Player Matchup

Discordia
Discordia
JogoFalido2K21
Discordia
Level 12
God Stats
1W - 1L
1,679 SR
Queue Stats
3W - 11L
1,229 Elo+
Party 2
Yemoja
Yemoja
Kavaa9
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,287 Elo+
Party 2
Khepri
Khepri
The coringa7
Khepri
Level 21
God Stats
1W - 2L
1,717 SR
Queue Stats
185W - 210L
1,439 Elo+
Solo
Nemesis
Nemesis
Y-NeroStar-OwO
Nemesis
Level 6
God Stats
2W - 3L
1,171 SR
Queue Stats
13W - 16L
1,230 Elo+
Party 1
Medusa
Medusa
forevor2
Medusa
Level 8
God Stats
0W - 4L
1,245 SR
Queue Stats
16W - 21L
1,212 Elo+
Party 1
Team Averages
Level 11
1,462 SR
1,279 Elo+

VS

Team Averages
Level 16
1,504 SR
1,458 Elo+
Neith
Neith
MZambretti
Neith
Level 26
God Stats
171W - 157L
1,514 SR
Queue Stats
189W - 204L
1,408 Elo+
Solo
Cerberus
Cerberus
Neekolas
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 3
Danzaburou
Danzaburou
Pimtossauro
Danzaburou
Level 5
God Stats
1W - 1L
1,458 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Zeus
Zeus
XERECOSVALDA
Zeus
Level 16
God Stats
9W - 11L
1,288 SR
Queue Stats
26W - 28L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
matix-therock
Sun Wukong
Level 25
God Stats
2W - 0L
1,761 SR
Queue Stats
3W - 4L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JogoFalido2K21
Discordia
19
4 / 7 / 13
12,922
994
25,588
15,958
6,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kavaa9
Yemoja
19
1 / 6 / 17
13,504
1,039
10,696
23,147
26,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
19
7 / 7 / 8
13,730
1,056
16,082
28,294
13,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
4 / 11 / 10
13,111
1,009
18,638
23,651
10,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
forevor2
Medusa
19
5 / 7 / 11
13,369
1,028
18,633
22,972
9,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 4 / 14
15,342
1,180
30,349
20,055
9,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Neekolas
Cerberus
20
3 / 5 / 20
12,911
993
11,434
24,810
35,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Pimtossauro
Danzaburou
19
3 / 7 / 11
12,840
988
14,780
19,241
8,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 16
15,116
1,163
34,552
14,269
6,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
matix-therock
Sun Wukong
20
8 / 1 / 16
14,546
1,119
15,089
17,089
16,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
115
21
Kills
38
38
Deaths
21
59
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Discordia
JogoFalido2K21
Discordia
4
7
13
1.5
L
Yemoja
Kavaa9
Yemoja
1
6
17
1.58
W
Neith
13
4
14
5
W
Cerberus
Neekolas
Cerberus
3
5
20
2.6
W
Danzaburou
Pimtossauro
Danzaburou
3
7
11
1.21
L
Khepri
7
7
8
1.57
W
11
4
16
4.75
L
4
11
10
0.82
L
Medusa
forevor2
Medusa
5
7
11
1.5
W
Sun Wukong
matix-therock
Sun Wukong
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,637
Damage
106,204
114,022
Taken
95,464
65,858
Mitigated
76,550
15,164
Healing
18,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
JogoFalido2K21
Discordia
25,588
1,774
639
2,030
15,958
6,509
0
6,838
9,120
56,503
0
L
Yemoja
Kavaa9
Yemoja
10,696
2,329
5,573
2,166
23,147
26,191
0
13,042
10,105
25,100
0
W
Neith
30,349
21,186
0
5,488
20,055
9,546
0
10,315
9,740
0
69,717
W
Cerberus
Neekolas
Cerberus
11,434
2,163
0
3,130
24,810
35,826
0
13,349
11,461
21,898
0
W
Danzaburou
Pimtossauro
Danzaburou
14,780
6,634
0
1,671
19,241
8,635
0
11,036
8,205
0
23,345
L
Khepri
16,082
398
170
1,874
28,294
13,120
0
12,012
16,282
32,028
0
W
34,552
4,335
686
3,268
14,269
6,476
0
8,976
5,293
60,450
0
L
18,638
11,161
0
1,264
23,651
10,807
0
5,703
17,948
0
31,742
L
Medusa
forevor2
Medusa
18,633
10,955
0
1,448
22,972
9,231
0
8,391
14,581
0
48,205
W
Sun Wukong
matix-therock
Sun Wukong
15,089
2,106
0
4,562
17,089
16,067
0
8,690
8,399
0
34,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,636
Gold Earned
70,755
224
Minions Killed
245
10
Camps Cleared
5
1,191,069
Distance Traveled
1,170,246
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,922
994
64
5
1
245,708
2
L
Yemoja
13,504
1,039
18
1
1
209,725
0
W
Neith
15,342
1,180
93
7
3
221,132
0
W
Cerberus
12,911
993
21
2
0
249,005
1
W
Danzaburou
12,840
988
14
1
0
208,561
0
L
Khepri
13,730
1,056
53
4
2
236,775
2
W
Zeus
15,116
1,163
59
5
1
211,289
0
L
Nemesis
13,111
1,009
27
2
5
258,008
0
L
Medusa
13,369
1,028
62
5
1
240,853
0
W
Sun Wukong
14,546
1,119
58
4
1
280,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role