Player Matchup

Neith
Neith
ARI0speedwagon
Neith
Level 94
God Stats
22W - 16L
1,639 SR
Queue Stats
494W - 491L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
Griephh
Guan Yu
Level 79
God Stats
1W - 0L
1,754 SR
Queue Stats
23W - 20L
1,473 Elo+
Party 1
Fenrir
Fenrir
LLUSST
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,449 Elo+
Party 1
Chang'e
Chang'e
MrPleaseUrMom3
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,478 Elo+
Party 2
Sol
Sol
playboicapalot
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,413 Elo+
Party 1
Team Averages
Level 57
1,579 SR
1,464 Elo+

VS

Team Averages
Level 48
1,589 SR
1,478 Elo+
Odin
Odin
EldianDevil
Odin
Level 23
God Stats
28W - 37L
1,683 SR
Queue Stats
626W - 693L
1,455 Elo+
Party 3
Scylla
Scylla
EnVUprise
Scylla
Level 33
God Stats
7W - 9L
1,709 SR
Queue Stats
322W - 298L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
Herbzzilla
Tsukuyomi
Level 21
God Stats
6W - 7L
1,474 SR
Queue Stats
159W - 168L
1,485 Elo+
Party 3
Izanami
Izanami
Wihtewolf1007
Izanami
Level 120
God Stats
1W - 2L
1,687 SR
Queue Stats
88W - 80L
1,473 Elo+
Party 3
Cthulhu
Cthulhu
daddy_bep1s
Cthulhu
Level 41
God Stats
11W - 14L
1,393 SR
Queue Stats
223W - 250L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,524
652
5,181
2,759
722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Griephh
Guan Yu
10
1 / 0 / 2
5,715
572
2,586
4,456
2,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LLUSST
Fenrir
9
6 / 1 / 3
6,281
628
3,706
7,034
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
4,929
493
1,457
6,080
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 4
5,272
527
2,035
4,138
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
5,717
572
3,134
5,416
1,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Scylla
EnVUprise
Scylla
10
1 / 2 / 1
5,775
578
3,085
3,992
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Herbzzilla
Tsukuyomi
8
2 / 2 / 1
5,223
522
2,840
5,974
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
8
0 / 4 / 0
4,918
492
1,934
6,613
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
daddy_bep1s
Cthulhu
3
0 / 1 / 0
3,616
362
247
1,393
553
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
5
5
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
2
3
2
1
L
Scylla
EnVUprise
Scylla
1
2
1
0.75
W
Guan Yu
Griephh
Guan Yu
1
0
2
2
L
Tsukuyomi
Herbzzilla
Tsukuyomi
2
2
1
1.25
W
Fenrir
LLUSST
Fenrir
6
1
3
7.5
W
0
3
3
0.5
L
Izanami
0
4
0
0
L
Cthulhu
daddy_bep1s
Cthulhu
0
1
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,965
Damage
11,240
24,467
Taken
23,388
8,711
Mitigated
6,301
8,019
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,181
943
0
864
2,759
722
536
0
2,759
0
37,720
L
3,134
870
0
1,093
5,416
1,448
0
1,162
4,224
0
19,139
L
Scylla
EnVUprise
Scylla
3,085
184
0
1,250
3,992
1,093
216
1,148
2,844
26,344
0
W
Guan Yu
Griephh
Guan Yu
2,586
493
144
2,254
4,456
2,043
775
0
4,456
0
28,348
L
Tsukuyomi
Herbzzilla
Tsukuyomi
2,840
665
0
2,696
5,974
1,581
0
703
5,271
0
18,865
W
Fenrir
LLUSST
Fenrir
3,706
761
0
817
7,034
2,732
0
1,039
5,907
0
11,967
W
1,457
237
804
2,342
6,080
2,114
1,186
507
5,533
19,228
0
L
Izanami
1,934
1,291
0
2,131
6,613
1,626
1,166
479
6,134
0
24,201
L
Cthulhu
daddy_bep1s
Cthulhu
247
153
99
438
1,393
553
0
0
1,393
2,611
0
W
2,035
975
0
794
4,138
1,100
117
1,446
2,480
22,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
25,249
251
Minions Killed
209
0
Camps Cleared
0
872,347
Distance Traveled
734,255
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,524
652
71
7
0
185,991
5
L
Odin
5,717
572
44
4
0
199,920
4
L
Scylla
5,775
578
58
6
0
169,983
2
W
Guan Yu
5,715
572
68
7
0
191,316
1
L
Tsukuyomi
5,223
522
47
5
0
185,243
1
W
Fenrir
6,281
628
15
2
0
195,070
5
W
Chang'e
4,929
493
50
5
0
145,498
0
L
Izanami
4,918
492
53
5
0
141,784
3
L
Cthulhu
3,616
362
7
1
0
37,325
0
W
Sol
5,272
527
47
5
0
154,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role