Player Matchup

Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lesl0
Tyr
Level 147
God Stats
49W - 65L
1,482 SR
Queue Stats
226W - 258L
1,467 Elo+
Solo
Discordia
Discordia
Mumlok
Discordia
Level 121
God Stats
0W - 1L
1,297 SR
Queue Stats
55W - 36L
1,665 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rilefors
Morgan Le Fay
Level 125
God Stats
15W - 14L
1,654 SR
Queue Stats
55W - 57L
1,504 Elo+
Solo
Ullr
Ullr
itmebenni
Ullr
Level 156
God Stats
49W - 31L
1,541 SR
Queue Stats
321W - 284L
1,597 Elo+
Solo
Team Averages
Level 131
1,495 SR
1,547 Elo+

VS

Team Averages
Level 132
1,708 SR
1,635 Elo+
Cabrakan
Cabrakan
Calojira
Cabrakan
Level 159
God Stats
80W - 31L
1,789 SR
Queue Stats
400W - 233L
1,753 Elo+
Party 1
Eset
Eset
Ironhax
Eset
Level 158
God Stats
1W - 0L
1,769 SR
Queue Stats
125W - 56L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
Nitank
Gilgamesh
Level 156
God Stats
3W - 0L
1,922 SR
Queue Stats
96W - 44L
1,739 Elo+
Party 1
Anhur
Anhur
RythmBreaker
Anhur
Level 155
God Stats
7W - 2L
1,757 SR
Queue Stats
464W - 278L
1,721 Elo+
Party 1
Bellona
Bellona
StrixX
Bellona
Level 34
God Stats
1W - 2L
1,304 SR
Queue Stats
1W - 6L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
1 / 7 / 10
15,074
942
6,860
32,160
41,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Lesl0
Tyr
19
3 / 6 / 5
13,983
874
7,471
21,409
10,865
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Mumlok
Discordia
20
1 / 7 / 9
14,540
909
20,368
20,358
9,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Rilefors
Morgan Le Fay
20
1 / 6 / 7
14,056
879
34,255
27,404
14,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
6 / 2 / 6
15,848
991
22,771
22,658
9,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Calojira
Cabrakan
20
8 / 3 / 17
17,236
1,077
26,432
33,092
57,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
Ironhax
Eset
20
9 / 5 / 16
16,802
1,050
36,815
19,712
9,511
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Nitank
Gilgamesh
20
5 / 1 / 19
16,215
1,013
14,317
24,831
32,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 14
16,364
1,023
42,439
25,554
11,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
StrixX
Bellona
16
0 / 0 / 0
11,650
728
0
0
0

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
12
Kills
28
28
Deaths
12
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
7
10
0.86
W
Cabrakan
Calojira
Cabrakan
8
3
17
5.5
W
Eset
Ironhax
Eset
9
5
16
3.4
L
Tyr
Lesl0
Tyr
3
6
5
0.92
L
Discordia
Mumlok
Discordia
1
7
9
0.79
W
Gilgamesh
Nitank
Gilgamesh
5
1
19
14.5
L
Morgan Le Fay
Rilefors
Morgan Le Fay
1
6
7
0.75
W
6
3
14
4.33
W
Bellona
StrixX
Bellona
0
0
0
0
L
Ullr
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,725
Damage
120,003
123,989
Taken
103,189
85,349
Mitigated
111,348
7,425
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,860
25
0
934
32,160
41,630
0
11,829
19,969
13,897
0
W
Cabrakan
Calojira
Cabrakan
26,432
2,856
0
2,811
33,092
57,476
0
22,181
10,911
51,007
0
W
Eset
Ironhax
Eset
36,815
1,039
2,202
3,927
19,712
9,511
0
11,778
7,934
79,222
0
L
Tyr
Lesl0
Tyr
7,471
274
0
2,763
21,409
10,865
0
10,483
10,687
0
17,394
L
Discordia
Mumlok
Discordia
20,368
955
216
2,115
20,358
9,620
0
11,703
8,567
70,273
0
W
Gilgamesh
Nitank
Gilgamesh
14,317
3,144
1,555
1,769
24,831
32,916
0
12,912
10,497
0
44,133
L
Morgan Le Fay
Rilefors
Morgan Le Fay
34,255
1,565
0
1,229
27,404
14,060
0
16,866
10,351
68,970
0
W
42,439
22,522
0
7,774
25,554
11,445
0
14,612
10,942
0
85,703
W
Bellona
StrixX
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
22,771
10,155
0
168
22,658
9,174
0
11,326
11,168
0
60,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,501
Gold Earned
78,267
316
Minions Killed
337
11
Camps Cleared
12
1,470,654
Distance Traveled
1,333,454
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,074
942
17
1
1
298,606
1
W
Cabrakan
17,236
1,077
40
3
2
306,433
1
W
Eset
16,802
1,050
120
8
1
339,857
0
L
Tyr
13,983
874
23
1
0
264,528
0
L
Discordia
14,540
909
96
6
4
305,122
4
W
Gilgamesh
16,215
1,013
70
4
1
387,813
3
L
Morgan Le Fay
14,056
879
84
5
2
313,791
1
W
Anhur
16,364
1,023
107
7
8
295,107
0
W
Bellona
11,650
728
0
0
0
4,244
0
L
Ullr
15,848
991
96
6
4
288,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role