 Elo+
Solo
Team Averages
Level 24
1,361 SR
1,485 Elo+

VS

Team Averages
Level 17
1,581 SR
1,524 Elo+
Anubis
Anubis
Craigo4
Anubis
Level 28
God Stats
12W - 10L
1,589 SR
Queue Stats
62W - 62L
1,491 Elo+
Solo
Odin
Odin
Fellwells
Odin
Level 17
God Stats
2W - 2L
1,788 SR
Queue Stats
79W - 59L
1,489 Elo+
Solo
Yemoja
Yemoja
Lion_1579
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,715 Elo+
Solo
Ares
Ares
cici_do_lobby
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Tiamat
Tiamat
cooleyyyy4x
Tiamat
Level 17
God Stats
4W - 3L
1,528 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Jaevv I
Gilgamesh
18
10 / 1 / 13
13,674
1,243
12,281
15,262
10,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 0 / 21
11,972
1,088
9,230
10,628
14,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
SimpaiScrub
Bellona
18
8 / 5 / 18
12,550
1,141
19,686
17,986
13,906
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
18
12 / 0 / 15
13,247
1,204
26,310
4,878
2,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
18
4 / 2 / 22
11,290
1,026
16,409
12,175
6,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Craigo4
Anubis
16
5 / 10 / 3
11,319
1,029
19,800
20,746
10,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
1 / 8 / 4
10,093
918
10,893
18,976
17,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Lion_1579
Yemoja
16
2 / 6 / 6
10,795
981
8,804
16,399
7,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 6 / 2
9,057
823
4,051
14,495
10,327
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
16
0 / 5 / 5
9,759
887
7,496
16,647
10,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
28
35
Kills
8
8
Deaths
35
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Craigo4
Anubis
5
10
3
0.65
L
Odin
1
8
4
0.38
W
Gilgamesh
I Jaevv I
Gilgamesh
10
1
13
16.5
L
Yemoja
Lion_1579
Yemoja
2
6
6
0.83
W
1
0
21
11.5
W
Bellona
SimpaiScrub
Bellona
8
5
18
3.4
L
0
6
2
0.17
L
Tiamat
0
5
5
0.5
W
Kukulkan
12
0
15
19.5
W
Olorun
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,916
Damage
51,044
60,929
Taken
87,263
46,976
Mitigated
57,134
11,042
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Craigo4
Anubis
19,800
568
711
5,058
20,746
10,945
0
12,328
8,418
34,220
0
L
Odin
10,893
2,934
0
597
18,976
17,876
0
12,810
6,166
0
24,637
W
Gilgamesh
I Jaevv I
Gilgamesh
12,281
3,437
0
241
15,262
10,751
0
11,296
3,966
0
28,331
L
Yemoja
Lion_1579
Yemoja
8,804
2,879
4,380
860
16,399
7,317
0
8,036
8,363
20,459
0
W
9,230
1,290
0
26
10,628
14,026
0
8,547
2,081
25,663
0
W
Bellona
SimpaiScrub
Bellona
19,686
12,473
0
2,886
17,986
13,906
0
10,618
7,195
0
40,106
L
4,051
589
0
0
14,495
10,327
0
7,819
6,676
9,488
0
L
Tiamat
7,496
1,890
0
1,190
16,647
10,669
0
10,956
5,691
19,452
0
W
Kukulkan
26,310
2,691
0
92
4,878
2,189
0
3,117
1,761
40,515
0
W
Olorun
16,409
10,887
3,363
4,434
12,175
6,104
0
6,573
5,602
35,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,733
Gold Earned
51,023
194
Minions Killed
125
11
Camps Cleared
3
1,040,295
Distance Traveled
806,793
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,319
1,029
35
3
0
157,682
2
L
Odin
10,093
918
35
3
1
191,546
0
W
Gilgamesh
13,674
1,243
31
3
4
223,658
0
L
Yemoja
10,795
981
23
2
2
151,687
1
W
Khepri
11,972
1,088
34
3
0
199,337
1
W
Bellona
12,550
1,141
54
5
5
186,280
0
L
Ares
9,057
823
1
0
0
134,344
0
L
Tiamat
9,759
887
31
3
0
171,534
0
W
Kukulkan
13,247
1,204
36
3
2
239,670
0
W
Olorun
11,290
1,026
39
4
0
191,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role