Player Matchup

Medusa
Medusa
GrinTM
Medusa
Level 18
God Stats
0W - 2L
1,328 SR
Queue Stats
12W - 12L
1,468 Elo+
Solo
Susano
Susano
Joyamy
Susano
Level 65
God Stats
5W - 4L
1,462 SR
Queue Stats
263W - 245L
1,505 Elo+
Party 2
Ares
Ares
ST1030
Ares
Level 4
God Stats
3W - 3L
1,693 SR
Queue Stats
21W - 16L
1,790 Elo+
Solo
Ra
Ra
XxPUTIN69xX
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Osiris
Osiris
spoty555gamer
Osiris
Level 11
God Stats
8W - 5L
1,500 SR
Queue Stats
21W - 20L
1,723 Elo+
Party 2
Team Averages
Level 20
1,497 SR
1,642 Elo+

VS

Team Averages
Level 22
1,552 SR
1,485 Elo+
The Morrigan
The Morrigan
Kossay
The Morrigan
Level 24
God Stats
5W - 1L
1,555 SR
Queue Stats
164W - 132L
1,604 Elo+
Solo
Vamana
Vamana
OsakaQ
Vamana
Level 26
God Stats
5W - 3L
1,497 SR
Queue Stats
62W - 89L
1,365 Elo+
Party 1
Artemis
Artemis
StayingNowhere
Artemis
Level 28
God Stats
5W - 2L
1,811 SR
Queue Stats
48W - 35L
1,670 Elo+
Solo
Chang'e
Chang'e
TrustThePlan
Chang'e
Level 22
God Stats
36W - 38L
1,294 SR
Queue Stats
449W - 495L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
YunusDummeNuss
Kukulkan
Level 8
God Stats
4W - 2L
1,603 SR
Queue Stats
6W - 4L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrinTM
Medusa
14
2 / 9 / 2
9,616
458
12,699
18,119
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Joyamy
Susano
14
5 / 8 / 0
9,481
451
7,341
17,054
8,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
ST1030
Ares
13
2 / 7 / 3
9,061
431
6,720
21,208
17,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 13 / 1
8,837
421
3,629
16,631
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 3
10,078
480
9,060
19,819
12,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kossay
The Morrigan
20
10 / 0 / 6
13,083
623
12,805
10,311
4,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
OsakaQ
Vamana
18
2 / 4 / 4
11,486
547
4,014
13,052
5,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
17 / 1 / 11
13,139
626
25,997
17,847
8,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
TrustThePlan
Chang'e
17
5 / 2 / 18
10,748
512
11,411
19,437
12,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
15
9 / 6 / 10
11,418
544
14,883
11,636
8,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
92
13
Kills
43
44
Deaths
13
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
GrinTM
Medusa
2
9
2
0.33
L
Susano
Joyamy
Susano
5
8
0
0.63
W
The Morrigan
Kossay
The Morrigan
10
0
6
13
W
Vamana
OsakaQ
Vamana
2
4
4
1
L
Ares
ST1030
Ares
2
7
3
0.5
W
17
1
11
22.5
W
Chang'e
TrustThePlan
Chang'e
5
2
18
7
L
2
13
1
0.19
W
Kukulkan
9
6
10
2.33
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,449
Damage
69,110
92,831
Taken
72,283
50,704
Mitigated
39,665
12,082
Healing
24,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GrinTM
Medusa
12,699
4,953
0
2,770
18,119
6,531
198
7,349
10,770
0
62,903
L
Susano
Joyamy
Susano
7,341
1,401
0
0
17,054
8,069
0
5,365
11,689
0
49,563
W
The Morrigan
Kossay
The Morrigan
12,805
1,465
0
369
10,311
4,646
1,296
454
9,857
112,840
5,856
W
Vamana
OsakaQ
Vamana
4,014
1,363
0
2,259
13,052
5,747
3,164
1,677
11,375
0
63,141
L
Ares
ST1030
Ares
6,720
167
0
2,382
21,208
17,842
0
8,459
12,749
24,081
0
W
25,997
16,806
0
6,678
17,847
8,024
4,086
2,266
15,581
0
101,808
W
Chang'e
TrustThePlan
Chang'e
11,411
470
5,083
10,345
19,437
12,825
1,202
3,775
15,662
46,378
0
L
3,629
1,020
264
1,477
16,631
6,083
185
7,031
9,600
46,970
0
W
Kukulkan
14,883
1,899
0
250
11,636
8,423
644
2,235
9,401
47,139
0
L
9,060
3,311
0
5,189
19,819
12,179
1,090
7,367
12,452
258
68,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
59,874
411
Minions Killed
569
0
Camps Cleared
0
1,762,414
Distance Traveled
1,968,125
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,616
458
97
5
0
315,773
2
L
Susano
9,481
451
82
4
0
418,160
3
W
The Morrigan
13,083
623
176
8
0
436,268
2
W
Vamana
11,486
547
114
5
0
377,526
0
L
Ares
9,061
431
26
1
0
344,666
11
W
Artemis
13,139
626
147
7
0
383,635
6
W
Chang'e
10,748
512
58
3
0
418,528
4
L
Ra
8,837
421
80
4
0
317,840
4
W
Kukulkan
11,418
544
74
4
0
352,168
5
L
Osiris
10,078
480
126
6
0
365,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role