Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cakekovic
Fenrir
Level 24
God Stats
0W - 7L
1,128 SR
Queue Stats
2W - 9L
1,151 Elo+
Party 3
Horus
Horus
ObiPanKentuky
Horus
Level 46
God Stats
2W - 1L
1,670 SR
Queue Stats
29W - 26L
1,476 Elo+
Solo
Chiron
Chiron
TeoKo2
Chiron
Level 121
God Stats
10W - 10L
1,594 SR
Queue Stats
339W - 302L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
cett-one_007
Ah Puch
Level 64
God Stats
81W - 76L
1,480 SR
Queue Stats
227W - 278L
1,386 Elo+
Party 3
Team Averages
Level 68
1,474 SR
1,409 Elo+

VS

Team Averages
Level 90
1,509 SR
1,477 Elo+
Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Atillaprettywuse
Zeus
Level 28
God Stats
77W - 55L
1,521 SR
Queue Stats
136W - 112L
1,407 Elo+
Party 2
Cupid
Cupid
Chubbathy
Cupid
Level 69
God Stats
4W - 3L
1,634 SR
Queue Stats
246W - 224L
1,556 Elo+
Solo
Bacchus
Bacchus
EdoDedo
Bacchus
Level 156
God Stats
1W - 0L
1,519 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
SerialmYthOo
Arachne
Level 114
God Stats
4W - 5L
1,373 SR
Queue Stats
54W - 59L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 3 / 4
5,775
444
3,694
8,178
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Cakekovic
Fenrir
9
0 / 7 / 2
5,490
422
2,387
8,808
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 4
6,510
501
3,291
8,027
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
TeoKo2
Chiron
11
4 / 3 / 0
6,767
521
4,678
5,695
1,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
cett-one_007
Ah Puch
12
4 / 4 / 0
6,965
536
4,407
6,596
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 1 / 0
8,680
668
7,446
7,974
3,489
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 2
8,318
640
5,950
6,150
1,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Chubbathy
Cupid
12
2 / 3 / 6
6,991
538
5,228
8,174
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
EdoDedo
Bacchus
11
3 / 1 / 4
6,881
529
3,819
5,538
4,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
SerialmYthOo
Arachne
12
4 / 2 / 0
7,420
571
4,375
9,274
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
21
21
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
W
Achilles
 
Achilles
7
1
0
7
W
5
3
2
2
L
Fenrir
Cakekovic
Fenrir
0
7
2
0.14
W
Cupid
Chubbathy
Cupid
2
3
6
1.67
W
Bacchus
EdoDedo
Bacchus
3
1
4
5
L
1
4
4
0.75
W
Arachne
SerialmYthOo
Arachne
4
2
0
2
L
Chiron
TeoKo2
Chiron
4
3
0
1.33
L
Ah Puch
cett-one_007
Ah Puch
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
26,818
37,304
Taken
37,110
16,083
Mitigated
15,684
7,632
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,694
926
0
1,771
8,178
5,226
0
3,145
5,033
14,140
0
W
Achilles
 
Achilles
7,446
2,677
0
3,511
7,974
3,489
1,043
0
7,974
0
48,326
W
5,950
885
0
2,408
6,150
1,770
0
2,212
3,938
47,537
0
L
Fenrir
Cakekovic
Fenrir
2,387
499
0
1,306
8,808
2,926
0
0
8,808
0
16,190
W
Cupid
Chubbathy
Cupid
5,228
2,252
113
4,308
8,174
2,118
889
2,613
5,561
0
37,226
W
Bacchus
EdoDedo
Bacchus
3,819
558
416
771
5,538
4,623
99
1,365
4,173
15,103
0
L
3,291
1,558
204
1,135
8,027
3,973
0
1,175
6,852
0
28,174
W
Arachne
SerialmYthOo
Arachne
4,375
2,782
0
4,225
9,274
3,684
483
1,911
7,363
0
42,971
L
Chiron
TeoKo2
Chiron
4,678
1,737
453
1,076
5,695
1,608
0
1,760
3,935
0
37,969
L
Ah Puch
cett-one_007
Ah Puch
4,407
0
0
1,687
6,596
2,350
0
3,689
2,907
40,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,507
Gold Earned
38,290
271
Minions Killed
390
0
Camps Cleared
0
1,159,769
Distance Traveled
1,265,267
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,775
444
18
1
0
242,782
10
W
Achilles
8,680
668
105
8
0
252,360
0
W
Zeus
8,318
640
107
8
0
234,780
1
L
Fenrir
5,490
422
32
2
0
228,481
1
W
Cupid
6,991
538
80
6
0
231,391
0
W
Bacchus
6,881
529
15
1
0
270,163
4
L
Horus
6,510
501
60
5
0
255,983
5
W
Arachne
7,420
571
83
6
0
276,573
2
L
Chiron
6,767
521
80
6
0
212,476
2
L
Ah Puch
6,965
536
81
6
0
220,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role