Player Matchup

Apollo
Apollo
BuyableCONE874
Apollo
Level 29
God Stats
38W - 41L
1,476 SR
Queue Stats
39W - 45L
1,406 Elo+
Solo
Set
Set
DjD_Wreckless
Set
Level 27
God Stats
1W - 0L
1,230 SR
Queue Stats
116W - 125L
1,464 Elo+
Solo
Ra
Ra
KickclusiveLLC
Ra
Level 27
God Stats
6W - 5L
1,356 SR
Queue Stats
7W - 9L
1,280 Elo+
Solo
Ares
Ares
NatsuUzumaki0
Ares
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,251 Elo+
Party 3
Raijin
Raijin
ProNoobPardo
Raijin
Level 29
God Stats
1W - 0L
1,362 SR
Queue Stats
11W - 12L
1,543 Elo+
Party 3
Team Averages
Level 25
1,385 SR
1,389 Elo+

VS

Team Averages
Level 24
1,549 SR
1,467 Elo+
Gilgamesh
Gilgamesh
Drewball
Gilgamesh
Level 31
God Stats
4W - 2L
1,687 SR
Queue Stats
34W - 25L
1,446 Elo+
Party 2
Nemesis
Nemesis
GarrenBlackroot
Nemesis
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
Power_sk1ll3r
Thor
Level 40
God Stats
1W - 9L
1,675 SR
Queue Stats
206W - 240L
1,355 Elo+
Party 1
Neith
Neith
Powerzero4
Neith
Level 5
God Stats
1W - 3L
1,191 SR
Queue Stats
4W - 3L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
bowdingle
Baron Samedi
Level 29
God Stats
1W - 1L
1,694 SR
Queue Stats
19W - 9L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 9
13,185
527
12,145
16,305
7,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 6
11,052
442
8,442
17,850
11,227
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
3 / 6 / 4
12,620
505
13,070
15,088
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 6 / 17
11,517
461
6,775
19,984
20,254
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
20
13 / 0 / 6
14,373
575
21,663
15,562
8,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drewball
Gilgamesh
18
6 / 7 / 10
11,944
478
18,754
21,871
13,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 7 / 7
9,665
387
5,945
14,302
4,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 6 / 9
10,464
419
8,750
17,920
6,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
17
0 / 1 / 9
10,483
419
6,141
11,149
3,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
bowdingle
Baron Samedi
18
12 / 7 / 4
12,344
494
19,586
19,514
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
62
28
Kills
23
23
Deaths
28
42
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
W
5
5
6
1.6
L
Gilgamesh
Drewball
Gilgamesh
6
7
10
1.57
L
2
7
7
0.79
W
3
6
4
0.83
W
1
6
17
1.58
L
3
6
9
1.25
L
Neith
0
1
9
4.5
W
Raijin
13
0
6
16
L
Baron Samedi
bowdingle
Baron Samedi
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
59,176
84,789
Taken
84,756
54,779
Mitigated
36,514
17,709
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,145
6,390
0
2,309
16,305
7,660
3,081
3,574
12,731
0
96,626
W
8,442
4,258
0
2,247
17,850
11,227
0
4,464
13,386
0
41,005
L
Gilgamesh
Drewball
Gilgamesh
18,754
5,853
106
4,844
21,871
13,559
766
10,145
11,514
0
59,559
L
5,945
2,835
0
679
14,302
4,594
526
5,759
8,419
0
25,906
W
13,070
739
1,538
2,745
15,088
7,225
4,302
3,067
12,021
87,409
0
W
6,775
1,192
992
4,369
19,984
20,254
1,075
4,594
15,390
20,721
0
L
8,750
2,951
0
1,563
17,920
6,250
278
8,846
8,886
0
54,934
L
Neith
6,141
633
0
4,669
11,149
3,939
2,182
4,798
6,301
0
64,246
W
Raijin
21,663
2,662
121
3,388
15,562
8,413
1,868
3,887
11,675
101,154
0
L
Baron Samedi
bowdingle
Baron Samedi
19,586
1,071
1,268
6,051
19,514
8,172
1,353
11,082
8,128
54,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,747
Gold Earned
54,900
540
Minions Killed
397
0
Camps Cleared
0
2,145,550
Distance Traveled
1,955,673
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,185
527
155
6
0
384,006
2
W
Set
11,052
442
70
3
0
497,693
0
L
Gilgamesh
11,944
478
97
4
0
422,997
0
L
Nemesis
9,665
387
49
2
0
372,168
0
W
Ra
12,620
505
155
6
0
436,207
4
W
Ares
11,517
461
14
1
0
429,978
0
L
Thor
10,464
419
70
3
0
440,690
2
L
Neith
10,483
419
111
4
0
337,466
1
W
Raijin
14,373
575
146
6
0
397,666
0
L
Baron Samedi
12,344
494
70
3
0
382,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role