Player Matchup

Cthulhu
Cthulhu
Fengrail
Cthulhu
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 1
Mulan
Mulan
Forbidden_Sight
Mulan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,612 Elo+
Solo
Loki
Loki
MenacingBison45
Loki
Level 3
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,692 Elo+
Party 1
Ah Puch
Ah Puch
Virkzyy
Ah Puch
Level 26
God Stats
7W - 4L
1,652 SR
Queue Stats
20W - 16L
1,898 Elo+
Solo
Cernunnos
Cernunnos
mrg2een
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,610 Elo+
Solo
Team Averages
Level 13
1,616 SR
1,701 Elo+

VS

Team Averages
Level 22
1,555 SR
1,651 Elo+
Da Ji
Da Ji
HiddenBrainAvg
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 27L
1,787 Elo+
Solo
Raijin
Raijin
LarchmontsBeAsT
Raijin
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Oogie Boogie556
Chang'e
Level 31
God Stats
1W - 0L
1,565 SR
Queue Stats
78W - 45L
1,668 Elo+
Solo
Tyr
Tyr
UnLucky120
Tyr
Level 44
God Stats
143W - 175L
1,711 SR
Queue Stats
1,192W - 1,294L
1,549 Elo+
Party 2
Bellona
Bellona
niramx
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fengrail
Cthulhu
10
1 / 5 / 1
6,505
361
7,219
10,825
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 5 / 0
8,201
456
11,286
11,854
10,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 6 / 0
5,971
332
1,280
8,603
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ah Puch
Virkzyy
Ah Puch
17
4 / 3 / 1
10,421
579
10,415
13,083
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
mrg2een
Cernunnos
12
1 / 8 / 0
7,187
399
3,116
13,719
4,359
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 2
10,808
600
15,180
14,205
5,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 2
7,940
441
3,909
9,763
3,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 3
8,865
493
7,481
9,546
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 3
8,288
460
5,089
12,112
8,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
niramx
Bellona
17
8 / 0 / 3
10,597
589
10,308
12,242
7,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
8
Kills
27
27
Deaths
8
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fengrail
Cthulhu
1
5
1
0.3
L
2
5
0
0.4
W
13
1
2
14
W
0
5
2
0.2
L
0
6
0
0
W
2
1
3
3.5
W
4
1
3
5.5
L
Ah Puch
Virkzyy
Ah Puch
4
3
1
1.5
L
Cernunnos
mrg2een
Cernunnos
1
8
0
0.13
W
Bellona
niramx
Bellona
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,316
Damage
41,967
58,084
Taken
57,868
31,271
Mitigated
28,728
12,980
Healing
16,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fengrail
Cthulhu
7,219
1,088
0
906
10,825
7,447
0
3,516
7,309
19,744
0
L
11,286
1,469
0
2,257
11,854
10,844
0
1,453
10,401
58
47,996
W
15,180
4,176
0
549
14,205
5,777
33
2,767
11,270
0
82,697
W
3,909
805
0
861
9,763
3,041
878
6,215
3,121
38,007
0
L
1,280
20
0
1,068
8,603
3,770
157
775
7,828
0
16,607
W
7,481
216
1,172
4,593
9,546
3,233
0
3,486
5,702
71,819
0
W
5,089
904
0
4,277
12,112
8,731
417
1,445
10,517
0
30,828
L
Ah Puch
Virkzyy
Ah Puch
10,415
685
84
5,774
13,083
4,851
36
4,424
8,659
75,059
0
L
Cernunnos
mrg2een
Cernunnos
3,116
1,792
0
2,891
13,719
4,359
0
1,222
12,497
0
41,303
W
Bellona
niramx
Bellona
10,308
4,156
0
5,516
12,242
7,946
0
2,436
9,566
0
70,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
46,498
399
Minions Killed
538
0
Camps Cleared
0
1,631,761
Distance Traveled
1,694,570
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,505
361
33
2
0
349,697
3
L
Mulan
8,201
456
103
6
0
280,295
5
W
Da Ji
10,808
600
140
8
0
337,096
3
W
Raijin
7,940
441
84
5
0
280,490
0
L
Loki
5,971
332
43
2
0
379,887
6
W
Chang'e
8,865
493
130
7
0
343,690
3
W
Tyr
8,288
460
65
4
0
385,710
1
L
Ah Puch
10,421
579
145
8
0
309,727
2
L
Cernunnos
7,187
399
75
4
0
312,155
6
W
Bellona
10,597
589
119
7
0
347,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role