Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Gnosticus
Loki
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Party 3
Guan Yu
Guan Yu
R10012004
Guan Yu
Level 9
God Stats
0W - 2L
1,118 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Artemis
Artemis
SrStrobol
Artemis
Level 3
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 2L
1,661 Elo+
Party 2
Ymir
Ymir
paodoceu
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,469 SR
1,486 Elo+

VS

Team Averages
Level 24
1,480 SR
1,401 Elo+
King Arthur
King Arthur
BoltS4
King Arthur
Level 16
God Stats
9W - 15L
1,320 SR
Queue Stats
96W - 95L
1,315 Elo+
Solo
Ymir
Ymir
BombeiroW
Ymir
Level 29
God Stats
2W - 4L
1,754 SR
Queue Stats
121W - 122L
1,460 Elo+
Party 1
Skadi
Skadi
Lhama_king
Skadi
Level 29
God Stats
125W - 116L
1,418 SR
Queue Stats
332W - 379L
1,414 Elo+
Party 1
Olorun
Olorun
VinicyDosOtakuLa
Olorun
Level 17
God Stats
4W - 4L
1,340 SR
Queue Stats
77W - 100L
1,414 Elo+
Party 1
Fenrir
Fenrir
oSzhul
Fenrir
Level 29
God Stats
6W - 7L
1,569 SR
Queue Stats
49W - 46L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
9 / 0 / 5
10,214
638
13,705
8,583
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
2 / 7 / 6
7,728
483
6,223
11,995
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
R10012004
Guan Yu
4
0 / 2 / 0
4,971
311
976
2,101
515
Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
SrStrobol
Artemis
11
2 / 8 / 4
7,257
454
7,695
9,591
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
1 / 10 / 3
6,501
406
3,474
14,675
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoltS4
King Arthur
15
1 / 1 / 2
8,968
561
3,592
12,643
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
1 / 3 / 18
9,223
576
7,327
10,725
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
14
18 / 3 / 2
10,027
627
14,737
8,896
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 2
8,467
529
2,775
8,412
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
oSzhul
Fenrir
12
4 / 3 / 2
7,815
488
6,366
12,879
5,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
27
27
Deaths
14
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
9
0
5
11.5
W
King Arthur
BoltS4
King Arthur
1
1
2
2
W
Ymir
1
3
18
3.33
L
Loki
2
7
6
0.71
W
Skadi
18
3
2
6.33
L
Guan Yu
R10012004
Guan Yu
0
2
0
0
L
Artemis
SrStrobol
Artemis
2
8
4
0.5
W
3
4
2
1
W
Fenrir
oSzhul
Fenrir
4
3
2
1.67
L
Ymir
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,073
Damage
34,797
46,945
Taken
53,555
21,282
Mitigated
31,111
8,682
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,705
1,723
0
4,327
8,583
4,163
1,972
1,975
6,548
61,504
0
W
King Arthur
BoltS4
King Arthur
3,592
334
0
5,241
12,643
8,523
606
2,043
10,600
0
45,868
W
Ymir
7,327
2,036
0
1,934
10,725
9,564
798
4,364
6,361
26,611
0
L
Loki
6,223
1,435
0
3,074
11,995
3,477
0
1,638
10,273
0
34,447
W
Skadi
14,737
8,816
0
2,170
8,896
3,779
5,337
2,975
5,921
0
45,882
L
Guan Yu
R10012004
Guan Yu
976
9
0
214
2,101
515
0
0
1,951
13
4,454
L
Artemis
SrStrobol
Artemis
7,695
4,377
0
460
9,591
3,522
0
1,820
7,741
0
29,951
W
2,775
867
15
1,587
8,412
3,483
1,851
4,679
3,733
32,287
1,782
W
Fenrir
oSzhul
Fenrir
6,366
1,808
0
2,680
12,879
5,762
0
3,131
9,748
0
48,239
L
Ymir
3,474
1,235
0
607
14,675
9,605
62
4,573
10,017
13,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
44,500
244
Minions Killed
376
0
Camps Cleared
0
1,095,961
Distance Traveled
1,353,193
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,214
638
107
7
0
282,727
2
W
King Arthur
8,968
561
113
7
0
250,486
3
W
Ymir
9,223
576
44
3
0
259,045
2
L
Loki
7,728
483
61
4
0
262,297
0
W
Skadi
10,027
627
71
4
0
260,359
0
L
Guan Yu
4,971
311
10
1
0
59,605
1
L
Artemis
7,257
454
43
3
0
253,258
0
W
Olorun
8,467
529
83
5
0
272,725
0
W
Fenrir
7,815
488
65
4
0
310,578
2
L
Ymir
6,501
406
23
1
0
238,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role