Player Matchup

Vulcan
Vulcan
GrimwrathAsh
Vulcan
Level 59
God Stats
5W - 2L
1,713 SR
Queue Stats
127W - 100L
1,561 Elo+
Party 1
Raijin
Raijin
PrideAs
Raijin
Level 141
God Stats
13W - 11L
1,635 SR
Queue Stats
113W - 105L
1,592 Elo+
Solo
Hercules
Hercules
ThomasFisterPC
Hercules
Level 129
God Stats
2W - 2L
1,632 SR
Queue Stats
303W - 274L
1,616 Elo+
Party 1
Osiris
Osiris
codybrennan
Osiris
Level 84
God Stats
4W - 3L
1,554 SR
Queue Stats
112W - 121L
1,541 Elo+
Solo
Bakasura
Bakasura
theslappster
Bakasura
Level 135
God Stats
0W - 2L
1,535 SR
Queue Stats
35W - 19L
1,732 Elo+
Party 1
Team Averages
Level 110
1,614 SR
1,608 Elo+

VS

Team Averages
Level 132
1,626 SR
1,597 Elo+
The Morrigan
The Morrigan
FableDave
The Morrigan
Level 148
God Stats
4W - 4L
1,654 SR
Queue Stats
207W - 202L
1,559 Elo+
Solo
Bacchus
Bacchus
IMMACABE
Bacchus
Level 109
God Stats
1W - 0L
1,284 SR
Queue Stats
54W - 45L
1,654 Elo+
Solo
Chaac
Chaac
RAVENSxFAN165
Chaac
Level 139
God Stats
19W - 15L
1,735 SR
Queue Stats
203W - 211L
1,487 Elo+
Party 2
Anhur
Anhur
Squeekzy
Anhur
Level 143
God Stats
1W - 0L
1,650 SR
Queue Stats
46W - 45L
1,613 Elo+
Party 2
Sol
Sol
theGreatBellyyyy
Sol
Level 120
God Stats
4W - 2L
1,809 SR
Queue Stats
74W - 65L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 3 / 4
9,264
463
7,542
6,881
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
PrideAs
Raijin
18
8 / 3 / 1
10,927
546
10,347
11,962
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
1 / 4 / 10
8,294
415
5,688
21,179
17,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
16
2 / 4 / 9
9,928
496
7,994
14,821
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
theslappster
Bakasura
17
2 / 3 / 2
10,358
518
12,505
15,827
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FableDave
The Morrigan
17
3 / 5 / 6
11,748
587
6,584
8,483
3,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
IMMACABE
Bacchus
17
7 / 3 / 5
10,959
548
10,731
11,955
7,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 3
10,929
546
8,673
17,404
15,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Squeekzy
Anhur
17
2 / 3 / 8
10,448
522
6,676
12,071
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 9
10,133
507
21,749
15,125
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
16
Kills
17
17
Deaths
16
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FableDave
The Morrigan
3
5
6
1.2
L
Vulcan
3
3
4
1.67
W
Bacchus
IMMACABE
Bacchus
7
3
5
3.17
L
Raijin
PrideAs
Raijin
8
3
1
2.83
W
2
2
3
1.75
W
Anhur
Squeekzy
Anhur
2
3
8
2
L
Hercules
1
4
10
1.5
L
Osiris
2
4
9
1.63
W
3
3
9
2.5
L
Bakasura
theslappster
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
54,413
70,670
Taken
65,038
40,646
Mitigated
35,261
15,826
Healing
23,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FableDave
The Morrigan
6,584
1,094
0
262
8,483
3,718
1,024
4,201
3,702
65,972
350
L
Vulcan
7,542
2,535
0
0
6,881
2,197
0
5,065
1,804
47,308
0
W
Bacchus
IMMACABE
Bacchus
10,731
961
0
2,104
11,955
7,256
0
2,572
8,956
60,663
0
L
Raijin
PrideAs
Raijin
10,347
748
0
780
11,962
4,677
0
8,317
3,645
74,056
0
W
8,673
1,779
0
7,106
17,404
15,195
646
1,708
12,803
0
76,182
W
Anhur
Squeekzy
Anhur
6,676
3,132
0
5,409
12,071
4,137
1,786
3,669
8,052
0
71,278
L
Hercules
5,688
1,551
352
7,170
21,179
17,276
0
12,669
8,494
15
35,609
L
Osiris
7,994
1,939
0
377
14,821
8,209
0
7,654
7,165
0
78,164
W
21,749
6,446
0
8,678
15,125
4,955
1,146
4,599
9,784
76,400
0
L
Bakasura
theslappster
Bakasura
12,505
7,732
0
7,147
15,827
8,287
912
4,979
10,848
0
51,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
54,217
579
Minions Killed
644
0
Camps Cleared
0
1,998,664
Distance Traveled
1,842,775
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,748
587
122
6
0
377,753
2
L
Vulcan
9,264
463
92
5
0
403,303
4
W
Bacchus
10,959
548
99
5
0
421,565
6
L
Raijin
10,927
546
156
8
0
354,988
8
W
Chaac
10,929
546
166
8
0
387,657
3
W
Anhur
10,448
522
131
7
0
325,907
2
L
Hercules
8,294
415
62
3
0
384,199
8
L
Osiris
9,928
496
126
6
0
425,877
2
W
Sol
10,133
507
126
6
0
329,893
2
L
Bakasura
10,358
518
143
7
0
430,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role