Player Matchup

Nemesis
Nemesis
GlusterFS
Nemesis
Level 28
God Stats
8W - 11L
1,523 SR
Queue Stats
87W - 84L
1,474 Elo+
Party 2
Bacchus
Bacchus
Ssigi44
Bacchus
Level 26
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 39L
1,579 Elo+
Solo
Ares
Ares
daddyray2002
Ares
Level 15
God Stats
2W - 6L
1,192 SR
Queue Stats
108W - 160L
928 Elo+
Party 1
Ullr
Ullr
foshizzle126
Ullr
Level 23
God Stats
2W - 5L
1,566 SR
Queue Stats
47W - 73L
1,184 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mailmams93
Morgan Le Fay
Level 29
God Stats
13W - 11L
1,577 SR
Queue Stats
87W - 97L
1,444 Elo+
Party 2
Team Averages
Level 24
1,471 SR
1,322 Elo+

VS

Team Averages
Level 27
1,469 SR
1,417 Elo+
Tiamat
Tiamat
Ferno2000
Tiamat
Level 59
God Stats
32W - 27L
1,606 SR
Queue Stats
176W - 166L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
IpsychicturtleI
Hou Yi
Level 10
God Stats
2W - 0L
1,682 SR
Queue Stats
58W - 61L
1,670 Elo+
Party 3
Neith
Neith
Patrykddd
Neith
Level 29
God Stats
146W - 167L
1,419 SR
Queue Stats
157W - 188L
1,248 Elo+
Solo
Mulan
Mulan
justadrunkgaymer
Mulan
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
138W - 100L
1,647 Elo+
Solo
Ao Kuang
Ao Kuang
r000rra
Ao Kuang
Level 13
God Stats
3W - 4L
1,136 SR
Queue Stats
10W - 28L
1,001 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GlusterFS
Nemesis
16
3 / 6 / 2
10,100
439
11,302
20,885
9,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Ssigi44
Bacchus
13
2 / 6 / 2
9,162
398
6,002
18,694
16,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 11 / 1
7,652
333
1,782
16,527
11,833
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 11 / 2
8,446
367
3,924
15,934
6,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
mailmams93
Morgan Le Fay
17
5 / 7 / 0
11,105
483
11,524
16,858
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ferno2000
Tiamat
20
15 / 0 / 9
14,652
637
24,655
15,061
12,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 3 / 3
10,371
451
2,734
9,093
3,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Patrykddd
Neith
19
6 / 1 / 7
12,181
530
12,612
13,344
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 1 / 10
14,336
623
24,336
24,861
25,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
r000rra
Ao Kuang
17
5 / 6 / 7
12,965
564
6,100
21,570
10,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
10
Kills
41
41
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ferno2000
Tiamat
15
0
9
19.5
L
Nemesis
GlusterFS
Nemesis
3
6
2
0.67
W
2
3
3
1.17
W
Neith
Patrykddd
Neith
6
1
7
9.5
L
Bacchus
Ssigi44
Bacchus
2
6
2
0.5
L
0
11
1
0.05
L
0
11
2
0.09
W
13
1
10
18
L
Morgan Le Fay
mailmams93
Morgan Le Fay
5
7
0
0.71
W
Ao Kuang
r000rra
Ao Kuang
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
70,437
88,898
Taken
83,929
51,077
Mitigated
56,646
9,102
Healing
33,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ferno2000
Tiamat
24,655
2,422
0
8,651
15,061
12,070
4,062
2,426
12,635
117,523
0
L
Nemesis
GlusterFS
Nemesis
11,302
6,417
0
4,620
20,885
9,268
0
5,106
15,779
0
59,930
W
2,734
761
0
0
9,093
3,122
4,332
1,591
7,502
0
47,557
W
Neith
Patrykddd
Neith
12,612
5,129
0
6,835
13,344
6,346
3,114
777
12,567
0
81,036
L
Bacchus
Ssigi44
Bacchus
6,002
638
0
395
18,694
16,830
759
5,389
13,305
30,591
0
L
1,782
388
535
776
16,527
11,833
197
6,942
9,585
22,304
0
L
3,924
1,018
0
713
15,934
6,003
572
6,534
9,400
0
39,871
W
24,336
2,426
0
11,153
24,861
25,011
1,950
7,492
17,369
731
121,651
L
Morgan Le Fay
mailmams93
Morgan Le Fay
11,524
1,130
0
2,063
16,858
7,143
0
7,350
9,508
64,080
0
W
Ao Kuang
r000rra
Ao Kuang
6,100
2,511
0
6,455
21,570
10,097
0
7,022
14,548
53,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,465
Gold Earned
64,505
378
Minions Killed
660
0
Camps Cleared
0
1,980,637
Distance Traveled
2,093,908
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,652
637
200
9
0
482,145
0
L
Nemesis
10,100
439
97
4
0
466,574
0
W
Hou Yi
10,371
451
91
4
0
332,394
0
W
Neith
12,181
530
124
5
0
357,463
0
L
Bacchus
9,162
398
44
2
0
403,438
0
L
Ares
7,652
333
44
2
0
359,871
4
L
Ullr
8,446
367
80
3
0
373,024
0
W
Mulan
14,336
623
169
7
0
469,170
4
L
Morgan Le Fay
11,105
483
113
5
0
377,730
4
W
Ao Kuang
12,965
564
76
3
0
452,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role