Player Matchup

Gilgamesh
Gilgamesh
All__America
Gilgamesh
Level 123
God Stats
3W - 1L
1,519 SR
Queue Stats
63W - 82L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
Beforme_
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,156 Elo+
Party 2
Zhong Kui
Zhong Kui
WatUpSilverFox
Zhong Kui
Level 119
God Stats
43W - 60L
1,455 SR
Queue Stats
204W - 212L
1,410 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,333 Elo+

VS

Team Averages
Level 73
1,443 SR
1,381 Elo+
Morgan Le Fay
Morgan Le Fay
Ali3NDr0p
Morgan Le Fay
Level 61
God Stats
17W - 15L
1,550 SR
Queue Stats
103W - 151L
1,415 Elo+
Party 1
Neith
Neith
Taygeta3276
Neith
Level 88
God Stats
12W - 15L
1,422 SR
Queue Stats
125W - 216L
1,336 Elo+
Party 1
Awilix
Awilix
infected ki11er
Awilix
Level 69
God Stats
3W - 7L
1,359 SR
Queue Stats
204W - 267L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
All__America
Gilgamesh
16
6 / 7 / 13
12,534
737
13,118
20,418
20,755
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Beforme_
Kukulkan
18
6 / 4 / 16
12,678
746
9,900
11,897
4,717
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
WatUpSilverFox
Zhong Kui
18
10 / 3 / 7
13,127
772
9,158
15,542
10,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ali3NDr0p
Morgan Le Fay
16
6 / 9 / 6
12,315
724
14,299
13,625
5,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 5
11,116
654
9,399
11,268
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 7 / 6
11,977
705
8,627
13,453
5,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
22
Kills
14
14
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ali3NDr0p
Morgan Le Fay
6
9
6
1
W
Gilgamesh
All__America
Gilgamesh
6
7
13
1.79
W
Kukulkan
Beforme_
Kukulkan
6
4
16
3.5
L
3
6
5
0.92
W
Zhong Kui
WatUpSilverFox
Zhong Kui
10
3
7
4.5
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
32,325
47,857
Taken
38,346
35,689
Mitigated
15,124
11,023
Healing
3,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ali3NDr0p
Morgan Le Fay
14,299
450
0
1,189
13,625
5,558
0
6,078
7,547
48,114
0
W
Gilgamesh
All__America
Gilgamesh
13,118
4,348
912
1,822
20,418
20,755
396
4,834
15,150
0
45,606
W
Kukulkan
Beforme_
Kukulkan
9,900
582
0
1,206
11,897
4,717
1,726
4,225
7,386
46,039
0
L
9,399
2,864
612
1,617
11,268
4,480
650
5,159
6,109
0
44,556
W
Zhong Kui
WatUpSilverFox
Zhong Kui
9,158
251
0
7,083
15,542
10,217
511
4,250
11,022
43,669
0
L
8,627
3,956
0
0
13,453
5,086
132
7,821
5,632
0
28,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
35,408
193
Minions Killed
169
0
Camps Cleared
0
842,833
Distance Traveled
797,372
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,315
724
58
3
0
277,223
0
W
Gilgamesh
12,534
737
47
3
0
264,515
0
W
Kukulkan
12,678
746
68
4
0
290,932
0
L
Neith
11,116
654
80
5
0
243,999
0
W
Zhong Kui
13,127
772
78
5
0
287,386
1
L
Awilix
11,977
705
31
2
0
276,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role