Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BomboJombo
Ra
Level 29
God Stats
1W - 6L
1,264 SR
Queue Stats
83W - 86L
1,497 Elo+
Party 3
Sol
Sol
ItsDylDoe
Sol
Level 53
God Stats
4W - 3L
1,500 SR
Queue Stats
264W - 237L
1,463 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Kirzklin
Kumbhakarna
Level 89
God Stats
13W - 8L
1,703 SR
Queue Stats
159W - 173L
1,488 Elo+
Party 2
Bellona
Bellona
dapodu
Bellona
Level 31
God Stats
21W - 34L
1,398 SR
Queue Stats
45W - 68L
1,383 Elo+
Party 2
Team Averages
Level 50
1,473 SR
1,466 Elo+

VS

Team Averages
Level 40
1,490 SR
1,492 Elo+
Sylvanus
Sylvanus
BiancaThePeep
Sylvanus
Level 8
God Stats
2W - 0L
1,451 SR
Queue Stats
17W - 11L
1,546 Elo+
Party 1
Loki
Loki
BourneHunt
Loki
Level 66
God Stats
7W - 3L
1,582 SR
Queue Stats
210W - 177L
1,548 Elo+
Party 1
Janus
Janus
Froggy124
Janus
Level 63
God Stats
7W - 8L
1,518 SR
Queue Stats
201W - 172L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
TJMonkeyman
Cernunnos
Level 35
God Stats
11W - 9L
1,389 SR
Queue Stats
137W - 179L
1,377 Elo+
Solo
Yemoja
Yemoja
lotteBUNNY
Yemoja
Level 26
God Stats
12W - 11L
1,510 SR
Queue Stats
29W - 29L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
4 / 12 / 9
14,873
437
14,889
32,440
16,836
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 9 / 10
15,969
470
19,481
26,508
12,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 8 / 7
18,125
533
35,561
27,833
11,059
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Kirzklin
Kumbhakarna
20
4 / 3 / 12
17,264
508
15,977
37,309
48,631
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
dapodu
Bellona
20
4 / 6 / 5
15,739
463
11,778
26,709
26,182
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BiancaThePeep
Sylvanus
20
3 / 6 / 17
15,172
446
18,038
38,163
46,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
23 / 7 / 9
19,256
566
40,667
33,400
14,640
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Froggy124
Janus
20
5 / 5 / 20
16,817
495
27,904
25,705
10,258
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
TJMonkeyman
Cernunnos
20
4 / 6 / 6
15,681
461
25,145
32,829
13,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
lotteBUNNY
Yemoja
20
3 / 5 / 18
15,000
441
4,609
19,982
18,042
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
108
27
Kills
38
38
Deaths
29
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
12
9
0.71
W
Sylvanus
BiancaThePeep
Sylvanus
3
6
17
1.92
L
3
9
10
0.89
W
23
7
9
3.93
W
Janus
Froggy124
Janus
5
5
20
3
L
12
8
7
1.94
L
Kumbhakarna
Kirzklin
Kumbhakarna
4
3
12
3.33
W
Cernunnos
TJMonkeyman
Cernunnos
4
6
6
1.17
L
Bellona
dapodu
Bellona
4
6
5
1.08
W
Yemoja
lotteBUNNY
Yemoja
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,686
Damage
116,363
150,799
Taken
150,079
114,762
Mitigated
102,922
35,779
Healing
71,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,889
5,149
0
460
32,440
16,836
0
11,844
20,125
0
110,062
W
Sylvanus
BiancaThePeep
Sylvanus
18,038
5,414
4,900
13,050
38,163
46,573
1,275
14,781
23,134
70,231
15,103
L
19,481
462
2,866
6,518
26,508
12,054
0
7,486
18,321
115,622
0
W
40,667
12,508
0
6,838
33,400
14,640
2,439
14,665
18,412
0
127,772
W
Janus
Froggy124
Janus
27,904
2,095
2,140
7,006
25,705
10,258
2,401
14,866
10,355
148,638
0
L
35,561
14,424
0
9,467
27,833
11,059
0
11,203
16,332
132,291
0
L
Kumbhakarna
Kirzklin
Kumbhakarna
15,977
1,113
0
6,542
37,309
48,631
0
13,736
22,756
70,896
0
W
Cernunnos
TJMonkeyman
Cernunnos
25,145
15,527
0
11,032
32,829
13,409
3,418
15,508
15,962
0
141,942
L
Bellona
dapodu
Bellona
11,778
5,528
0
9,926
26,709
26,182
0
9,746
16,785
978
91,634
W
Yemoja
lotteBUNNY
Yemoja
4,609
1,243
20,630
6,327
19,982
18,042
1,219
10,584
9,375
32,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,970
Gold Earned
81,926
801
Minions Killed
660
0
Camps Cleared
0
2,885,419
Distance Traveled
2,847,564
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,873
437
156
5
0
510,974
0
W
Sylvanus
15,172
446
106
3
0
469,469
4
L
Ra
15,969
470
210
6
0
533,350
5
W
Loki
19,256
566
125
4
0
675,464
0
W
Janus
16,817
495
220
6
0
638,247
19
L
Sol
18,125
533
173
5
0
554,742
2
L
Kumbhakarna
17,264
508
76
2
0
721,156
5
W
Cernunnos
15,681
461
171
5
0
516,176
1
L
Bellona
15,739
463
186
5
0
565,197
4
W
Yemoja
15,000
441
38
1
0
548,208
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role