Player Matchup

Hachiman
Hachiman
Ashingflames
Hachiman
Level 140
God Stats
15W - 21L
1,582 SR
Queue Stats
857W - 1,171L
1,474 Elo+
Solo
Achilles
Achilles
Dwreck772
Achilles
Level 65
God Stats
8W - 9L
1,309 SR
Queue Stats
633W - 714L
1,466 Elo+
Party 1
Janus
Janus
SloppyMommyCream
Janus
Level 9
God Stats
2W - 3L
1,724 SR
Queue Stats
10W - 13L
1,439 Elo+
Party 1
Team Averages
Level 71
1,538 SR
1,460 Elo+

VS

Team Averages
Level 117
1,590 SR
1,459 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fashnakvong
Merlin
Level 128
God Stats
3W - 2L
1,587 SR
Queue Stats
68W - 85L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
Wyrd
Xbalanque
Level 64
God Stats
3W - 1L
1,682 SR
Queue Stats
18W - 28L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ashingflames
Hachiman
9
4 / 3 / 4
6,588
824
6,339
6,912
1,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Dwreck772
Achilles
8
4 / 4 / 3
6,822
853
4,177
11,555
7,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 7 / 5
5,571
696
3,173
7,221
1,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
4 / 2 / 8
7,271
909
8,154
6,540
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
11
7 / 3 / 6
8,013
1,002
7,015
5,995
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
Wyrd
Xbalanque
11
3 / 3 / 10
7,172
897
4,753
7,070
2,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
14
14
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
8
4
L
Hachiman
Ashingflames
Hachiman
4
3
4
2
L
Achilles
Dwreck772
Achilles
4
4
3
1.38
W
Merlin
7
3
6
3.33
L
0
7
5
0.36
W
Xbalanque
Wyrd
Xbalanque
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
19,922
25,688
Taken
19,605
11,064
Mitigated
7,125
2,043
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,154
2,748
0
1,458
6,540
3,105
682
603
5,937
0
23,500
L
Hachiman
Ashingflames
Hachiman
6,339
3,470
0
1,258
6,912
1,741
204
1,485
5,247
0
20,357
L
Achilles
Dwreck772
Achilles
4,177
676
0
785
11,555
7,584
66
3,753
7,562
0
9,604
W
Merlin
7,015
720
934
1,227
5,995
1,826
941
485
5,510
27,330
0
L
3,173
32
0
0
7,221
1,739
162
1,777
5,294
13,461
0
W
Xbalanque
Wyrd
Xbalanque
4,753
2,300
468
1,529
7,070
2,194
1,284
2,085
4,985
0
18,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,981
Gold Earned
22,456
69
Minions Killed
95
0
Camps Cleared
0
405,694
Distance Traveled
435,577
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,271
909
24
3
0
161,050
3
L
Hachiman
6,588
824
38
5
0
123,728
0
L
Achilles
6,822
853
14
2
0
148,289
2
W
Merlin
8,013
1,002
42
5
0
142,800
0
L
Janus
5,571
696
17
2
0
133,677
0
W
Xbalanque
7,172
897
29
4
0
131,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role