Player Matchup

Achilles
Achilles
Gold IV
BeardedDragon701
Achilles
Gold IV
Level 88
God Stats
25W - 30L
1,438 SR
Queue Stats
234W - 289L
1,504 MMR
Solo
Neith
Neith
Gold III
MarioZelda_S
Neith
Gold III
Level 81
God Stats
11W - 23L
1,503 SR
Queue Stats
134W - 153L
1,507 MMR
Party 1
Vulcan
Vulcan
Gold III
VerbalDevotee59
Vulcan
Gold III
Level 79
God Stats
4W - 2L
1,493 SR
Queue Stats
150W - 170L
1,516 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,478 SR
1,509 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,588 SR
1,566 MMR
Ah Puch
Ah Puch
Bronze III
Drewbaacca
Ah Puch
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,552 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
RecentQuasar
Kumbhakarna
Bronze III
Level 31
God Stats
3W - 3L
1,652 SR
Queue Stats
5W - 9L
1,646 MMR
Party 2
Apollo
Apollo
Bronze III
jairhar99
Apollo
Bronze III
Level 96
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
8,003
667
7,996
10,471
6,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 5
8,449
704
6,992
5,422
1,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 1 / 2
8,106
676
9,877
5,436
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeSobekAthenaPersephoneChang'e

VS

Bans
TiamatMedusaSolDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drewbaacca
Ah Puch
12
1 / 1 / 0
7,476
623
9,539
7,088
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
RecentQuasar
Kumbhakarna
9
0 / 2 / 0
7,118
593
2,680
12,018
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
jairhar99
Apollo
10
1 / 5 / 1
7,182
599
3,451
9,954
3,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
2
2
Deaths
8
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Ah Puch
Drewbaacca
Ah Puch
1
1
0
1
W
3
1
5
5.5
L
Kumbhakarna
RecentQuasar
Kumbhakarna
0
2
0
0
W
3
1
2
4
L
Apollo
jairhar99
Apollo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
15,670
21,329
Taken
29,060
10,701
Mitigated
14,434
7,746
Healing
6,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,996
1,703
706
5,406
10,471
6,847
639
5,457
5,014
0
14,587
L
Ah Puch
Drewbaacca
Ah Puch
9,539
372
0
4,102
7,088
2,738
0
2,681
4,407
42,737
0
W
6,992
3,410
0
1,477
5,422
1,884
883
3,306
2,116
0
35,922
L
Kumbhakarna
RecentQuasar
Kumbhakarna
2,680
122
0
1,845
12,018
8,259
0
5,571
6,447
7,818
0
W
9,877
2,989
0
157
5,436
1,970
99
3,456
1,980
37,621
0
L
Apollo
jairhar99
Apollo
3,451
1,603
0
480
9,954
3,437
0
1,625
8,329
0
24,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,558
Gold Earned
21,776
174
Minions Killed
144
0
Camps Cleared
0
664,164
Distance Traveled
634,975
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,003
667
20
2
0
247,477
2
L
Ah Puch
7,476
623
92
8
0
221,658
0
W
Neith
8,449
704
91
8
0
200,300
1
L
Kumbhakarna
7,118
593
17
1
0
213,305
2
W
Vulcan
8,106
676
63
5
0
216,387
1
L
Apollo
7,182
599
35
3
0
200,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role