Player Matchup

Nox
Nox
Elementalyst
Nox
Level 27
God Stats
13W - 9L
1,603 SR
Queue Stats
24W - 23L
1,494 Elo+
Party 2
Persephone
Persephone
Marvada
Persephone
Level 15
God Stats
4W - 5L
1,292 SR
Queue Stats
16W - 19L
1,421 Elo+
Party 2
Skadi
Skadi
MisterMiguel777
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
MrPesches
Zhong Kui
Level 28
God Stats
5W - 2L
1,775 SR
Queue Stats
93W - 81L
1,399 Elo+
Solo
Fenrir
Fenrir
samueldjf_
Fenrir
Level 27
God Stats
5W - 4L
1,457 SR
Queue Stats
96W - 110L
1,257 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,378 Elo+

VS

Team Averages
Level 25
1,587 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Excalibur6789
Baron Samedi
Level 28
God Stats
9W - 8L
1,794 SR
Queue Stats
118W - 137L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
Hadagast
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 1
Cupid
Cupid
Squila0
Cupid
Level 25
God Stats
5W - 3L
1,653 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 1
Bastet
Bastet
ThinK9Nine
Bastet
Level 27
God Stats
1W - 3L
1,426 SR
Queue Stats
45W - 44L
1,472 Elo+
Solo
Olorun
Olorun
ban31
Olorun
Level 21
God Stats
8W - 6L
1,559 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 12
10,251
603
8,263
6,463
6,052
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Marvada
Persephone
13
2 / 3 / 5
8,286
487
4,477
7,240
2,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 4
9,853
580
10,052
10,241
3,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MrPesches
Zhong Kui
15
3 / 3 / 2
9,238
543
7,231
9,844
11,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
samueldjf_
Fenrir
15
14 / 5 / 5
9,910
583
15,383
13,457
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Excalibur6789
Baron Samedi
13
4 / 8 / 2
9,399
553
5,474
10,378
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Hadagast
Sun Wukong
13
3 / 4 / 2
8,275
487
6,501
16,347
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
Squila0
Cupid
11
1 / 9 / 3
7,156
421
6,069
12,608
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
ThinK9Nine
Bastet
14
2 / 5 / 1
8,506
500
4,792
10,269
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
ban31
Olorun
13
4 / 6 / 2
8,319
489
6,982
12,252
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
32
Kills
14
14
Deaths
32
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Baron Samedi
Excalibur6789
Baron Samedi
4
8
2
0.63
L
Sun Wukong
Hadagast
Sun Wukong
3
4
2
1
W
Persephone
Marvada
Persephone
2
3
5
1.5
W
8
3
4
3.33
W
Zhong Kui
MrPesches
Zhong Kui
3
3
2
1.33
L
Cupid
Squila0
Cupid
1
9
3
0.28
L
Bastet
ThinK9Nine
Bastet
2
5
1
0.5
L
Olorun
ban31
Olorun
4
6
2
0.83
W
Fenrir
samueldjf_
Fenrir
14
5
5
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,406
Damage
29,818
47,245
Taken
61,854
28,763
Mitigated
27,753
11,057
Healing
10,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,263
805
0
2,735
6,463
6,052
619
1,692
4,771
53,071
0
L
Baron Samedi
Excalibur6789
Baron Samedi
5,474
500
426
1,082
10,378
8,936
420
3,318
7,057
26,481
0
L
Sun Wukong
Hadagast
Sun Wukong
6,501
1,891
0
1,958
16,347
7,512
754
4,806
11,161
0
36,087
W
Persephone
Marvada
Persephone
4,477
688
0
757
7,240
2,178
0
2,571
4,666
31,864
0
W
10,052
5,235
0
3,383
10,241
3,824
3,175
1,678
8,563
0
47,422
W
Zhong Kui
MrPesches
Zhong Kui
7,231
531
0
2,492
9,844
11,468
1,319
1,883
7,961
49,773
0
L
Cupid
Squila0
Cupid
6,069
2,590
0
2,143
12,608
3,002
584
3,148
9,358
0
32,827
L
Bastet
ThinK9Nine
Bastet
4,792
1,443
0
1,640
10,269
4,307
0
1,325
8,918
0
59,709
L
Olorun
ban31
Olorun
6,982
3,979
96
3,068
12,252
3,996
1,119
6,857
5,389
40,097
0
W
Fenrir
samueldjf_
Fenrir
15,383
3,637
0
1,690
13,457
5,241
369
4,630
8,827
0
30,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
41,655
394
Minions Killed
344
0
Camps Cleared
0
1,490,685
Distance Traveled
1,321,867
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,251
603
101
6
0
288,003
3
L
Baron Samedi
9,399
553
38
2
0
253,583
1
L
Sun Wukong
8,275
487
63
4
0
332,804
2
W
Persephone
8,286
487
50
3
0
311,921
1
W
Skadi
9,853
580
90
5
0
294,225
1
W
Zhong Kui
9,238
543
118
7
0
272,244
2
L
Cupid
7,156
421
65
4
0
264,407
2
L
Bastet
8,506
500
107
6
0
255,038
3
L
Olorun
8,319
489
71
4
0
216,035
0
W
Fenrir
9,910
583
35
2
0
324,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role