Player Matchup

Artemis
Artemis
Caieshioa
Artemis
Level 2
God Stats
16W - 9L
1,500 SR
Queue Stats
98W - 106L
1,313 Elo+
Solo
Fenrir
Fenrir
GoingToHell9
Fenrir
Level 28
God Stats
24W - 14L
1,697 SR
Queue Stats
206W - 204L
1,426 Elo+
Solo
Geb
Geb
LIVEURLIFE
Geb
Level 27
God Stats
3W - 5L
1,232 SR
Queue Stats
80W - 79L
1,433 Elo+
Solo
Amaterasu
Amaterasu
PlaguedMiasma
Amaterasu
Level 66
God Stats
2W - 0L
1,300 SR
Queue Stats
63W - 56L
1,552 Elo+
Party 1
Zeus
Zeus
ZeusRah
Zeus
Level 11
God Stats
1W - 2L
1,301 SR
Queue Stats
1W - 3L
1,240 Elo+
Party 1
Team Averages
Level 27
1,406 SR
1,393 Elo+

VS

Team Averages
Level 20
1,447 SR
1,409 Elo+
Sun Wukong
Sun Wukong
Cheesefish
Sun Wukong
Level 29
God Stats
17W - 15L
1,558 SR
Queue Stats
204W - 236L
1,463 Elo+
Solo
Medusa
Medusa
HERNAND0304
Medusa
Level 18
God Stats
33W - 36L
1,410 SR
Queue Stats
498W - 549L
1,349 Elo+
Solo
Da Ji
Da Ji
Lollyjerome
Da Ji
Level 23
God Stats
10W - 11L
1,556 SR
Queue Stats
638W - 598L
1,473 Elo+
Solo
Janus
Janus
candystew
Janus
Level 24
God Stats
3W - 3L
1,267 SR
Queue Stats
206W - 198L
1,540 Elo+
Solo
Mulan
Mulan
crippychris
Mulan
Level 7
God Stats
1W - 4L
1,446 SR
Queue Stats
3W - 8L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caieshioa
Artemis
18
15 / 3 / 8
11,907
627
20,775
16,714
8,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
18
8 / 2 / 8
11,558
608
9,518
9,294
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 2 / 18
9,484
499
5,400
11,476
12,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
PlaguedMiasma
Amaterasu
18
6 / 5 / 8
11,133
586
10,921
21,010
16,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
ZeusRah
Zeus
17
9 / 10 / 6
11,043
581
14,511
15,299
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cheesefish
Sun Wukong
16
4 / 7 / 2
9,960
524
9,040
17,506
8,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
15
1 / 6 / 4
9,007
474
4,444
13,247
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 8 / 1
10,797
568
14,333
17,948
10,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
candystew
Janus
15
6 / 9 / 6
10,494
552
9,567
12,604
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 11 / 4
9,257
487
8,462
18,504
9,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
39
41
Kills
22
22
Deaths
41
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
Caieshioa
Artemis
15
3
8
6.33
L
Sun Wukong
Cheesefish
Sun Wukong
4
7
2
0.71
W
Fenrir
8
2
8
6
L
Medusa
1
6
4
0.5
W
3
2
18
6
L
8
8
1
1.06
W
Amaterasu
PlaguedMiasma
Amaterasu
6
5
8
2
W
Zeus
ZeusRah
Zeus
9
10
6
1.2
L
Janus
candystew
Janus
6
9
6
1
L
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,125
Damage
45,846
73,793
Taken
79,809
48,154
Mitigated
35,713
19,517
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Caieshioa
Artemis
20,775
11,892
0
7,496
16,714
8,001
3,766
1,440
15,176
0
78,409
L
Sun Wukong
Cheesefish
Sun Wukong
9,040
1,915
0
4,317
17,506
8,774
354
5,221
11,640
0
53,219
W
Fenrir
9,518
2,236
0
992
9,294
5,924
0
763
8,487
0
68,836
L
Medusa
4,444
1,739
0
2,416
13,247
3,392
748
4,756
8,491
0
52,371
W
5,400
1,486
0
0
11,476
12,025
319
1,627
9,745
20,943
0
L
14,333
2,779
0
2,818
17,948
10,096
374
1,895
15,915
0
57,459
W
Amaterasu
PlaguedMiasma
Amaterasu
10,921
4,752
0
8,288
21,010
16,574
1,330
1,850
19,044
0
55,508
W
Zeus
ZeusRah
Zeus
14,511
2,615
0
2,741
15,299
5,630
1,565
3,271
11,774
63,549
0
L
Janus
candystew
Janus
9,567
891
0
570
12,604
3,496
480
4,892
7,652
42,376
0
L
8,462
2,013
0
3,313
18,504
9,955
480
3,147
15,327
0
42,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,125
Gold Earned
49,515
474
Minions Killed
458
0
Camps Cleared
0
1,716,288
Distance Traveled
1,632,339
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,907
627
115
6
0
294,512
3
L
Sun Wukong
9,960
524
108
6
0
330,278
2
W
Fenrir
11,558
608
126
7
0
370,984
0
L
Medusa
9,007
474
94
5
0
322,617
7
W
Geb
9,484
499
32
2
0
382,393
9
L
Da Ji
10,797
568
90
5
0
320,485
4
W
Amaterasu
11,133
586
101
5
0
350,885
4
W
Zeus
11,043
581
100
5
0
317,514
1
L
Janus
10,494
552
93
5
0
332,004
0
L
Mulan
9,257
487
73
4
0
326,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role