Player Matchup

Fenrir
Fenrir
CaChamp23
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,597 Elo+
Solo
Gilgamesh
Gilgamesh
Emberstripe32
Gilgamesh
Level 14
God Stats
13W - 13L
1,467 SR
Queue Stats
27W - 32L
1,317 Elo+
Solo
Thor
Thor
ImpishBrew
Thor
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
135W - 126L
1,589 Elo+
Solo
Ares
Ares
joakoeldiablo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 1
Poseidon
Poseidon
srkingghidorah
Poseidon
Level 8
God Stats
0W - 5L
1,192 SR
Queue Stats
4W - 19L
1,192 Elo+
Party 1
Team Averages
Level 16
1,479 SR
1,439 Elo+

VS

Team Averages
Level 18
1,397 SR
1,430 Elo+
Hel
Hel
Anamaekupcakes
Hel
Level 29
God Stats
4W - 10L
1,282 SR
Queue Stats
119W - 148L
1,390 Elo+
Party 2
Odin
Odin
B0NESAWisRRREADY
Odin
Level 25
God Stats
1W - 2L
1,216 SR
Queue Stats
40W - 44L
1,466 Elo+
Solo
Nemesis
Nemesis
Ce1ticBaggins
Nemesis
Level 26
God Stats
4W - 4L
1,513 SR
Queue Stats
127W - 152L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
ShreksCreamyGoo
Cthulhu
Level 5
God Stats
4W - 3L
1,472 SR
Queue Stats
9W - 10L
1,376 Elo+
Solo
Apollo
Apollo
kevtherick
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaChamp23
Fenrir
20
9 / 3 / 13
15,013
1,155
19,644
16,281
10,621
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Emberstripe32
Gilgamesh
20
7 / 9 / 18
15,855
1,220
19,381
26,615
21,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 9 / 13
14,507
1,116
17,446
24,823
14,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 10 / 22
12,348
950
5,970
24,522
24,204
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
20
4 / 4 / 18
13,133
1,010
17,990
11,182
4,777
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 16
12,103
931
8,921
14,940
5,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
4 / 6 / 12
12,610
970
9,371
17,335
19,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
20
11 / 7 / 15
14,602
1,123
18,713
20,743
10,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 3 / 23
14,658
1,128
24,467
19,283
18,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
kevtherick
Apollo
20
11 / 6 / 16
15,036
1,157
32,088
15,844
7,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
116
29
Kills
34
35
Deaths
29
84
Assists
82
Player
Kills
Deaths
Assists
KDA
W
1
7
16
1.29
W
4
6
12
1.67
L
Fenrir
CaChamp23
Fenrir
9
3
13
5.17
W
Nemesis
11
7
15
2.64
L
Gilgamesh
Emberstripe32
Gilgamesh
7
9
18
1.78
L
9
9
13
1.72
W
7
3
23
6.17
L
0
10
22
1.1
W
Apollo
kevtherick
Apollo
11
6
16
3.17
L
Poseidon
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,431
Damage
93,560
103,423
Taken
88,145
75,391
Mitigated
62,052
9,658
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,921
1,440
671
886
14,940
5,386
0
5,104
9,836
26,810
0
W
9,371
2,987
0
2,426
17,335
19,855
0
4,185
13,150
0
24,417
L
Fenrir
CaChamp23
Fenrir
19,644
5,092
0
823
16,281
10,621
0
5,785
10,496
0
44,010
W
Nemesis
18,713
8,795
0
915
20,743
10,640
0
5,779
14,964
0
29,986
L
Gilgamesh
Emberstripe32
Gilgamesh
19,381
7,791
0
1,624
26,615
21,395
0
8,459
18,156
922
36,042
L
17,446
4,525
0
1,768
24,823
14,394
0
7,927
16,896
0
39,961
W
24,467
1,631
853
2,748
19,283
18,880
0
6,183
12,430
51,941
0
L
5,970
757
0
86
24,522
24,204
0
7,119
17,403
13,605
0
W
Apollo
kevtherick
Apollo
32,088
20,811
0
2,580
15,844
7,291
0
3,463
12,381
0
59,375
L
Poseidon
17,990
2,591
2,090
3,267
11,182
4,777
0
4,098
7,084
48,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,856
Gold Earned
69,009
212
Minions Killed
244
5
Camps Cleared
6
1,163,241
Distance Traveled
1,122,126
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,103
931
52
4
2
190,767
1
W
Odin
12,610
970
18
1
0
231,852
0
L
Fenrir
15,013
1,155
48
4
2
267,488
0
W
Nemesis
14,602
1,123
20
2
1
244,320
0
L
Gilgamesh
15,855
1,220
33
3
1
265,351
0
L
Thor
14,507
1,116
36
3
0
245,933
1
W
Cthulhu
14,658
1,128
84
6
2
273,230
1
L
Ares
12,348
950
16
1
0
201,628
2
W
Apollo
15,036
1,157
70
5
1
181,957
0
L
Poseidon
13,133
1,010
79
6
2
182,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role