Player Matchup

Horus
Horus
LORD5MURF
Horus
Level 19
God Stats
3W - 1L
1,443 SR
Queue Stats
82W - 64L
1,375 Elo+
Solo
Neith
Neith
Xn7s0-
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
furie1335
Cerberus
Level 7
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 5L
1,024 Elo+
Solo
Cthulhu
Cthulhu
skrog_makkah
Cthulhu
Level 7
God Stats
1W - 2L
1,263 SR
Queue Stats
5W - 12L
1,143 Elo+
Party 1
Jormungandr
Jormungandr
xoxadd
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,088 Elo+
Solo
Team Averages
Level 8
1,479 SR
1,226 Elo+

VS

Team Averages
Level 7
1,451 SR
1,362 Elo+
Bakasura
Bakasura
Monche_Loco
Bakasura
Level 14
God Stats
9W - 10L
1,438 SR
Queue Stats
101W - 114L
1,210 Elo+
Solo
Neith
Neith
TGBiiell4839
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
christola90
Kukulkan
Level 13
God Stats
1W - 5L
1,316 SR
Queue Stats
31W - 38L
1,098 Elo+
Solo
Ra
Ra
sagosa_0910
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
xxanime
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LORD5MURF
Horus
17
9 / 6 / 8
10,765
567
10,101
17,077
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Xn7s0-
Neith
13
2 / 3 / 6
7,984
420
4,131
5,509
2,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
furie1335
Cerberus
14
7 / 8 / 10
10,164
535
14,858
19,756
17,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
skrog_makkah
Cthulhu
16
9 / 1 / 5
9,871
520
7,356
7,038
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
xoxadd
Jormungandr
15
3 / 4 / 5
9,078
478
6,115
12,127
6,738
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Monche_Loco
Bakasura
13
6 / 7 / 2
8,930
470
8,059
11,929
3,992
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 7 / 3
9,019
475
6,879
10,623
3,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
christola90
Kukulkan
13
1 / 7 / 1
8,053
424
3,642
11,082
3,734
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 8
8,545
450
6,065
6,749
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xxanime
Bellona
15
9 / 5 / 2
10,089
531
12,123
18,093
10,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
30
Kills
21
22
Deaths
31
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
LORD5MURF
Horus
9
6
8
2.17
L
Bakasura
Monche_Loco
Bakasura
6
7
2
1
L
5
7
3
0.93
W
Neith
Xn7s0-
Neith
2
3
6
1.67
L
Kukulkan
christola90
Kukulkan
1
7
1
0.21
W
Cerberus
furie1335
Cerberus
7
8
10
1.5
L
0
5
8
0.8
W
Cthulhu
skrog_makkah
Cthulhu
9
1
5
11.5
W
Jormungandr
xoxadd
Jormungandr
3
4
5
1.38
L
Bellona
xxanime
Bellona
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
36,768
61,507
Taken
58,476
40,206
Mitigated
22,342
12,412
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
LORD5MURF
Horus
10,101
7,277
0
4,175
17,077
8,159
47
1,201
15,672
0
56,812
L
Bakasura
Monche_Loco
Bakasura
8,059
6,141
0
788
11,929
3,992
1,054
5,558
6,251
0
20,996
L
6,879
4,975
0
1,844
10,623
3,039
267
4,076
6,337
0
23,085
W
Neith
Xn7s0-
Neith
4,131
1,579
0
617
5,509
2,017
1,708
1,413
4,086
0
31,636
L
Kukulkan
christola90
Kukulkan
3,642
1,501
0
1,221
11,082
3,734
1,025
6,026
5,013
34,227
0
W
Cerberus
furie1335
Cerberus
14,858
1,755
0
3,774
19,756
17,466
482
3,892
15,356
48,802
0
L
6,065
1,445
370
531
6,749
1,418
992
3,308
3,441
40,326
0
W
Cthulhu
skrog_makkah
Cthulhu
7,356
385
492
2,834
7,038
5,826
952
876
6,098
37,978
0
W
Jormungandr
xoxadd
Jormungandr
6,115
504
0
520
12,127
6,738
720
2,325
9,781
33,239
0
L
Bellona
xxanime
Bellona
12,123
6,562
0
5,625
18,093
10,159
1,509
8,838
9,105
0
50,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,862
Gold Earned
44,636
423
Minions Killed
272
0
Camps Cleared
0
1,678,770
Distance Traveled
1,496,794
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,765
567
102
5
0
346,284
4
L
Bakasura
8,930
470
45
2
0
328,583
0
L
Neith
9,019
475
36
2
0
273,719
0
W
Neith
7,984
420
75
4
0
346,556
0
L
Kukulkan
8,053
424
56
3
0
202,565
0
W
Cerberus
10,164
535
98
5
0
350,511
1
L
Ra
8,545
450
65
3
0
324,132
0
W
Cthulhu
9,871
520
81
4
0
379,769
0
W
Jormungandr
9,078
478
67
4
0
255,650
0
L
Bellona
10,089
531
70
4
0
367,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role