Player Matchup

Cerberus
Cerberus
Chronicastro
Cerberus
Level 129
God Stats
7W - 7L
1,671 SR
Queue Stats
554W - 558L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
Hydroshocker_99
Hun Batz
Level 29
God Stats
2W - 5L
1,188 SR
Queue Stats
324W - 362L
1,448 Elo+
Solo
Merlin
Merlin
Isen
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,419 Elo+
Party 3
Amaterasu
Amaterasu
Malevont
Amaterasu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,279 Elo+
Party 3
Thor
Thor
hUmBoLdTHooV
Thor
Level 29
God Stats
1W - 7L
1,500 SR
Queue Stats
377W - 369L
1,502 Elo+
Party 2
Team Averages
Level 54
1,472 SR
1,433 Elo+

VS

Team Averages
Level 64
1,478 SR
1,509 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
JeremiahWon
Apollo
Level 29
God Stats
2W - 2L
1,192 SR
Queue Stats
65W - 80L
1,405 Elo+
Solo
Cabrakan
Cabrakan
Purpl3Fant0m
Cabrakan
Level 94
God Stats
15W - 7L
1,507 SR
Queue Stats
415W - 297L
1,619 Elo+
Party 1
Pele
Pele
Sidbag
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Wh1teFant0m
Jing Wei
Level 28
God Stats
7W - 4L
1,689 SR
Queue Stats
282W - 208L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chronicastro
Cerberus
15
3 / 6 / 3
7,898
718
15,297
23,133
18,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
7
0 / 2 / 0
6,063
551
1,804
2,077
625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Isen
Merlin
16
3 / 8 / 3
9,454
859
11,819
10,342
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Malevont
Amaterasu
12
0 / 9 / 6
7,215
656
4,341
14,984
9,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
1 / 9 / 5
7,841
713
6,726
12,887
5,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 0 / 25
10,612
965
21,497
7,432
3,445
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
15
4 / 3 / 20
9,307
846
7,658
13,445
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Purpl3Fant0m
Cabrakan
17
10 / 1 / 21
10,394
945
10,145
14,494
15,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
Sidbag
Pele
15
9 / 1 / 19
10,035
912
8,171
10,515
4,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Wh1teFant0m
Jing Wei
15
4 / 3 / 22
9,396
854
10,420
10,466
4,462
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
141
7
Kills
34
34
Deaths
8
17
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
0
25
19.5
L
Cerberus
Chronicastro
Cerberus
3
6
3
0.75
L
Hun Batz
0
2
0
0
L
Merlin
Isen
Merlin
3
8
3
0.56
W
Apollo
4
3
20
4.67
L
Amaterasu
Malevont
Amaterasu
0
9
6
0.33
W
Cabrakan
Purpl3Fant0m
Cabrakan
10
1
21
20.5
W
Pele
Sidbag
Pele
9
1
19
18.5
W
Jing Wei
Wh1teFant0m
Jing Wei
4
3
22
5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
57,891
63,423
Taken
56,352
37,665
Mitigated
34,258
13,433
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,497
1,944
2,658
2,474
7,432
3,445
1,289
4,177
3,255
39,263
0
L
Cerberus
Chronicastro
Cerberus
15,297
201
955
8,391
23,133
18,460
0
8,397
14,736
25,137
0
L
Hun Batz
1,804
0
328
202
2,077
625
0
1,016
1,061
0
3,218
L
Merlin
Isen
Merlin
11,819
368
537
988
10,342
4,155
0
6,495
3,847
24,790
0
W
Apollo
7,658
4,038
1,297
2,442
13,445
5,925
1,179
6,272
7,173
0
29,387
L
Amaterasu
Malevont
Amaterasu
4,341
932
0
1,001
14,984
9,115
0
7,717
7,267
370
5,963
W
Cabrakan
Purpl3Fant0m
Cabrakan
10,145
1,600
3,996
3,385
14,494
15,638
554
5,535
8,959
14,661
0
W
Pele
Sidbag
Pele
8,171
2,459
1,433
1,584
10,515
4,788
567
5,956
4,559
0
14,051
W
Jing Wei
Wh1teFant0m
Jing Wei
10,420
8,466
1,102
801
10,466
4,462
2,019
5,519
4,947
0
19,970
L
6,726
0
636
395
12,887
5,310
0
8,017
4,870
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
49,744
100
Minions Killed
125
0
Camps Cleared
0
715,369
Distance Traveled
1,067,729
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,612
965
40
4
0
194,299
0
L
Cerberus
7,898
718
20
2
0
167,818
0
L
Hun Batz
6,063
551
4
0
0
95,371
1
L
Merlin
9,454
859
38
3
0
141,368
0
W
Apollo
9,307
846
44
4
0
221,782
2
L
Amaterasu
7,215
656
9
1
0
153,313
0
W
Cabrakan
10,394
945
7
1
0
192,974
0
W
Pele
10,035
912
12
1
0
252,135
0
W
Jing Wei
9,396
854
22
2
0
206,539
0
L
Thor
7,841
713
29
3
0
157,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role