Player Matchup

Hel
Hel
AstroxBEARZzz
Hel
Level 29
God Stats
4W - 11L
1,318 SR
Queue Stats
211W - 378L
1,337 Elo+
Party 1
Kukulkan
Kukulkan
Jubulbz
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,395 Elo+
Party 4
Fenrir
Fenrir
LongBoungMan
Fenrir
Level 17
God Stats
7W - 10L
1,333 SR
Queue Stats
197W - 371L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
grubenvsb67
Cthulhu
Level 28
God Stats
9W - 10L
1,572 SR
Queue Stats
242W - 373L
1,331 Elo+
Party 1
Hou Yi
Hou Yi
temp-778521
Hou Yi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,395 Elo+
Party 4
Team Averages
Level 16
1,445 SR
1,356 Elo+

VS

Team Averages
Level 16
1,494 SR
1,253 Elo+
Susano
Susano
Player-1360
Susano
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
186W - 244L
1,270 Elo+
Party 2
Terra
Terra
Player4297
Terra
Level 13
God Stats
1W - 1L
1,757 SR
Queue Stats
354W - 437L
1,236 Elo+
Party 2
Yemoja
Yemoja
SrFahrenheit94
Yemoja
Level 8
God Stats
3W - 4L
1,424 SR
Queue Stats
12W - 14L
1,241 Elo+
Party 3
Olorun
Olorun
adayortegaUD
Olorun
Level 11
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 13L
1,100 Elo+
Party 3
Chernobog
Chernobog
starbeyy9
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 125L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,871
467
6,772
11,897
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Jubulbz
Kukulkan
18
12 / 1 / 8
11,719
617
20,773
7,687
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
17
14 / 2 / 7
11,694
615
21,396
10,466
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
grubenvsb67
Cthulhu
14
6 / 1 / 6
9,844
518
11,627
12,248
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
18
3 / 0 / 6
11,236
591
4,867
11,533
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 7 / 1
8,842
465
9,625
17,170
7,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
11
0 / 10 / 0
8,136
428
1,950
24,096
18,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 6 / 0
7,230
381
4,192
15,477
9,023
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
10
0 / 9 / 1
6,159
324
1,208
12,051
4,812
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
starbeyy9
Chernobog
13
2 / 5 / 0
7,778
409
6,716
14,239
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
37
Kills
6
6
Deaths
37
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Kukulkan
Jubulbz
Kukulkan
12
1
8
16
W
Fenrir
14
2
7
8.75
L
Susano
2
7
1
0.36
L
Terra
0
10
0
0
L
2
6
0
0.33
L
Olorun
0
9
1
0.06
W
Cthulhu
grubenvsb67
Cthulhu
6
1
6
9
L
Chernobog
starbeyy9
Chernobog
2
5
0
0.4
W
Hou Yi
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,435
Damage
23,691
53,831
Taken
83,033
27,102
Mitigated
45,050
22,171
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
1,923
2,582
6,644
11,897
4,012
3,639
1,139
10,758
33,708
0
W
Kukulkan
Jubulbz
Kukulkan
20,773
2,862
0
1,473
7,687
3,482
3,016
1,248
6,439
78,425
0
W
Fenrir
21,396
10,702
0
3,951
10,466
4,240
625
1,346
9,062
0
51,751
L
Susano
9,625
2,965
0
2,609
17,170
7,584
0
8,002
9,108
0
56,296
L
Terra
1,950
1,170
756
2,238
24,096
18,359
0
8,688
15,380
13,844
0
L
4,192
633
952
1,899
15,477
9,023
300
8,591
6,526
30,964
0
L
Olorun
1,208
502
160
497
12,051
4,812
0
5,979
5,772
6,282
0
W
Cthulhu
grubenvsb67
Cthulhu
11,627
735
88
2,286
12,248
10,395
0
2,862
9,386
36,757
0
L
Chernobog
starbeyy9
Chernobog
6,716
3,147
0
1,100
14,239
5,272
956
7,064
7,075
0
36,233
W
Hou Yi
4,867
2,880
0
5,147
11,533
4,973
5,003
755
10,778
0
87,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,364
Gold Earned
38,145
439
Minions Killed
250
0
Camps Cleared
0
1,733,039
Distance Traveled
1,430,606
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,871
467
70
4
0
287,012
0
W
Kukulkan
11,719
617
128
7
0
350,815
0
W
Fenrir
11,694
615
70
4
0
360,443
3
L
Susano
8,842
465
105
6
0
345,137
0
L
Terra
8,136
428
22
1
0
263,048
1
L
Yemoja
7,230
381
47
2
0
274,199
4
L
Olorun
6,159
324
9
0
0
239,849
2
W
Cthulhu
9,844
518
53
3
0
412,422
1
L
Chernobog
7,778
409
67
4
0
308,373
0
W
Hou Yi
11,236
591
118
6
0
322,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role