Player Matchup

Horus
Horus
AbinayaXD
Horus
Level 13
God Stats
0W - 5L
1,156 SR
Queue Stats
24W - 29L
1,363 Elo+
Solo
Thanatos
Thanatos
AleLN010
Thanatos
Level 21
God Stats
3W - 1L
1,680 SR
Queue Stats
80W - 56L
1,473 Elo+
Solo
Danzaburou
Danzaburou
BangoUchiha
Danzaburou
Level 14
God Stats
11W - 20L
1,357 SR
Queue Stats
16W - 39L
1,212 Elo+
Solo
Kuzenbo
Kuzenbo
ChrisxRod7
Kuzenbo
Level 97
God Stats
2W - 4L
1,502 SR
Queue Stats
166W - 157L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
ShadowXVV
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,256 Elo+
Party 2
Team Averages
Level 31
1,439 SR
1,352 Elo+

VS

Team Averages
Level 27
1,573 SR
1,394 Elo+
Nemesis
Nemesis
DRadiated
Nemesis
Level 23
God Stats
23W - 21L
1,596 SR
Queue Stats
101W - 126L
1,376 Elo+
Party 1
Skadi
Skadi
DoSOmni
Skadi
Level 25
God Stats
7W - 4L
1,746 SR
Queue Stats
560W - 596L
1,414 Elo+
Solo
The Morrigan
The Morrigan
GaIaxity
The Morrigan
Level 32
God Stats
5W - 0L
1,858 SR
Queue Stats
234W - 282L
1,430 Elo+
Party 1
Geb
Geb
LIVEURLIFE
Geb
Level 27
God Stats
3W - 5L
1,339 SR
Queue Stats
80W - 79L
1,443 Elo+
Solo
Cernunnos
Cernunnos
THChronicMessiah
Cernunnos
Level 28
God Stats
34W - 36L
1,323 SR
Queue Stats
81W - 106L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AbinayaXD
Horus
15
0 / 7 / 5
9,665
387
3,165
22,253
27,263
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
AleLN010
Thanatos
20
9 / 5 / 4
12,593
504
14,287
22,555
10,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BangoUchiha
Danzaburou
15
1 / 7 / 5
9,595
384
9,058
14,381
4,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
ChrisxRod7
Kuzenbo
15
1 / 4 / 8
10,014
401
7,910
26,077
37,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ShadowXVV
Kukulkan
18
4 / 5 / 5
11,757
470
13,558
16,144
6,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRadiated
Nemesis
18
5 / 3 / 5
13,855
554
9,247
19,055
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
DoSOmni
Skadi
20
9 / 4 / 2
15,563
623
23,469
20,546
11,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
GaIaxity
The Morrigan
20
4 / 4 / 8
15,282
611
8,154
13,993
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 4 / 5
10,514
421
6,296
15,446
13,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
20
10 / 2 / 3
14,679
587
32,106
18,429
7,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
15
Kills
28
28
Deaths
17
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
AbinayaXD
Horus
0
7
5
0.36
L
Thanatos
AleLN010
Thanatos
9
5
4
2.2
L
Danzaburou
BangoUchiha
Danzaburou
1
7
5
0.5
L
Kuzenbo
ChrisxRod7
Kuzenbo
1
4
8
1.25
W
Nemesis
DRadiated
Nemesis
5
3
5
2.5
W
Skadi
DoSOmni
Skadi
9
4
2
2.5
W
The Morrigan
GaIaxity
The Morrigan
4
4
8
2
W
0
4
5
0.63
L
Kukulkan
ShadowXVV
Kukulkan
4
5
5
1.3
W
Cernunnos
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
79,272
101,410
Taken
87,469
87,110
Mitigated
47,894
28,427
Healing
24,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AbinayaXD
Horus
3,165
1,955
978
4,107
22,253
27,263
77
135
22,118
0
27,760
L
Thanatos
AleLN010
Thanatos
14,287
3,332
0
14,541
22,555
10,882
0
2,664
19,875
0
97,132
L
Danzaburou
BangoUchiha
Danzaburou
9,058
4,130
0
2,406
14,381
4,920
0
1,251
13,130
0
47,132
L
Kuzenbo
ChrisxRod7
Kuzenbo
7,910
3,124
0
5,091
26,077
37,426
0
4,789
21,288
25,576
0
W
Nemesis
DRadiated
Nemesis
9,247
5,101
0
3,030
19,055
8,695
1,300
6,188
12,735
0
98,108
W
Skadi
DoSOmni
Skadi
23,469
13,726
0
8,698
20,546
11,524
4,869
1,725
18,809
0
139,510
W
The Morrigan
GaIaxity
The Morrigan
8,154
2,212
0
4,358
13,993
6,873
4,470
4,928
8,759
96,112
6,822
W
6,296
1,213
0
0
15,446
13,011
74
4,172
11,222
17,794
0
L
Kukulkan
ShadowXVV
Kukulkan
13,558
1,112
0
1,304
16,144
6,619
0
3,741
12,403
90,123
0
W
Cernunnos
32,106
19,110
0
8,662
18,429
7,791
4,611
6,206
12,087
0
126,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,624
Gold Earned
69,893
503
Minions Killed
671
0
Camps Cleared
0
2,127,359
Distance Traveled
2,357,406
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,665
387
64
3
0
389,613
0
L
Thanatos
12,593
504
152
6
0
507,637
4
L
Danzaburou
9,595
384
76
3
0
340,208
0
L
Kuzenbo
10,014
401
35
1
0
469,788
4
W
Nemesis
13,855
554
109
4
0
532,208
10
W
Skadi
15,563
623
170
7
0
410,387
3
W
The Morrigan
15,282
611
184
7
0
434,944
5
W
Geb
10,514
421
19
1
0
526,303
7
L
Kukulkan
11,757
470
176
7
0
420,113
4
W
Cernunnos
14,679
587
189
8
0
453,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role