Player Matchup

Thor
Thor
CapmKnuckles
Thor
Level 27
God Stats
4W - 1L
1,516 SR
Queue Stats
85W - 37L
1,781 Elo+
Party 2
Hou Yi
Hou Yi
FluffyBlueBalls
Hou Yi
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 178L
1,601 Elo+
Party 1
Poseidon
Poseidon
KrunkMonkey
Poseidon
Level 20
God Stats
10W - 4L
1,798 SR
Queue Stats
75W - 34L
1,698 Elo+
Party 2
Mulan
Mulan
MGAM
Mulan
Level 19
God Stats
3W - 1L
1,731 SR
Queue Stats
67W - 35L
1,712 Elo+
Party 2
Artio
Artio
zourok1
Artio
Level 90
God Stats
23W - 20L
1,532 SR
Queue Stats
507W - 412L
1,706 Elo+
Party 1
Team Averages
Level 33
1,615 SR
1,700 Elo+

VS

Team Averages
Level 16
1,485 SR
1,576 Elo+
Tiamat
Tiamat
DarkNorth26
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,610 Elo+
Solo
Thanatos
Thanatos
Heimdro
Thanatos
Level 5
God Stats
3W - 5L
1,292 SR
Queue Stats
35W - 42L
1,599 Elo+
Solo
Ymir
Ymir
TheGodOfShinobi-
Ymir
Level 16
God Stats
13W - 17L
1,500 SR
Queue Stats
199W - 170L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
V2 PoSeiDoN xXx
Erlang Shen
Level 27
God Stats
1W - 2L
1,635 SR
Queue Stats
260W - 252L
1,581 Elo+
Solo
Nu Wa
Nu Wa
WOMAN HOT2092
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
11,605
611
11,250
13,758
5,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 1 / 6
10,630
559
7,964
9,930
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
KrunkMonkey
Poseidon
18
6 / 2 / 5
11,673
614
14,473
11,408
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
MGAM
Mulan
19
10 / 2 / 9
12,907
679
23,696
20,694
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
zourok1
Artio
15
6 / 2 / 9
11,096
584
10,640
18,368
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 4 / 3
9,168
483
12,251
13,671
7,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Heimdro
Thanatos
13
2 / 10 / 2
8,476
446
7,341
16,897
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 5 / 3
9,150
482
5,317
15,841
8,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
V2 PoSeiDoN xXx
Erlang Shen
13
2 / 12 / 0
8,411
443
9,036
25,999
10,251
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 2
7,657
403
10,320
9,335
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
34
Kills
10
10
Deaths
34
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Tiamat
3
4
3
1.13
W
2
1
6
5
L
Thanatos
Heimdro
Thanatos
2
10
2
0.3
W
Poseidon
KrunkMonkey
Poseidon
6
2
5
4.25
W
Mulan
MGAM
Mulan
10
2
9
7.25
L
2
5
3
0.7
L
Erlang Shen
V2 PoSeiDoN xXx
Erlang Shen
2
12
0
0.17
L
1
3
2
0.67
W
Artio
zourok1
Artio
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,023
Damage
44,265
74,158
Taken
81,743
44,756
Mitigated
37,760
26,628
Healing
16,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,250
1,916
0
500
13,758
5,263
2,811
5,638
7,754
0
63,423
L
Tiamat
12,251
1,779
0
1,721
13,671
7,943
0
6,196
7,295
46,442
0
W
7,964
3,954
0
3,891
9,930
3,821
7,639
4,760
4,926
0
73,488
L
Thanatos
Heimdro
Thanatos
7,341
2,033
0
5,556
16,897
7,715
0
4,257
12,424
0
42,486
W
Poseidon
KrunkMonkey
Poseidon
14,473
1,459
0
971
11,408
4,080
1,677
4,983
5,997
90,107
0
W
Mulan
MGAM
Mulan
23,696
4,801
0
12,170
20,694
17,453
2,498
2,738
17,720
11,918
77,108
L
5,317
1,249
0
1,780
15,841
8,829
0
6,210
9,452
24,990
0
L
Erlang Shen
V2 PoSeiDoN xXx
Erlang Shen
9,036
5,606
0
6,243
25,999
10,251
123
6,646
18,242
0
41,855
L
10,320
1,118
50
1,341
9,335
3,022
884
3,398
5,423
38,240
0
W
Artio
zourok1
Artio
10,640
1,098
2,903
6,193
18,368
14,139
669
7,881
9,360
30,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,911
Gold Earned
42,862
579
Minions Killed
337
0
Camps Cleared
0
1,717,784
Distance Traveled
1,416,972
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,605
611
107
6
0
338,328
4
L
Tiamat
9,168
483
98
5
0
333,198
2
W
Hou Yi
10,630
559
101
5
0
300,016
0
L
Thanatos
8,476
446
70
4
0
297,634
3
W
Poseidon
11,673
614
162
9
0
367,050
3
W
Mulan
12,907
679
160
8
0
355,004
0
L
Ymir
9,150
482
39
2
0
247,182
2
L
Erlang Shen
8,411
443
72
4
0
272,224
0
L
Nu Wa
7,657
403
58
3
0
266,734
8
W
Artio
11,096
584
49
3
0
357,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role