Player Matchup

Vulcan
Vulcan
Gräy
Vulcan
Level 105
God Stats
0W - 1L
1,587 SR
Queue Stats
19W - 13L
1,705 Elo+
Party 1
Achilles
Achilles
Poseidons Fate
Achilles
Level 160
God Stats
0W - 2L
1,928 SR
Queue Stats
135W - 153L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
RazielTC
Guan Yu
Level 129
God Stats
1W - 1L
1,442 SR
Queue Stats
14W - 14L
1,668 Elo+
Party 1
Thor
Thor
TruculentK
Thor
Level 145
God Stats
12W - 19L
1,610 SR
Queue Stats
98W - 116L
1,582 Elo+
Party 3
Team Averages
Level 135
1,642 SR
1,627 Elo+

VS

Team Averages
Level 144
1,571 SR
1,624 Elo+
Merlin
Merlin
DigitalKirby
Merlin
Level 139
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 2
Serqet
Serqet
Kiraˣ
Serqet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,792 Elo+
Party 2
Gilgamesh
Gilgamesh
PiterGamerYT
Gilgamesh
Level 160
God Stats
3W - 2L
1,505 SR
Queue Stats
20W - 26L
1,624 Elo+
Solo
Sol
Sol
TemperanceXIV
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gräy
Vulcan
14
1 / 3 / 0
7,699
770
6,561
5,226
2,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
13
2 / 4 / 0
7,627
763
6,450
10,989
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
RazielTC
Guan Yu
13
2 / 3 / 2
7,750
775
4,752
10,915
11,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 3
6,724
672
4,323
6,661
2,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 0 / 4
8,508
851
7,055
5,184
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Kiraˣ
Serqet
13
3 / 3 / 6
8,434
843
6,150
7,003
3,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
PiterGamerYT
Gilgamesh
15
4 / 1 / 6
10,113
1,011
6,555
10,832
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 4
9,497
950
8,892
9,123
2,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
14
14
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
4
4
L
Vulcan
Gräy
Vulcan
1
3
0
0.33
W
Serqet
Kiraˣ
Serqet
3
3
6
2
W
Gilgamesh
PiterGamerYT
Gilgamesh
4
1
6
7
L
Achilles
2
4
0
0.5
L
Guan Yu
RazielTC
Guan Yu
2
3
2
1
W
5
1
4
7
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,086
Damage
28,652
33,791
Taken
32,142
20,599
Mitigated
12,263
6,651
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,055
730
0
750
5,184
1,715
647
1,910
3,274
36,102
0
L
Vulcan
Gräy
Vulcan
6,561
2,909
0
774
5,226
2,007
488
2,448
2,718
33,771
0
W
Serqet
Kiraˣ
Serqet
6,150
2,071
0
1,028
7,003
3,123
693
2,523
4,480
0
13,031
W
Gilgamesh
PiterGamerYT
Gilgamesh
6,555
1,987
0
3,050
10,832
4,675
1,154
2,585
8,247
0
29,795
L
Achilles
6,450
1,031
0
2,993
10,989
4,509
0
5,416
5,543
0
28,369
L
Guan Yu
RazielTC
Guan Yu
4,752
936
274
2,140
10,915
11,737
0
6,075
4,407
4,463
10,964
W
8,892
3,436
0
4,159
9,123
2,750
4,873
1,198
7,925
36,735
0
L
4,323
878
0
470
6,661
2,346
0
2,360
4,144
0
7,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,800
Gold Earned
36,552
167
Minions Killed
193
7
Camps Cleared
8
682,647
Distance Traveled
793,845
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,508
851
55
6
1
184,031
2
L
Vulcan
7,699
770
67
7
3
185,657
1
W
Serqet
8,434
843
22
2
3
198,358
2
W
Gilgamesh
10,113
1,011
49
5
2
211,254
3
L
Achilles
7,627
763
59
6
2
192,467
3
L
Guan Yu
7,750
775
32
3
1
170,791
2
W
Sol
9,497
950
67
7
2
200,202
2
L
Thor
6,724
672
9
1
1
133,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role