Player Matchup

Khepri
Khepri
 
Khepri
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
All_da_Cap_do
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 79L
1,587 Elo+
Solo
Anhur
Anhur
Fuzz35
Anhur
Level 14
God Stats
4W - 6L
1,449 SR
Queue Stats
30W - 34L
1,275 Elo+
Solo
Izanami
Izanami
TheAyons
Izanami
Level 7
God Stats
1W - 3L
1,320 SR
Queue Stats
20W - 32L
1,288 Elo+
Solo
Awilix
Awilix
chrisEG2387
Awilix
Level 29
God Stats
31W - 33L
1,513 SR
Queue Stats
213W - 229L
1,547 Elo+
Solo
Team Averages
Level 17
1,456 SR
1,439 Elo+

VS

Team Averages
Level 16
1,420 SR
1,473 Elo+
Neith
Neith
Binglebimp
Neith
Level 14
God Stats
6W - 1L
1,482 SR
Queue Stats
265W - 268L
1,251 Elo+
Party 1
Ra
Ra
IAmIgo123
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 50L
1,554 Elo+
Solo
Cthulhu
Cthulhu
VIAnitaIV
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,712 Elo+
Solo
Sylvanus
Sylvanus
jesseDriscol420
Sylvanus
Level 14
God Stats
27W - 21L
1,546 SR
Queue Stats
355W - 339L
1,286 Elo+
Party 1
Loki
Loki
jwhitehurst18
Loki
Level 24
God Stats
2W - 8L
1,072 SR
Queue Stats
48W - 47L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 6 / 2
9,693
388
5,895
21,955
22,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 3 / 0
11,461
458
19,959
11,555
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Fuzz35
Anhur
16
0 / 8 / 2
9,695
388
3,087
16,358
5,610
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
TheAyons
Izanami
9
0 / 7 / 0
7,711
308
3,115
9,030
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
15
2 / 9 / 3
10,242
410
13,379
23,146
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
9 / 1 / 2
11,207
448
13,839
13,856
4,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 1 / 9
12,550
502
13,644
14,484
9,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
VIAnitaIV
Cthulhu
20
16 / 1 / 7
14,931
597
28,383
22,225
27,237
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
15
1 / 1 / 8
9,703
388
4,585
14,409
10,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 6
11,430
457
4,687
15,594
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
33
33
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
2
0.17
L
6
3
0
2
W
Neith
9
1
2
10
L
Anhur
Fuzz35
Anhur
0
8
2
0.13
W
6
1
9
10.5
L
Izanami
TheAyons
Izanami
0
7
0
0
W
Cthulhu
VIAnitaIV
Cthulhu
16
1
7
19.5
L
Awilix
2
9
3
0.39
W
Sylvanus
1
1
8
5
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,435
Damage
65,138
82,044
Taken
80,568
43,228
Mitigated
61,640
5,169
Healing
33,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,895
918
0
1,448
21,955
22,097
0
11,879
9,641
33,895
0
L
19,959
4,153
0
0
11,555
4,740
0
7,886
3,629
88,445
0
W
Neith
13,839
6,160
0
3,111
13,856
4,992
5,775
3,169
10,633
0
52,260
L
Anhur
Fuzz35
Anhur
3,087
1,326
0
0
16,358
5,610
1,198
9,641
6,579
0
38,220
W
13,644
1,950
2,425
5,786
14,484
9,179
689
6,845
7,401
87,695
0
L
Izanami
TheAyons
Izanami
3,115
2,299
0
631
9,030
2,273
1,284
3,192
5,738
0
21,912
W
Cthulhu
VIAnitaIV
Cthulhu
28,383
1,970
324
8,329
22,225
27,237
3,617
5,597
16,379
119,524
0
L
Awilix
13,379
5,460
0
3,090
23,146
8,508
831
13,057
9,845
0
67,067
W
Sylvanus
4,585
1,020
4,552
4,980
14,409
10,061
422
5,766
8,492
18,506
0
W
4,687
905
0
4,150
15,594
10,171
1,659
3,665
11,809
0
74,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,802
Gold Earned
59,821
437
Minions Killed
573
0
Camps Cleared
0
1,931,910
Distance Traveled
2,296,496
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,693
388
40
2
0
423,006
1
L
Vulcan
11,461
458
175
7
0
479,200
5
W
Neith
11,207
448
88
4
0
399,209
6
L
Anhur
9,695
388
78
3
0
344,269
0
W
Ra
12,550
502
154
6
0
497,258
2
L
Izanami
7,711
308
47
2
0
197,975
2
W
Cthulhu
14,931
597
191
8
0
519,199
4
L
Awilix
10,242
410
97
4
0
487,460
1
W
Sylvanus
9,703
388
22
1
0
419,891
2
W
Loki
11,430
457
118
5
0
460,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role