Player Matchup

Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GalacticCat07
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,349 Elo+
Party 3
Achilles
Achilles
Tsion758
Achilles
Level 26
God Stats
15W - 11L
1,563 SR
Queue Stats
70W - 79L
1,308 Elo+
Solo
Cthulhu
Cthulhu
ZeroDay863
Cthulhu
Level 14
God Stats
2W - 4L
1,157 SR
Queue Stats
8W - 12L
1,102 Elo+
Party 3
He Bo
He Bo
blisfs
He Bo
Level 16
God Stats
6W - 5L
1,481 SR
Queue Stats
118W - 143L
1,303 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,312 Elo+

VS

Team Averages
Level 14
1,358 SR
1,139 Elo+
Scylla
Scylla
BurzumKvIt
Scylla
Level 18
God Stats
1W - 2L
1,286 SR
Queue Stats
2W - 3L
1,005 Elo+
Solo
Vulcan
Vulcan
Once_Reborn
Vulcan
Level 26
God Stats
0W - 3L
1,304 SR
Queue Stats
113W - 194L
1,223 Elo+
Party 1
Arachne
Arachne
Reborn_toKill200
Arachne
Level 26
God Stats
2W - 6L
1,197 SR
Queue Stats
114W - 184L
1,223 Elo+
Party 1
Set
Set
cautela-sarada
Set
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 2
Ares
Ares
recruta_rustico3
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
15 / 3 / 3
8,046
619
10,278
12,063
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
GalacticCat07
Kukulkan
7
1 / 2 / 4
5,518
424
1,059
2,896
962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Tsion758
Achilles
12
2 / 1 / 0
7,378
568
1,318
4,255
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
ZeroDay863
Cthulhu
9
3 / 5 / 4
6,284
483
3,735
8,511
3,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

He Bo
blisfs
He Bo
11
2 / 1 / 3
7,183
553
3,998
4,528
1,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BurzumKvIt
Scylla
9
2 / 3 / 1
5,700
438
2,957
5,237
1,512
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
10
1 / 3 / 4
6,141
472
6,189
4,119
1,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
7 / 5 / 3
7,097
546
7,863
8,328
2,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 9 / 3
5,352
412
1,877
7,782
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
1 / 6 / 1
4,455
343
1,054
5,512
3,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
23
Kills
12
12
Deaths
26
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
3
3
5.5
L
Scylla
BurzumKvIt
Scylla
2
3
1
0.83
W
Kukulkan
GalacticCat07
Kukulkan
1
2
4
1.5
L
Vulcan
1
3
4
1
L
7
5
3
1.7
W
Achilles
Tsion758
Achilles
2
1
0
2
W
Cthulhu
ZeroDay863
Cthulhu
3
5
4
1
W
He Bo
blisfs
He Bo
2
1
3
3.5
L
1
9
3
0.28
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
19,940
32,253
Taken
30,978
12,131
Mitigated
11,960
7,257
Healing
4,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,278
3,779
0
3,538
12,063
3,816
0
3,553
8,510
0
34,034
L
Scylla
BurzumKvIt
Scylla
2,957
678
0
770
5,237
1,512
324
2,275
2,962
18,899
0
W
Kukulkan
GalacticCat07
Kukulkan
1,059
490
0
737
2,896
962
0
1,263
1,633
6,321
0
L
Vulcan
6,189
1,702
99
758
4,119
1,466
599
1,791
2,328
31,593
0
L
7,863
6,359
87
1,257
8,328
2,661
564
1,335
6,993
0
15,101
W
Achilles
Tsion758
Achilles
1,318
753
0
1,449
4,255
2,392
2,927
211
4,044
0
33,698
W
Cthulhu
ZeroDay863
Cthulhu
3,735
859
51
0
8,511
3,824
376
3,732
4,779
14,714
0
W
He Bo
blisfs
He Bo
3,998
665
0
1,482
4,528
1,137
1,194
1,441
3,087
31,679
0
L
1,877
1,342
0
793
7,782
2,716
182
2,132
5,650
0
11,958
L
1,054
362
0
437
5,512
3,605
171
1,259
4,253
3,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
28,745
230
Minions Killed
136
0
Camps Cleared
0
1,083,663
Distance Traveled
1,132,902
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,046
619
50
4
0
263,366
2
L
Scylla
5,700
438
33
3
0
246,280
1
W
Kukulkan
5,518
424
17
1
0
134,066
2
L
Vulcan
6,141
472
52
4
0
216,627
0
L
Arachne
7,097
546
19
1
0
263,550
0
W
Achilles
7,378
568
81
6
0
223,480
0
W
Cthulhu
6,284
483
27
2
0
246,775
0
W
He Bo
7,183
553
55
4
0
215,976
0
L
Set
5,352
412
27
2
0
253,281
0
L
Ares
4,455
343
5
0
0
153,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role