Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
DABZ16
Achilles
Level 116
God Stats
2W - 1L
1,782 SR
Queue Stats
83W - 96L
1,416 Elo+
Party 3
Olorun
Olorun
Sour Beef2020
Olorun
Level 83
God Stats
1W - 1L
1,769 SR
Queue Stats
16W - 32L
1,415 Elo+
Party 3
Nemesis
Nemesis
ii BORDERLINE
Nemesis
Level 12
God Stats
0W - 2L
1,249 SR
Queue Stats
5W - 6L
1,431 Elo+
Party 3
Ullr
Ullr
ii INFECTLINE
Ullr
Level 115
God Stats
2W - 4L
1,622 SR
Queue Stats
95W - 96L
1,438 Elo+
Party 3
Team Averages
Level 93
1,584 SR
1,440 Elo+

VS

Team Averages
Level 72
1,559 SR
1,485 Elo+
Ganesha
Ganesha
D0nNY01
Ganesha
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
238W - 208L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
Incorvia
Danzaburou
Level 29
God Stats
58W - 42L
1,494 SR
Queue Stats
80W - 60L
1,425 Elo+
Party 1
King Arthur
King Arthur
Rezakir_isLucid
King Arthur
Level 69
God Stats
14W - 21L
1,351 SR
Queue Stats
104W - 102L
1,476 Elo+
Party 2
Anubis
Anubis
Wolves Kell
Anubis
Level 107
God Stats
4W - 1L
1,748 SR
Queue Stats
90W - 94L
1,538 Elo+
Party 1
Loki
Loki
quadman-796
Loki
Level 38
God Stats
12W - 9L
1,699 SR
Queue Stats
99W - 111L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
5 / 3 / 1
9,172
573
15,370
9,185
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
DABZ16
Achilles
12
0 / 3 / 0
7,502
469
8,390
12,457
10,667
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 3
6,711
419
4,119
9,161
2,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
0 / 6 / 1
6,179
386
1,192
9,544
2,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 0
7,598
475
7,855
12,436
3,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
D0nNY01
Ganesha
13
0 / 1 / 15
8,196
512
4,687
11,937
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Incorvia
Danzaburou
12
4 / 1 / 2
7,590
474
3,654
8,715
2,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Rezakir_isLucid
King Arthur
15
7 / 0 / 1
9,417
589
10,736
12,353
8,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
14
7 / 4 / 2
8,761
548
11,811
12,129
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 4
7,245
453
4,580
8,971
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
21
21
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
3
1
1.83
W
Ganesha
D0nNY01
Ganesha
0
1
15
7.5
L
Achilles
DABZ16
Achilles
0
3
0
0
W
Danzaburou
Incorvia
Danzaburou
4
1
2
5
W
King Arthur
Rezakir_isLucid
King Arthur
7
0
1
7.5
L
1
5
3
0.5
W
Anubis
7
4
2
2
L
Nemesis
0
6
1
0.08
L
2
4
0
0.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
35,468
52,783
Taken
54,105
21,433
Mitigated
27,708
9,564
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,370
1,234
0
2,695
9,185
2,343
260
5,807
3,378
63,916
0
W
Ganesha
D0nNY01
Ganesha
4,687
533
0
3,181
11,937
8,051
0
4,711
7,056
25,357
0
L
Achilles
DABZ16
Achilles
8,390
2,182
0
1,419
12,457
10,667
118
1,127
11,330
0
48,983
W
Danzaburou
Incorvia
Danzaburou
3,654
582
0
3,089
8,715
2,871
0
2,227
6,456
0
36,948
W
King Arthur
Rezakir_isLucid
King Arthur
10,736
1,067
0
4,754
12,353
8,260
292
1,341
11,008
0
56,696
L
4,119
1,664
792
2,079
9,161
2,451
464
4,208
4,953
21,286
0
W
Anubis
11,811
200
0
5,454
12,129
5,504
440
8,260
3,487
53,744
0
L
Nemesis
1,192
600
0
90
9,544
2,227
0
1,357
8,187
0
26,118
L
7,855
3,868
0
2,489
12,436
3,745
572
3,999
8,437
0
48,532
W
4,580
1,860
0
2,947
8,971
3,022
232
2,219
6,609
0
34,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
41,209
415
Minions Killed
372
0
Camps Cleared
0
1,362,629
Distance Traveled
1,526,238
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,172
573
129
8
0
284,052
6
W
Ganesha
8,196
512
16
1
0
305,323
0
L
Achilles
7,502
469
105
7
0
273,726
2
W
Danzaburou
7,590
474
83
5
0
286,892
5
W
King Arthur
9,417
589
120
8
0
306,265
6
L
Olorun
6,711
419
39
2
0
271,325
1
W
Anubis
8,761
548
85
5
0
287,393
1
L
Nemesis
6,179
386
47
3
0
269,569
0
L
Ullr
7,598
475
95
6
0
263,957
2
W
Loki
7,245
453
68
4
0
340,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role