Player Matchup

Loki
Loki
Drewtecks
Loki
Level 141
God Stats
2W - 1L
1,474 SR
Queue Stats
78W - 69L
1,417 Elo+
Solo
Olorun
Olorun
Motte_Gamer
Olorun
Level 69
God Stats
3W - 1L
1,590 SR
Queue Stats
97W - 107L
1,298 Elo+
Solo
Thor
Thor
SoloGoon82
Thor
Level 66
God Stats
9W - 9L
1,335 SR
Queue Stats
188W - 192L
1,435 Elo+
Solo
Bellona
Bellona
kittyykenzie
Bellona
Level 108
God Stats
7W - 7L
1,559 SR
Queue Stats
610W - 592L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
pichyhatillo
Gilgamesh
Level 66
God Stats
22W - 20L
1,790 SR
Queue Stats
188W - 175L
1,449 Elo+
Solo
Team Averages
Level 90
1,549 SR
1,417 Elo+

VS

Team Averages
Level 103
1,560 SR
1,449 Elo+
Ganesha
Ganesha
BossyLUIS117
Ganesha
Level 68
God Stats
8W - 5L
1,524 SR
Queue Stats
294W - 297L
1,431 Elo+
Solo
Nemesis
Nemesis
DRAGONFIST_ELITE
Nemesis
Level 123
God Stats
57W - 36L
1,619 SR
Queue Stats
707W - 743L
1,400 Elo+
Party 2
Sol
Sol
Godlike Majesty
Sol
Level 93
God Stats
38W - 36L
1,592 SR
Queue Stats
280W - 278L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
StonedAdidas
Cernunnos
Level 117
God Stats
19W - 24L
1,526 SR
Queue Stats
231W - 243L
1,497 Elo+
Party 1
Ares
Ares
bollajcb
Ares
Level 114
God Stats
2W - 5L
1,539 SR
Queue Stats
210W - 216L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 4 / 7
11,540
577
9,451
12,933
5,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
16
4 / 3 / 6
10,049
502
8,435
13,367
5,570
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 10
10,264
513
15,328
16,397
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
kittyykenzie
Bellona
17
5 / 2 / 4
10,856
543
11,439
14,611
9,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
pichyhatillo
Gilgamesh
18
9 / 3 / 7
12,185
609
14,198
17,156
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BossyLUIS117
Ganesha
15
2 / 9 / 4
9,282
464
9,791
19,385
12,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 4 / 3
9,343
467
9,148
14,993
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 2
9,136
457
12,376
13,065
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
StonedAdidas
Cernunnos
16
3 / 4 / 2
9,989
499
8,138
13,432
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
2 / 4 / 6
9,022
451
10,341
19,373
18,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
24
Kills
14
15
Deaths
25
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BossyLUIS117
Ganesha
2
9
4
0.44
L
3
4
3
1.13
W
Loki
3
4
7
1.63
L
4
4
2
1.25
W
Olorun
4
3
6
2.33
W
3
3
10
2.67
L
Cernunnos
StonedAdidas
Cernunnos
3
4
2
1
L
Ares
2
4
6
1.25
W
Bellona
kittyykenzie
Bellona
5
2
4
3.5
W
Gilgamesh
pichyhatillo
Gilgamesh
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,851
Damage
49,794
74,464
Taken
80,248
40,166
Mitigated
49,613
26,398
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BossyLUIS117
Ganesha
9,791
821
231
3,514
19,385
12,717
0
1,834
17,551
42,915
0
L
9,148
4,174
0
1,166
14,993
6,809
0
876
14,117
0
58,189
W
Loki
9,451
2,281
0
964
12,933
5,307
280
3,081
9,812
0
87,104
L
12,376
1,391
0
5,140
13,065
5,777
0
2,299
10,766
55,938
2,363
W
Olorun
8,435
2,511
1,996
5,515
13,367
5,570
643
8,761
4,542
54,282
0
W
15,328
2,890
754
6,748
16,397
10,623
0
8,011
8,380
0
36,757
L
Cernunnos
StonedAdidas
Cernunnos
8,138
3,648
0
4,511
13,432
5,609
939
260
13,172
0
63,429
L
Ares
10,341
796
0
2,967
19,373
18,701
0
3,166
16,207
27,424
0
W
Bellona
kittyykenzie
Bellona
11,439
4,294
219
5,235
14,611
9,866
4,011
5,705
8,362
0
56,478
W
Gilgamesh
pichyhatillo
Gilgamesh
14,198
3,924
487
4,480
17,156
8,800
963
5,949
10,991
0
71,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
46,772
517
Minions Killed
447
0
Camps Cleared
0
1,936,841
Distance Traveled
1,617,561
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,282
464
73
4
0
289,268
6
L
Nemesis
9,343
467
101
5
0
360,397
0
W
Loki
11,540
577
158
8
0
389,543
2
L
Sol
9,136
457
110
6
0
308,768
0
W
Olorun
10,049
502
91
5
0
340,272
2
W
Thor
10,264
513
29
1
0
375,567
1
L
Cernunnos
9,989
499
130
7
0
266,678
1
L
Ares
9,022
451
33
2
0
392,450
3
W
Bellona
10,856
543
117
6
0
396,669
6
W
Gilgamesh
12,185
609
122
6
0
434,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role