Player Matchup

Eset
Eset
EngulfedMage
Eset
Level 128
God Stats
9W - 3L
1,850 SR
Queue Stats
527W - 485L
1,568 Elo+
Party 3
Pele
Pele
RancidLard420
Pele
Level 102
God Stats
7W - 10L
1,590 SR
Queue Stats
48W - 58L
1,523 Elo+
Solo
Bellona
Bellona
Schedarus
Bellona
Level 157
God Stats
2W - 2L
1,477 SR
Queue Stats
157W - 131L
1,559 Elo+
Solo
Sol
Sol
TJHICKLAND
Sol
Level 106
God Stats
15W - 5L
1,819 SR
Queue Stats
588W - 548L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
vermin1349
Gilgamesh
Level 135
God Stats
15W - 9L
1,632 SR
Queue Stats
387W - 363L
1,580 Elo+
Solo
Team Averages
Level 126
1,673 SR
1,559 Elo+

VS

Team Averages
Level 118
1,575 SR
1,565 Elo+
Raijin
Raijin
BlackestNerd
Raijin
Level 156
God Stats
3W - 2L
1,345 SR
Queue Stats
328W - 301L
1,557 Elo+
Party 1
Arachne
Arachne
BronzePhoenix14
Arachne
Level 102
God Stats
7W - 4L
1,555 SR
Queue Stats
22W - 21L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
NiferNoK
Gilgamesh
Level 129
God Stats
2W - 0L
1,571 SR
Queue Stats
201W - 180L
1,554 Elo+
Party 1
Anhur
Anhur
kizzle88
Anhur
Level 61
God Stats
2W - 1L
1,734 SR
Queue Stats
10W - 10L
1,600 Elo+
Party 2
Cthulhu
Cthulhu
undeadFMR
Cthulhu
Level 143
God Stats
2W - 2L
1,669 SR
Queue Stats
25W - 26L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,834
449
2,269
4,153
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 1
6,652
512
6,091
10,343
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Schedarus
Bellona
9
1 / 5 / 1
6,287
484
3,423
11,519
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 1
7,307
562
4,150
7,364
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
vermin1349
Gilgamesh
12
1 / 1 / 1
7,103
546
5,783
7,477
4,573
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 0 / 3
6,831
525
4,832
5,702
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 1 / 4
7,492
576
6,605
11,092
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
NiferNoK
Gilgamesh
10
1 / 1 / 1
5,937
457
3,631
6,247
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
kizzle88
Anhur
11
0 / 2 / 2
6,150
473
5,054
5,370
1,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
undeadFMR
Cthulhu
10
3 / 2 / 8
7,085
545
6,493
10,845
4,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
14
14
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
0
3
5.5
W
6
1
4
8
L
0
3
0
0
W
Gilgamesh
NiferNoK
Gilgamesh
1
1
1
1.5
L
2
3
1
0.83
L
Bellona
Schedarus
Bellona
1
5
1
0.3
L
2
2
1
1.25
W
Anhur
kizzle88
Anhur
0
2
2
0.5
W
Cthulhu
undeadFMR
Cthulhu
3
2
8
3.5
L
Gilgamesh
vermin1349
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
26,615
40,856
Taken
39,256
16,714
Mitigated
16,235
12,949
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,832
811
0
1,560
5,702
1,707
0
836
4,866
34,407
0
W
6,605
3,437
0
6,722
11,092
3,603
16
832
10,260
0
34,793
L
2,269
85
126
460
4,153
1,317
0
2,087
2,066
29,655
0
W
Gilgamesh
NiferNoK
Gilgamesh
3,631
637
0
1,042
6,247
4,477
0
0
6,247
0
25,069
L
6,091
993
0
4,444
10,343
3,172
0
2,392
7,891
0
42,080
L
Bellona
Schedarus
Bellona
3,423
1,518
0
1,387
11,519
6,078
0
4,978
6,541
0
28,510
L
4,150
1,661
0
4,176
7,364
1,574
0
1,056
6,308
47,030
0
W
Anhur
kizzle88
Anhur
5,054
1,445
0
337
5,370
1,475
0
2,544
2,826
0
34,948
W
Cthulhu
undeadFMR
Cthulhu
6,493
923
172
2,629
10,845
4,973
0
2,207
8,638
22,155
0
L
Gilgamesh
vermin1349
Gilgamesh
5,783
1,512
0
2,356
7,477
4,573
0
812
6,275
0
39,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
33,495
387
Minions Killed
277
0
Camps Cleared
0
1,119,522
Distance Traveled
1,219,125
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,831
525
52
4
0
230,681
8
W
Arachne
7,492
576
67
5
0
293,127
3
L
Eset
5,834
449
67
5
0
204,786
2
W
Gilgamesh
5,937
457
54
4
0
205,318
1
L
Pele
6,652
512
84
6
0
240,845
1
L
Bellona
6,287
484
55
4
0
213,434
1
L
Sol
7,307
562
95
7
0
232,013
3
W
Anhur
6,150
473
67
5
0
221,307
3
W
Cthulhu
7,085
545
37
3
0
268,692
6
L
Gilgamesh
7,103
546
86
7
0
228,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role