Player Matchup

Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FluffyBlueBalls
Janus
Level 11
God Stats
10W - 4L
1,752 SR
Queue Stats
222W - 178L
1,548 Elo+
Party 1
Mulan
Mulan
UmbranW
Mulan
Level 28
God Stats
3W - 1L
1,405 SR
Queue Stats
21W - 22L
1,549 Elo+
Solo
Chiron
Chiron
ikwach
Chiron
Level 28
God Stats
8W - 7L
1,497 SR
Queue Stats
77W - 81L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
zourok1
Tsukuyomi
Level 90
God Stats
29W - 19L
1,581 SR
Queue Stats
507W - 412L
1,698 Elo+
Party 1
Team Averages
Level 37
1,547 SR
1,567 Elo+

VS

Team Averages
Level 19
1,558 SR
1,631 Elo+
Camazotz
Camazotz
ElfinCow9298186
Camazotz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,588 Elo+
Solo
Loki
Loki
Eli Wes7
Loki
Level 28
God Stats
1W - 5L
1,388 SR
Queue Stats
154W - 136L
1,642 Elo+
Solo
Scylla
Scylla
Heimdro
Scylla
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
35W - 42L
1,656 Elo+
Solo
Ymir
Ymir
Thor-_-Raiko
Ymir
Level 27
God Stats
19W - 21L
1,577 SR
Queue Stats
115W - 121L
1,489 Elo+
Solo
Raijin
Raijin
nerfdeezknuts
Raijin
Level 7
God Stats
2W - 6L
1,595 SR
Queue Stats
48W - 49L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
6 / 2 / 12
10,502
477
9,212
18,851
17,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 2 / 4
12,366
562
9,754
9,104
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
UmbranW
Mulan
18
1 / 6 / 1
11,702
532
5,908
14,732
7,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
ikwach
Chiron
17
5 / 3 / 9
11,247
511
15,944
19,156
7,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
zourok1
Tsukuyomi
20
12 / 1 / 7
13,100
595
19,489
15,423
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
2 / 3 / 6
10,597
482
10,770
22,119
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
20
9 / 2 / 0
13,999
636
14,337
12,314
12,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Heimdro
Scylla
17
0 / 7 / 0
10,117
460
6,116
13,018
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 0
9,165
417
5,301
21,406
18,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 10 / 3
9,241
420
11,920
16,053
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
29
Kills
13
14
Deaths
29
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
2
12
6
L
Camazotz
2
3
6
1.67
L
Loki
9
2
0
4.5
W
5
2
4
3.5
L
Scylla
Heimdro
Scylla
0
7
0
0
L
1
7
0
0.14
W
Mulan
UmbranW
Mulan
1
6
1
0.25
W
Chiron
ikwach
Chiron
5
3
9
3.17
L
1
10
3
0.25
W
Tsukuyomi
zourok1
Tsukuyomi
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,307
Damage
48,444
77,266
Taken
84,910
41,468
Mitigated
48,837
33,960
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,212
4,697
6,234
11,878
18,851
17,191
19
6,917
11,428
0
32,561
L
Camazotz
10,770
1,825
0
10,836
22,119
8,162
0
3,183
18,794
0
71,462
L
Loki
14,337
3,309
0
4,026
12,314
12,032
1,324
368
11,910
0
109,477
W
9,754
950
542
3,498
9,104
3,225
502
2,498
6,606
92,823
0
L
Scylla
Heimdro
Scylla
6,116
238
137
875
13,018
5,069
780
3,490
9,278
72,812
0
L
5,301
155
0
3,358
21,406
18,888
124
1,740
19,602
39,674
0
W
Mulan
UmbranW
Mulan
5,908
2,295
0
2,171
14,732
7,641
614
0
14,732
0
74,076
W
Chiron
ikwach
Chiron
15,944
6,192
1,245
6,618
19,156
7,471
1,885
8,100
10,477
0
84,515
L
11,920
1,164
0
3,451
16,053
4,686
704
481
15,572
55,624
0
W
Tsukuyomi
zourok1
Tsukuyomi
19,489
7,457
0
1,774
15,423
5,940
0
4,671
10,686
0
110,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,917
Gold Earned
53,119
676
Minions Killed
605
0
Camps Cleared
0
2,178,295
Distance Traveled
2,040,048
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,502
477
43
2
0
447,668
0
L
Camazotz
10,597
482
106
5
0
482,529
1
L
Loki
13,999
636
215
10
0
477,449
7
W
Janus
12,366
562
172
8
0
459,126
0
L
Scylla
10,117
460
142
6
0
363,056
2
L
Ymir
9,165
417
60
3
0
368,238
3
W
Mulan
11,702
532
164
7
0
402,672
3
W
Chiron
11,247
511
135
6
0
377,473
3
L
Raijin
9,241
420
82
4
0
348,776
9
W
Tsukuyomi
13,100
595
162
7
0
491,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role