Player Matchup

Bacchus
Bacchus
Jermssecondlife
Bacchus
Level 109
God Stats
29W - 37L
1,573 SR
Queue Stats
211W - 248L
1,531 Elo+
Solo
Zeus
Zeus
SpaCe MoNKii
Zeus
Level 69
God Stats
3W - 4L
1,671 SR
Queue Stats
64W - 89L
1,367 Elo+
Solo
Arachne
Arachne
strangerDANjA
Arachne
Level 137
God Stats
5W - 12L
1,500 SR
Queue Stats
699W - 933L
1,338 Elo+
Solo
Team Averages
Level 105
1,582 SR
1,412 Elo+

VS

Team Averages
Level 76
1,461 SR
1,426 Elo+
Osiris
Osiris
All__America
Osiris
Level 123
God Stats
0W - 2L
1,756 SR
Queue Stats
63W - 82L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
Beforme_
Cernunnos
Level 65
God Stats
1W - 3L
1,131 SR
Queue Stats
4W - 7L
1,441 Elo+
Party 1
Sol
Sol
Big Auzie
Sol
Level 41
God Stats
5W - 7L
1,494 SR
Queue Stats
421W - 489L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 12
10,523
877
13,419
9,713
6,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 1 / 8
9,784
815
15,692
6,294
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
5 / 2 / 4
9,020
752
5,420
7,312
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
2 / 7 / 4
7,690
641
5,296
16,071
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Beforme_
Cernunnos
11
1 / 5 / 5
7,914
660
4,507
11,052
3,885
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 6 / 2
8,149
679
5,690
11,507
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
6
6
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
7
4
0.57
L
Cernunnos
Beforme_
Cernunnos
1
5
5
0.7
L
3
6
2
0.67
W
6
3
12
4
W
7
1
8
11
W
Arachne
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
15,493
23,319
Taken
38,630
11,051
Mitigated
14,637
2,811
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,296
2,181
0
252
16,071
6,947
0
11,546
4,525
0
15,235
L
Cernunnos
Beforme_
Cernunnos
4,507
1,988
0
296
11,052
3,885
21
8,650
2,402
0
23,530
L
5,690
1,398
660
3,688
11,507
3,805
0
8,915
2,592
31,806
0
W
13,419
671
454
1,213
9,713
6,421
852
2,022
7,578
31,963
0
W
15,692
1,799
0
481
6,294
1,892
304
1,745
4,549
40,349
0
W
Arachne
5,420
4,519
0
663
7,312
2,738
1,078
1,923
5,389
0
22,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
23,753
126
Minions Killed
126
0
Camps Cleared
0
666,961
Distance Traveled
510,918
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,690
641
30
3
0
161,240
0
L
Cernunnos
7,914
660
39
3
0
176,308
0
L
Sol
8,149
679
57
5
0
173,370
2
W
Bacchus
10,523
877
36
3
0
219,677
2
W
Zeus
9,784
815
54
5
0
194,268
3
W
Arachne
9,020
752
36
3
0
253,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role