Player Matchup

Chernobog
Chernobog
BioShrog
Chernobog
Level 27
God Stats
5W - 0L
1,702 SR
Queue Stats
68W - 54L
1,521 Elo+
Party 2
Ravana
Ravana
Floodcupcake
Ravana
Level 87
God Stats
5W - 4L
1,253 SR
Queue Stats
276W - 257L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
HectarxPrich
Baba Yaga
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,486 Elo+
Solo
Ymir
Ymir
IPlaySmiteBadly
Ymir
Level 94
God Stats
9W - 4L
1,817 SR
Queue Stats
365W - 334L
1,517 Elo+
Party 2
Merlin
Merlin
williamhw213
Merlin
Level 30
God Stats
1W - 1L
1,452 SR
Queue Stats
2W - 14L
1,185 Elo+
Solo
Team Averages
Level 51
1,545 SR
1,436 Elo+

VS

Team Averages
Level 49
1,502 SR
1,563 Elo+
Cerberus
Cerberus
ArcusMagus
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,714 Elo+
Party 1
Odin
Odin
BrittanyLyn33
Odin
Level 148
God Stats
1W - 3L
1,511 SR
Queue Stats
236W - 241L
1,462 Elo+
Solo
Ymir
Ymir
PremiereHarp708
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 379L
1,476 Elo+
Solo
Ullr
Ullr
SeamanDrinks
Ullr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,450 Elo+
Solo
Da Ji
Da Ji
xZeo-san
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BioShrog
Chernobog
19
8 / 5 / 22
11,825
788
18,284
12,890
6,941
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
19
12 / 4 / 16
12,313
821
16,340
11,527
11,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baba Yaga
HectarxPrich
Baba Yaga
19
8 / 3 / 20
12,151
810
22,739
12,333
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 5 / 27
13,434
896
18,215
24,314
31,104
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
19
3 / 4 / 24
11,215
748
18,072
11,699
6,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcusMagus
Cerberus
19
6 / 8 / 8
11,250
750
10,195
25,225
23,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 10 / 9
8,878
592
10,959
22,441
20,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 14
11,839
789
12,380
22,495
21,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 7 / 10
10,867
724
15,995
18,607
8,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
xZeo-san
Da Ji
15
3 / 11 / 7
9,824
655
8,590
17,381
7,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
69
39
Kills
21
21
Deaths
39
109
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArcusMagus
Cerberus
6
8
8
1.25
W
Chernobog
BioShrog
Chernobog
8
5
22
3.8
L
1
10
9
0.55
W
Ravana
12
4
16
5
W
Baba Yaga
HectarxPrich
Baba Yaga
8
3
20
6
W
8
5
27
4.3
L
6
3
14
4.33
L
5
7
10
1.43
W
Merlin
3
4
24
3.75
L
Da Ji
xZeo-san
Da Ji
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,650
Damage
58,119
72,763
Taken
106,149
62,130
Mitigated
82,566
26,046
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArcusMagus
Cerberus
10,195
685
1,215
6,077
25,225
23,846
112
14,337
10,888
27,284
0
W
Chernobog
BioShrog
Chernobog
18,284
14,657
2,241
2,784
12,890
6,941
1,404
4,660
8,230
0
38,705
L
10,959
770
2,279
3,496
22,441
20,928
18
9,031
13,410
0
19,355
W
Ravana
16,340
4,159
861
1,408
11,527
11,657
1,907
2,479
9,048
0
25,278
W
Baba Yaga
HectarxPrich
Baba Yaga
22,739
1,467
2,642
3,653
12,333
6,144
676
5,466
6,867
41,784
0
W
18,215
2,653
1,327
4,317
24,314
31,104
210
6,899
17,415
23,181
0
L
12,380
905
1,986
4,390
22,495
21,640
0
14,510
7,985
23,249
0
L
15,995
9,925
2,484
3,848
18,607
8,426
1,767
10,628
7,979
0
28,105
W
Merlin
18,072
2,537
3,112
3,701
11,699
6,284
242
3,071
8,628
37,382
0
L
Da Ji
xZeo-san
Da Ji
8,590
1,511
0
286
17,381
7,726
0
10,520
6,861
0
14,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,938
Gold Earned
52,658
145
Minions Killed
124
0
Camps Cleared
0
1,252,959
Distance Traveled
1,220,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,250
750
42
3
0
253,847
0
W
Chernobog
11,825
788
27
2
0
206,308
0
L
Odin
8,878
592
14
1
0
243,452
0
W
Ravana
12,313
821
16
1
0
289,500
0
W
Baba Yaga
12,151
810
45
3
0
251,068
2
W
Ymir
13,434
896
14
1
0
248,040
0
L
Ymir
11,839
789
28
2
0
259,669
0
L
Ullr
10,867
724
30
2
0
234,656
0
W
Merlin
11,215
748
43
3
0
258,043
0
L
Da Ji
9,824
655
10
1
0
229,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role