Player Matchup

Athena
Athena
 
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SaiyajinKefla
Tiamat
Level 17
God Stats
2W - 5L
1,377 SR
Queue Stats
27W - 20L
1,636 Elo+
Solo
Ra
Ra
Sergin-TheBest
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,561 Elo+
Solo
Ullr
Ullr
loose-sheet3
Ullr
Level 22
God Stats
49W - 60L
1,627 SR
Queue Stats
253W - 232L
1,644 Elo+
Solo
Bakasura
Bakasura
yookeem
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,650 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,598 Elo+

VS

Team Averages
Level 28
1,584 SR
1,671 Elo+
Hera
Hera
ForsakenxOne
Hera
Level 27
God Stats
8W - 2L
1,740 SR
Queue Stats
103W - 62L
1,642 Elo+
Solo
Jing Wei
Jing Wei
ItsaMeTyler
Jing Wei
Level 27
God Stats
2W - 3L
1,285 SR
Queue Stats
111W - 140L
1,556 Elo+
Solo
Bellona
Bellona
MikeOnMagic
Bellona
Level 28
God Stats
61W - 21L
1,830 SR
Queue Stats
101W - 41L
1,773 Elo+
Party 1
Scylla
Scylla
Paralyz3r10
Scylla
Level 29
God Stats
11W - 7L
1,745 SR
Queue Stats
143W - 78L
1,753 Elo+
Party 1
Fafnir
Fafnir
Wizeone859
Fafnir
Level 29
God Stats
1W - 1L
1,320 SR
Queue Stats
16W - 13L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
5 / 3 / 3
6,840
489
4,328
14,057
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 2
6,884
492
7,527
8,221
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 4
6,315
451
4,826
8,788
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 2
6,067
433
3,870
6,324
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
yookeem
Bakasura
11
1 / 6 / 1
6,644
475
3,212
12,704
9,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,051
575
5,536
8,434
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
ItsaMeTyler
Jing Wei
12
2 / 2 / 1
7,573
541
3,448
8,978
2,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
MikeOnMagic
Bellona
16
9 / 0 / 2
9,907
708
16,339
8,010
6,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Scylla
12
3 / 3 / 2
7,280
520
6,271
6,462
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Wizeone859
Fafnir
12
4 / 4 / 2
7,386
528
6,304
10,102
7,401
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
19
19
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
5
3
3
2.17
W
1
2
1
0.75
W
Jing Wei
ItsaMeTyler
Jing Wei
2
2
1
1.25
W
Bellona
MikeOnMagic
Bellona
9
0
2
10
W
Scylla
3
3
2
1.33
L
2
3
2
1
L
3
6
4
0.83
W
Fafnir
Wizeone859
Fafnir
4
4
2
1.25
L
0
1
2
1
L
Bakasura
yookeem
Bakasura
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,763
Damage
37,898
50,094
Taken
41,986
24,593
Mitigated
20,812
14,780
Healing
13,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,328
1,348
0
5,268
14,057
6,819
0
4,289
9,768
28,939
0
W
5,536
1,690
112
3,251
8,434
2,760
0
4,782
3,070
56,794
0
W
Jing Wei
ItsaMeTyler
Jing Wei
3,448
2,497
0
3,153
8,978
2,712
2,344
996
7,982
0
39,270
W
Bellona
MikeOnMagic
Bellona
16,339
7,387
0
3,989
8,010
6,085
1,396
2,662
4,895
0
73,577
W
Scylla
6,271
884
0
712
6,462
1,854
612
3,086
3,284
35,330
0
L
7,527
581
0
2,086
8,221
4,391
270
5,820
2,401
42,400
0
L
4,826
948
632
835
8,788
2,510
0
4,224
4,564
25,328
0
W
Fafnir
Wizeone859
Fafnir
6,304
1,499
0
2,571
10,102
7,401
766
4,559
5,349
25,223
0
L
3,870
1,778
0
1,973
6,324
1,697
0
2,171
4,153
0
31,107
L
Bakasura
yookeem
Bakasura
3,212
1,940
0
3,986
12,704
9,176
510
1,607
11,097
0
24,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
40,197
345
Minions Killed
438
0
Camps Cleared
0
1,229,960
Distance Traveled
1,220,836
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,840
489
58
4
0
267,181
2
W
Hera
8,051
575
115
8
0
257,959
1
W
Jing Wei
7,573
541
75
5
0
217,327
5
W
Bellona
9,907
708
160
11
0
270,050
0
W
Scylla
7,280
520
59
4
0
226,516
2
L
Tiamat
6,884
492
84
6
0
248,002
6
L
Ra
6,315
451
44
3
0
246,996
0
W
Fafnir
7,386
528
29
2
0
248,984
0
L
Ullr
6,067
433
74
5
0
203,231
4
L
Bakasura
6,644
475
85
6
0
264,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role