Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Kenpachi-Z-577
Hera
Level 145
God Stats
5W - 7L
1,524 SR
Queue Stats
393W - 386L
1,519 Elo+
Party 1
Kali
Kali
MoRMoN_AzZ
Kali
Level 153
God Stats
3W - 2L
1,229 SR
Queue Stats
402W - 401L
1,539 Elo+
Party 1
Khepri
Khepri
Shady_Horizon
Khepri
Level 152
God Stats
130W - 110L
1,538 SR
Queue Stats
199W - 219L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
Wilma_Fistfitt
Sun Wukong
Level 54
God Stats
5W - 5L
1,535 SR
Queue Stats
64W - 62L
1,476 Elo+
Party 3
Team Averages
Level 114
1,465 SR
1,495 Elo+

VS

Team Averages
Level 113
1,494 SR
1,461 Elo+
Cupid
Cupid
Ninja-andresg101
Cupid
Level 82
God Stats
0W - 1L
1,300 SR
Queue Stats
37W - 39L
1,451 Elo+
Party 2
Sun Wukong
Sun Wukong
TheGingerMessiah
Sun Wukong
Level 142
God Stats
2W - 4L
1,590 SR
Queue Stats
212W - 209L
1,479 Elo+
Solo
Chang'e
Chang'e
Vonas-_-
Chang'e
Level 116
God Stats
3W - 4L
1,337 SR
Queue Stats
275W - 283L
1,430 Elo+
Party 2
Terra
Terra
YingTheBoy
Terra
Level 129
God Stats
1W - 2L
1,746 SR
Queue Stats
272W - 265L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
willy2004_-_
Tsukuyomi
Level 98
God Stats
13W - 17L
1,499 SR
Queue Stats
518W - 539L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 5
9,838
518
7,952
13,801
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 2 / 6
10,166
535
12,424
7,517
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 0 / 2
11,055
582
10,462
13,481
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 3 / 3
7,889
415
3,429
11,711
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Wilma_Fistfitt
Sun Wukong
16
2 / 3 / 3
10,027
528
6,074
14,891
8,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
8,964
472
7,537
11,641
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TheGingerMessiah
Sun Wukong
1
0 / 0 / 0
3,513
185
0
0
0
Chang'e
Vonas-_-
Chang'e
14
5 / 4 / 2
8,938
470
10,809
13,862
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
2 / 2 / 3
7,850
413
6,368
15,714
8,623
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
willy2004_-_
Tsukuyomi
14
1 / 6 / 4
8,418
443
10,476
16,615
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
15
Kills
11
11
Deaths
15
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
5
1.83
W
4
2
6
3.5
W
6
0
2
7
L
3
3
3
1.5
W
0
3
3
0.5
L
Sun Wukong
TheGingerMessiah
Sun Wukong
0
0
0
0
L
Chang'e
Vonas-_-
Chang'e
5
4
2
1.5
W
Sun Wukong
Wilma_Fistfitt
Sun Wukong
2
3
3
1.17
L
Terra
2
2
3
1.75
L
Tsukuyomi
willy2004_-_
Tsukuyomi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,341
Damage
35,190
61,401
Taken
57,832
34,047
Mitigated
26,985
19,646
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,952
3,336
0
1,498
13,801
8,114
1,643
2,121
11,544
0
71,223
W
12,424
2,054
86
2,078
7,517
2,865
1,037
3,426
3,749
65,042
0
W
10,462
5,743
267
7,687
13,481
5,928
763
3,585
9,824
0
82,466
L
7,537
3,834
842
2,614
11,641
3,505
0
2,366
9,223
0
62,085
W
3,429
299
894
2,386
11,711
8,387
192
5,030
6,477
17,477
0
L
Sun Wukong
TheGingerMessiah
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Vonas-_-
Chang'e
10,809
545
1,384
5,677
13,862
5,057
716
5,707
7,687
54,923
0
W
Sun Wukong
Wilma_Fistfitt
Sun Wukong
6,074
1,441
0
4,750
14,891
8,753
0
2,145
12,630
0
60,616
L
Terra
6,368
1,845
1,254
3,929
15,714
8,623
0
5,958
9,522
28,126
0
L
Tsukuyomi
willy2004_-_
Tsukuyomi
10,476
2,579
0
2,195
16,615
9,800
0
972
15,547
0
58,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
37,683
550
Minions Killed
364
0
Camps Cleared
0
1,849,346
Distance Traveled
1,375,964
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,838
518
133
7
0
365,393
6
W
Hera
10,166
535
117
6
0
345,287
2
W
Kali
11,055
582
135
7
0
418,636
2
L
Cupid
8,964
472
119
6
0
332,094
1
W
Khepri
7,889
415
35
2
0
363,858
4
L
Sun Wukong
3,513
185
0
0
0
0
0
L
Chang'e
8,938
470
90
5
0
342,132
3
W
Sun Wukong
10,027
528
130
7
0
356,172
12
L
Terra
7,850
413
52
3
0
360,996
2
L
Tsukuyomi
8,418
443
103
5
0
340,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role