Player Matchup

Hera
Hera
Ecyrt420
Hera
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
303W - 307L
1,452 Elo+
Solo
Medusa
Medusa
LordAlddon
Medusa
Level 28
God Stats
49W - 37L
1,495 SR
Queue Stats
224W - 250L
1,436 Elo+
Party 1
Thanatos
Thanatos
Oldmanwrinkles77
Thanatos
Level 14
God Stats
3W - 0L
1,713 SR
Queue Stats
90W - 67L
1,433 Elo+
Party 3
Hades
Hades
SRGTMUFFINTOP
Hades
Level 26
God Stats
3W - 4L
1,281 SR
Queue Stats
237W - 282L
1,435 Elo+
Party 1
Khepri
Khepri
TheLagPrince
Khepri
Level 24
God Stats
2W - 2L
1,439 SR
Queue Stats
129W - 101L
1,389 Elo+
Party 3
Team Averages
Level 24
1,486 SR
1,429 Elo+

VS

Team Averages
Level 15
1,489 SR
1,393 Elo+
Ymir
Ymir
Artamiel2412
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,493 Elo+
Solo
Medusa
Medusa
Creedy_Btw
Medusa
Level 21
God Stats
16W - 11L
1,518 SR
Queue Stats
34W - 27L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
KeDeZ jR
Tsukuyomi
Level 15
God Stats
2W - 3L
1,587 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Ares
Ares
Master_Reeee_Kid
Ares
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2
Hou Yi
Hou Yi
PandaAndy92
Hou Yi
Level 8
God Stats
1W - 4L
1,339 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
2 / 1 / 16
13,207
943
10,610
5,397
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LordAlddon
Medusa
20
22 / 4 / 14
18,231
1,302
55,382
17,602
11,050
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 5 / 21
14,270
1,019
12,661
19,534
11,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 7 / 23
14,997
1,071
24,700
25,557
17,455
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
20
3 / 4 / 24
14,807
1,058
10,352
17,750
25,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 12
15,252
1,089
16,669
29,243
47,156
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Creedy_Btw
Medusa
19
3 / 9 / 8
12,921
923
14,061
20,242
9,701
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
KeDeZ jR
Tsukuyomi
20
5 / 8 / 14
14,395
1,028
29,167
36,915
28,733
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
0 / 13 / 9
11,849
846
947
23,781
12,239
Hou Yi
20
5 / 4 / 12
14,979
1,070
16,316
13,291
6,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
76
41
Kills
21
21
Deaths
41
98
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
7
12
2
L
Medusa
Creedy_Btw
Medusa
3
9
8
0.78
W
Hera
2
1
16
10
L
Tsukuyomi
KeDeZ jR
Tsukuyomi
5
8
14
1.5
W
Medusa
LordAlddon
Medusa
22
4
14
7.25
L
0
13
9
0.35
W
6
5
21
3.3
L
Hou Yi
5
4
12
2.75
W
8
7
23
2.79
W
Khepri
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,705
Damage
77,160
85,840
Taken
123,472
67,526
Mitigated
104,749
23,746
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,669
2,200
0
0
29,243
47,156
0
10,887
18,151
34,864
0
L
Medusa
Creedy_Btw
Medusa
14,061
7,918
0
1,091
20,242
9,701
0
7,042
13,038
0
28,957
W
Hera
10,610
2,747
216
1,106
5,397
2,637
0
980
4,417
34,226
0
L
Tsukuyomi
KeDeZ jR
Tsukuyomi
29,167
9,078
1,120
2,622
36,915
28,733
0
12,543
24,162
0
49,942
W
Medusa
LordAlddon
Medusa
55,382
41,678
0
5,163
17,602
11,050
0
3,339
14,263
0
90,967
L
947
446
0
0
23,781
12,239
0
8,603
15,002
10,614
0
W
12,661
4,200
0
8,368
19,534
11,021
0
4,282
15,252
0
29,337
L
Hou Yi
16,316
6,274
0
1,296
13,291
6,920
0
5,820
7,457
0
63,593
W
24,700
4,587
1,437
6,292
25,557
17,455
0
5,079
20,478
45,552
0
W
Khepri
10,352
880
0
1,164
17,750
25,363
0
3,936
13,814
26,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,512
Gold Earned
69,396
238
Minions Killed
212
13
Camps Cleared
4
1,133,726
Distance Traveled
1,043,803
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,252
1,089
39
3
0
206,117
1
L
Medusa
12,921
923
32
2
0
146,549
0
W
Hera
13,207
943
46
3
2
217,251
0
L
Tsukuyomi
14,395
1,028
45
3
3
276,473
5
W
Medusa
18,231
1,302
81
6
10
217,735
0
L
Ares
11,849
846
9
1
1
168,581
0
W
Thanatos
14,270
1,019
33
2
0
268,307
1
L
Hou Yi
14,979
1,070
87
6
0
246,083
0
W
Hades
14,997
1,071
54
4
0
170,130
0
W
Khepri
14,807
1,058
24
2
1
260,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role