Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Encyclopedic
Ymir
Level 63
God Stats
37W - 34L
1,585 SR
Queue Stats
87W - 88L
1,574 Elo+
Party 4
Hachiman
Hachiman
IntelPentium
Hachiman
Level 67
God Stats
19W - 14L
1,606 SR
Queue Stats
70W - 66L
1,565 Elo+
Party 4
Pele
Pele
Sorrucurry
Pele
Level 88
God Stats
12W - 11L
1,515 SR
Queue Stats
180W - 182L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
TheLionMane
Gilgamesh
Level 69
God Stats
43W - 34L
1,500 SR
Queue Stats
138W - 144L
1,432 Elo+
Party 2
Team Averages
Level 79
1,541 SR
1,513 Elo+

VS

Team Averages
Level 111
1,598 SR
1,503 Elo+
Hachiman
Hachiman
BenlaariF
Hachiman
Level 148
God Stats
4W - 2L
1,599 SR
Queue Stats
235W - 248L
1,498 Elo+
Party 1
Sol
Sol
BlackwidowSPDR
Sol
Level 85
God Stats
14W - 11L
1,534 SR
Queue Stats
77W - 65L
1,549 Elo+
Solo
Horus
Horus
Cheza_LunaFlower
Horus
Level 111
God Stats
5W - 12L
1,560 SR
Queue Stats
515W - 510L
1,453 Elo+
Party 1
Khepri
Khepri
Hyrokiin
Khepri
Level 142
God Stats
4W - 1L
1,796 SR
Queue Stats
395W - 400L
1,615 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kenshy300
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 2 / 6
10,890
1,089
22,926
4,999
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 9
9,512
951
8,426
17,701
16,923
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
IntelPentium
Hachiman
16
2 / 3 / 10
9,723
972
18,244
10,100
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 10 / 6
9,611
961
15,863
16,855
5,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
TheLionMane
Gilgamesh
15
4 / 8 / 6
10,135
1,014
12,286
17,763
8,157
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

166

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BenlaariF
Hachiman
17
6 / 1 / 19
11,334
1,133
15,083
12,315
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 15
12,382
1,238
22,734
15,850
7,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 4 / 11
9,441
944
5,575
18,905
14,561
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Hyrokiin
Khepri
17
5 / 3 / 15
12,088
1,209
7,641
16,738
21,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Kenshy300
Kumbhakarna
17
4 / 6 / 20
10,682
1,068
8,821
18,856
21,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
107
15
Kills
27
27
Deaths
15
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
2
6
4.5
W
Hachiman
BenlaariF
Hachiman
6
1
19
15.5
W
10
1
15
17.5
W
2
4
11
1.88
L
1
4
9
1.38
W
Khepri
Hyrokiin
Khepri
5
3
15
4.17
L
Hachiman
IntelPentium
Hachiman
2
3
10
2.33
W
Kumbhakarna
Kenshy300
Kumbhakarna
4
6
20
2.33
L
2
10
6
0.5
L
Gilgamesh
TheLionMane
Gilgamesh
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,745
Damage
59,854
67,418
Taken
82,664
36,990
Mitigated
69,885
4,458
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
22,926
411
0
1,249
4,999
1,781
0
2,646
2,353
43,366
0
W
Hachiman
BenlaariF
Hachiman
15,083
8,924
0
1,286
12,315
5,838
0
4,385
7,930
0
46,423
W
22,734
7,113
660
3,623
15,850
7,017
0
6,091
9,759
40,279
0
W
5,575
2,471
746
1,397
18,905
14,561
0
6,654
12,251
0
12,725
L
8,426
938
573
530
17,701
16,923
0
9,236
8,465
23,683
0
W
Khepri
Hyrokiin
Khepri
7,641
688
928
1,795
16,738
21,069
0
5,888
10,850
25,930
0
L
Hachiman
IntelPentium
Hachiman
18,244
8,282
0
1,075
10,100
4,249
0
7,445
2,655
0
37,275
W
Kumbhakarna
Kenshy300
Kumbhakarna
8,821
816
0
0
18,856
21,400
0
8,334
10,522
14,207
0
L
15,863
3,300
0
570
16,855
5,880
0
9,842
7,013
0
27,990
L
Gilgamesh
TheLionMane
Gilgamesh
12,286
4,326
0
461
17,763
8,157
0
10,027
7,736
0
27,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
55,927
179
Minions Killed
204
6
Camps Cleared
7
1,024,195
Distance Traveled
1,006,676
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,890
1,089
50
5
2
208,243
0
W
Hachiman
11,334
1,133
108
11
3
203,634
3
W
Sol
12,382
1,238
38
4
3
207,836
0
W
Horus
9,441
944
8
1
0
184,171
1
L
Ymir
9,512
951
37
4
1
199,860
0
W
Khepri
12,088
1,209
29
3
0
209,022
0
L
Hachiman
9,723
972
39
4
0
198,641
1
W
Kumbhakarna
10,682
1,068
21
2
1
202,013
0
L
Pele
9,611
961
25
3
2
197,446
0
L
Gilgamesh
10,135
1,014
28
3
1
220,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role