Player Matchup

Rama
Rama
Cson109
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,443 Elo+
Solo
Nemesis
Nemesis
Jungmoon
Nemesis
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 34L
1,265 Elo+
Party 1
Cupid
Cupid
Skeetfighter
Cupid
Level 15
God Stats
1W - 1L
1,177 SR
Queue Stats
12W - 22L
1,251 Elo+
Party 1
Zeus
Zeus
Tribunas
Zeus
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 32L
1,251 Elo+
Party 1
Yemoja
Yemoja
Whereswilmer
Yemoja
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 42L
1,312 Elo+
Solo
Team Averages
Level 26
1,435 SR
1,305 Elo+

VS

Team Averages
Level 9
1,442 SR
1,286 Elo+
Persephone
Persephone
AViciousDucklin
Persephone
Level 3
God Stats
0W - 3L
1,215 SR
Queue Stats
0W - 5L
1,148 Elo+
Party 2
Yemoja
Yemoja
AViciousWallrus
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,237 Elo+
Party 2
Fenrir
Fenrir
BurritoMan1291
Fenrir
Level 8
God Stats
1W - 2L
1,296 SR
Queue Stats
1W - 4L
1,446 Elo+
Party 2
Rama
Rama
Swigzz360
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,245 Elo+
Solo
Ares
Ares
xkingofdajungle
Ares
Level 20
God Stats
1W - 2L
1,700 SR
Queue Stats
5W - 7L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Cson109
Rama
19
3 / 4 / 21
12,118
1,010
11,249
14,354
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Jungmoon
Nemesis
20
14 / 1 / 25
13,115
1,093
25,553
15,676
8,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 23
13,351
1,113
19,202
7,846
3,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
18 / 0 / 18
13,973
1,164
34,016
7,488
2,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
19
1 / 0 / 32
13,242
1,104
4,426
6,664
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AViciousDucklin
Persephone
16
1 / 9 / 2
10,536
878
10,242
14,783
4,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 10 / 2
10,896
908
7,965
20,615
20,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 15 / 3
10,543
879
10,330
23,109
9,343
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
17
0 / 7 / 5
10,268
856
8,295
17,249
6,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 6 / 2
11,748
979
6,522
24,915
24,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
19
47
Kills
5
6
Deaths
47
119
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
AViciousDucklin
Persephone
1
9
2
0.22
L
1
10
2
0.2
L
1
15
3
0.17
W
Rama
Cson109
Rama
3
4
21
3.38
W
Nemesis
Jungmoon
Nemesis
14
1
25
26.5
W
11
1
23
22.5
L
Rama
0
7
5
0.36
W
Zeus
18
0
18
27
W
Yemoja
1
0
32
17
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,446
Damage
43,354
52,028
Taken
100,671
25,085
Mitigated
65,954
15,847
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AViciousDucklin
Persephone
10,242
1,863
0
1,561
14,783
4,870
0
6,574
8,200
33,711
0
L
7,965
1,687
1,436
1,009
20,615
20,721
0
7,439
13,176
21,349
0
L
10,330
2,537
462
810
23,109
9,343
0
9,532
13,577
0
18,493
W
Rama
Cson109
Rama
11,249
9,021
0
1,862
14,354
5,668
0
5,702
8,652
0
32,340
W
Nemesis
Jungmoon
Nemesis
25,553
16,470
0
1,074
15,676
8,483
0
6,787
8,889
0
34,829
W
19,202
16,401
880
2,311
7,846
3,453
0
3,506
4,340
0
38,127
L
Rama
8,295
7,576
0
1,483
17,249
6,427
0
6,221
11,028
0
21,501
W
Zeus
34,016
7,254
0
751
7,488
2,822
0
4,131
3,083
54,410
0
W
Yemoja
4,426
1,191
5,975
2,994
6,664
4,659
0
4,329
2,335
14,479
0
L
6,522
507
0
1,933
24,915
24,593
0
8,672
16,243
32,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,799
Gold Earned
53,991
178
Minions Killed
157
9
Camps Cleared
1
1,073,410
Distance Traveled
897,668
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,536
878
43
4
0
179,014
1
L
Yemoja
10,896
908
28
2
0
177,736
1
L
Fenrir
10,543
879
19
2
0
171,935
0
W
Rama
12,118
1,010
38
3
4
193,299
1
W
Nemesis
13,115
1,093
23
2
1
268,667
0
W
Cupid
13,351
1,113
54
5
2
211,322
1
L
Rama
10,268
856
39
3
1
168,561
1
W
Zeus
13,973
1,164
47
4
1
199,335
0
W
Yemoja
13,242
1,104
16
1
1
200,787
0
L
Ares
11,748
979
28
2
0
200,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role