Player Matchup

Osiris
Osiris
GiXeR2201
Osiris
Level 25
God Stats
18W - 13L
1,604 SR
Queue Stats
547W - 470L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Nautiplex
Heimdallr
Level 44
God Stats
1W - 4L
1,167 SR
Queue Stats
38W - 35L
1,462 Elo+
Party 2
Pele
Pele
Nejslu7a
Pele
Level 26
God Stats
20W - 21L
1,500 SR
Queue Stats
61W - 57L
1,497 Elo+
Solo
Nox
Nox
Saladinderweise
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,769 Elo+
Party 2
Eset
Eset
Toastbrotjunge
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,450 Elo+
Party 2
Team Averages
Level 26
1,454 SR
1,542 Elo+

VS

Team Averages
Level 38
1,541 SR
1,552 Elo+
Loki
Loki
Drunkensteinz
Loki
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 73L
1,556 Elo+
Solo
Anhur
Anhur
Eunhababy
Anhur
Level 4
God Stats
1W - 1L
1,782 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Tiamat
Tiamat
PeeOnMeDaddy
Tiamat
Level 26
God Stats
1W - 2L
1,555 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Khepri
Khepri
Yoohyeonie
Khepri
Level 149
God Stats
0W - 2L
1,300 SR
Queue Stats
78W - 69L
1,638 Elo+
Party 1
Gilgamesh
Gilgamesh
gyvnU
Gilgamesh
Level 6
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GiXeR2201
Osiris
14
1 / 4 / 1
7,993
533
5,422
11,144
7,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Nautiplex
Heimdallr
14
10 / 2 / 7
8,996
600
14,760
9,991
3,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Pele
14
8 / 3 / 2
8,765
584
10,225
11,979
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
7,408
494
3,597
5,992
3,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 8
8,183
546
9,182
6,476
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
7,325
488
2,754
9,819
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Eunhababy
Anhur
12
4 / 8 / 0
7,223
482
3,866
11,624
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
13
1 / 5 / 4
7,830
522
11,652
10,771
6,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Yoohyeonie
Khepri
10
1 / 5 / 4
7,136
476
4,042
13,413
6,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
gyvnU
Gilgamesh
13
4 / 2 / 0
7,915
528
8,420
9,328
5,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
27
Kills
11
11
Deaths
27
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Anhur
Eunhababy
Anhur
4
8
0
0.5
W
Osiris
GiXeR2201
Osiris
1
4
1
0.38
W
Heimdallr
Nautiplex
Heimdallr
10
2
7
6.75
W
Pele
8
3
2
3
L
Tiamat
1
5
4
0.6
W
2
0
3
3.5
W
6
2
8
5
L
Khepri
Yoohyeonie
Khepri
1
5
4
0.6
L
Gilgamesh
gyvnU
Gilgamesh
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,186
Damage
30,734
45,582
Taken
54,955
22,016
Mitigated
24,076
10,223
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,754
854
0
1,416
9,819
2,967
0
675
9,086
0
23,110
L
Anhur
Eunhababy
Anhur
3,866
1,481
0
2,142
11,624
2,722
0
3,960
7,373
0
20,181
W
Osiris
GiXeR2201
Osiris
5,422
1,411
0
2,560
11,144
7,825
0
1,742
9,276
0
41,035
W
Heimdallr
Nautiplex
Heimdallr
14,760
6,803
0
2,739
9,991
3,359
2,064
3,699
6,248
0
51,488
W
Pele
10,225
1,955
0
1,367
11,979
5,106
0
3,656
8,153
0
56,775
L
Tiamat
11,652
1,889
0
1,701
10,771
6,433
1,404
3,581
7,147
41,731
0
W
3,597
785
0
1,979
5,992
3,651
0
3,308
2,368
25,876
0
W
9,182
1,263
340
1,238
6,476
2,075
567
2,551
3,843
28,221
0
L
Khepri
Yoohyeonie
Khepri
4,042
218
0
2,100
13,413
6,460
0
3,959
9,241
17,447
0
L
Gilgamesh
gyvnU
Gilgamesh
8,420
2,878
0
3,090
9,328
5,494
777
0
9,328
0
39,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,345
Gold Earned
37,429
399
Minions Killed
257
0
Camps Cleared
0
1,253,732
Distance Traveled
1,402,553
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,325
488
54
4
0
308,778
0
L
Anhur
7,223
482
37
2
0
220,160
0
W
Osiris
7,993
533
101
7
0
248,738
11
W
Heimdallr
8,996
600
91
6
0
247,864
1
W
Pele
8,765
584
107
7
0
303,585
2
L
Tiamat
7,830
522
83
6
0
274,224
0
W
Nox
7,408
494
60
4
0
228,978
0
W
Eset
8,183
546
40
3
0
224,567
5
L
Khepri
7,136
476
13
1
0
325,778
2
L
Gilgamesh
7,915
528
70
5
0
273,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role