Player Matchup

Mercury
Mercury
CheezyWizzy
Mercury
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 1
Scylla
Scylla
EndlessVapor
Scylla
Level 15
God Stats
1W - 0L
1,605 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Murdoc2312
Khepri
Level 83
God Stats
2W - 0L
1,477 SR
Queue Stats
6W - 1L
1,617 Elo+
Party 1
Chang'e
Chang'e
Stay Senpal
Chang'e
Level 19
God Stats
10W - 5L
1,735 SR
Queue Stats
231W - 229L
1,489 Elo+
Solo
Danzaburou
Danzaburou
theresolvedwolf
Danzaburou
Level 14
God Stats
1W - 1L
1,829 SR
Queue Stats
35W - 28L
1,379 Elo+
Party 1
Team Averages
Level 29
1,629 SR
1,541 Elo+

VS

Team Averages
Level 19
1,447 SR
1,510 Elo+
Guan Yu
Guan Yu
AxelDSA37
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Neith
Neith
Heateration
Neith
Level 10
God Stats
4W - 5L
1,447 SR
Queue Stats
125W - 112L
1,601 Elo+
Solo
Zeus
Zeus
LoCMel187010
Zeus
Level 25
God Stats
0W - 1L
1,291 SR
Queue Stats
125W - 145L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
Super_boi707
Kuzenbo
Level 28
God Stats
17W - 9L
1,496 SR
Queue Stats
226W - 178L
1,608 Elo+
Solo
Merlin
Merlin
uevenliftbro12
Merlin
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 63L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CheezyWizzy
Mercury
18
21 / 4 / 8
13,227
1,323
29,905
12,806
6,194
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
5 / 0 / 17
10,918
1,092
12,892
5,755
2,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Murdoc2312
Khepri
17
1 / 2 / 21
11,038
1,104
6,404
12,610
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Stay Senpal
Chang'e
16
4 / 1 / 14
10,069
1,007
10,412
8,701
4,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
theresolvedwolf
Danzaburou
17
8 / 0 / 11
10,748
1,075
14,298
8,486
3,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AxelDSA37
Guan Yu
15
1 / 9 / 3
9,135
914
2,347
15,728
12,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 7 / 2
10,371
1,037
13,041
18,750
8,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 13 / 2
9,193
919
9,131
17,519
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Super_boi707
Kuzenbo
16
1 / 1 / 6
10,925
1,093
9,332
17,876
24,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 9 / 3
8,770
877
8,235
13,277
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
23
39
Kills
7
7
Deaths
39
71
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AxelDSA37
Guan Yu
1
9
3
0.28
W
Mercury
CheezyWizzy
Mercury
21
4
8
6.25
W
Scylla
5
0
17
13.5
L
4
7
2
0.71
L
1
13
2
0.15
W
Khepri
Murdoc2312
Khepri
1
2
21
5.75
W
Chang'e
Stay Senpal
Chang'e
4
1
14
11
L
Kuzenbo
Super_boi707
Kuzenbo
1
1
6
4
W
Danzaburou
theresolvedwolf
Danzaburou
8
0
11
13.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,911
Damage
42,086
48,358
Taken
83,150
30,221
Mitigated
58,996
16,639
Healing
3,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AxelDSA37
Guan Yu
2,347
1,160
308
910
15,728
12,795
0
7,777
7,951
0
10,136
W
Mercury
CheezyWizzy
Mercury
29,905
23,884
0
1,472
12,806
6,194
0
6,150
6,656
0
42,601
W
Scylla
12,892
551
0
823
5,755
2,554
0
4,092
1,663
38,158
0
L
13,041
7,902
0
1,290
18,750
8,794
0
4,232
14,518
0
35,626
L
9,131
2,175
0
0
17,519
6,536
0
3,858
13,661
23,266
0
W
Khepri
Murdoc2312
Khepri
6,404
279
1,325
2,552
12,610
13,591
0
6,390
6,220
10,150
0
W
Chang'e
Stay Senpal
Chang'e
10,412
1,910
3,599
3,363
8,701
4,358
0
5,012
3,689
31,274
0
L
Kuzenbo
Super_boi707
Kuzenbo
9,332
4,025
0
1,090
17,876
24,822
0
9,614
8,262
25,163
0
W
Danzaburou
theresolvedwolf
Danzaburou
14,298
7,079
0
3,505
8,486
3,524
0
5,054
3,432
0
33,070
L
8,235
865
0
365
13,277
6,049
0
4,227
9,050
34,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,000
Gold Earned
48,394
199
Minions Killed
167
6
Camps Cleared
3
940,758
Distance Traveled
848,520
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,135
914
17
2
0
172,181
0
W
Mercury
13,227
1,323
28
3
1
222,677
1
W
Scylla
10,918
1,092
71
7
0
196,791
0
L
Neith
10,371
1,037
44
4
2
166,671
0
L
Zeus
9,193
919
24
2
0
160,312
1
W
Khepri
11,038
1,104
9
1
1
186,804
0
W
Chang'e
10,069
1,007
51
5
2
145,662
0
L
Kuzenbo
10,925
1,093
28
3
1
208,086
0
W
Danzaburou
10,748
1,075
40
4
2
188,824
0
L
Merlin
8,770
877
54
5
0
141,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role