Player Matchup

Kumbhakarna
Kumbhakarna
Platinum V
DANKHIPPIE420
Kumbhakarna
Platinum V
Level 86
God Stats
47W - 42L
1,625 SR
Queue Stats
59W - 59L
1,732 MMR
Solo
Chang'e
Chang'e
Platinum IV
J0E_RocK_099
Chang'e
Platinum IV
Level 157
God Stats
46W - 35L
1,587 SR
Queue Stats
90W - 73L
1,694 MMR
Solo
Fenrir
Fenrir
Silver I
MasterHASF420
Fenrir
Silver I
Level 106
God Stats
11W - 6L
1,837 SR
Queue Stats
71W - 52L
1,586 MMR
Solo
Arachne
Arachne
Gold III
OG RO3SKI
Arachne
Gold III
Level 152
God Stats
132W - 92L
1,688 SR
Queue Stats
272W - 265L
1,572 MMR
Solo
Chiron
Chiron
Gold I
xJavierSkrr
Chiron
Gold I
Level 104
God Stats
2W - 0L
1,112 SR
Queue Stats
36W - 35L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,570 SR
1,643 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,581 SR
1,642 MMR
Bastet
Bastet
Platinum IV
ANGELBELM0NT
Bastet
Platinum IV
Level 160
God Stats
21W - 20L
1,530 SR
Queue Stats
787W - 788L
1,704 MMR
Solo
Cabrakan
Cabrakan
Gold III
I Rexsi I
Cabrakan
Gold III
Level 82
God Stats
3W - 9L
1,498 SR
Queue Stats
126W - 126L
1,550 MMR
Solo
Sol
Sol
Platinum V
SEPXYBOY
Sol
Platinum V
Level 143
God Stats
13W - 7L
1,711 SR
Queue Stats
44W - 40L
1,736 MMR
Solo
King Arthur
King Arthur
Gold I
SSZero09
King Arthur
Gold I
Level 160
God Stats
60W - 52L
1,666 SR
Queue Stats
685W - 696L
1,700 MMR
Solo
Hachiman
Hachiman
Silver I
Siris D Viris
Hachiman
Silver I
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 50L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DANKHIPPIE420
Kumbhakarna
18
1 / 2 / 24
12,883
477
7,926
28,567
29,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
J0E_RocK_099
Chang'e
20
10 / 4 / 18
14,180
525
34,228
35,782
18,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 8 / 8
13,678
507
17,764
26,346
12,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
OG RO3SKI
Arachne
20
8 / 1 / 13
15,495
574
16,206
25,308
14,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
20
11 / 3 / 10
14,543
539
27,149
23,569
12,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaDanzaburouSusanoPersephone

VS

Bans
TiamatGilgameshIzanamiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 10 / 6
12,739
472
22,404
25,610
11,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
I Rexsi I
Cabrakan
15
2 / 11 / 7
12,428
460
12,990
28,518
38,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 7 / 4
11,726
434
20,471
19,491
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SSZero09
King Arthur
19
2 / 8 / 3
11,880
440
20,064
37,708
35,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Siris D Viris
Hachiman
19
2 / 8 / 5
12,753
472
16,022
23,720
9,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
43
Kills
18
18
Deaths
44
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
8
10
6
1.1
W
Kumbhakarna
DANKHIPPIE420
Kumbhakarna
1
2
24
6.5
L
Cabrakan
I Rexsi I
Cabrakan
2
11
7
0.5
W
Chang'e
J0E_RocK_099
Chang'e
10
4
18
4.75
W
13
8
8
2.13
W
Arachne
OG RO3SKI
Arachne
8
1
13
14.5
L
4
7
4
0.86
L
King Arthur
SSZero09
King Arthur
2
8
3
0.44
L
Hachiman
Siris D Viris
Hachiman
2
8
5
0.56
W
Chiron
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,273
Damage
91,951
139,572
Taken
135,047
87,209
Mitigated
102,164
72,345
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
22,404
6,355
0
1,502
25,610
11,490
1,419
7,673
17,937
0
74,073
W
Kumbhakarna
DANKHIPPIE420
Kumbhakarna
7,926
878
0
6,218
28,567
29,047
37
5,442
22,935
24,787
0
L
Cabrakan
I Rexsi I
Cabrakan
12,990
1,256
0
2,306
28,518
38,259
53
8,477
20,041
34,982
0
W
Chang'e
J0E_RocK_099
Chang'e
34,228
1,017
8,399
23,253
35,782
18,644
1,515
8,065
27,493
94,494
0
W
17,764
4,645
0
7,437
26,346
12,461
3,447
9,073
16,801
0
44,581
W
Arachne
OG RO3SKI
Arachne
16,206
11,789
0
14,907
25,308
14,748
1,685
6,307
18,699
0
121,822
L
20,471
3,232
0
6,729
19,491
7,486
0
7,489
12,002
97,779
0
L
King Arthur
SSZero09
King Arthur
20,064
2,451
0
8,340
37,708
35,084
89
11,012
26,696
0
99,278
L
Hachiman
Siris D Viris
Hachiman
16,022
8,600
0
6,035
23,720
9,845
1,308
7,503
16,217
0
100,052
W
Chiron
27,149
9,342
2,525
9,606
23,569
12,309
3,933
3,290
20,183
0
123,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,779
Gold Earned
61,526
604
Minions Killed
583
0
Camps Cleared
0
2,795,355
Distance Traveled
2,287,069
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,739
472
90
3
0
479,904
1
W
Kumbhakarna
12,883
477
42
2
0
589,549
11
L
Cabrakan
12,428
460
50
2
0
428,779
3
W
Chang'e
14,180
525
132
5
0
524,418
5
W
Fenrir
13,678
507
65
2
0
509,191
0
W
Arachne
15,495
574
179
7
0
631,925
0
L
Sol
11,726
434
144
5
0
461,181
11
L
King Arthur
11,880
440
149
6
0
474,472
2
L
Hachiman
12,753
472
150
6
0
442,733
1
W
Chiron
14,543
539
186
7
0
540,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role