Player Matchup

Kuzenbo
Kuzenbo
Despondency21
Kuzenbo
Level 48
God Stats
26W - 25L
1,483 SR
Queue Stats
201W - 216L
1,365 Elo+
Party 1
Apollo
Apollo
FreewillOrange8
Apollo
Level 44
God Stats
19W - 25L
1,459 SR
Queue Stats
165W - 187L
1,362 Elo+
Party 1
Loki
Loki
Jarl_JLord
Loki
Level 102
God Stats
8W - 9L
1,530 SR
Queue Stats
604W - 696L
1,478 Elo+
Party 3
Nox
Nox
M40A3 Jayy
Nox
Level 148
God Stats
1W - 1L
1,730 SR
Queue Stats
261W - 316L
1,454 Elo+
Party 3
Bellona
Bellona
MojoMesh
Bellona
Level 45
God Stats
34W - 36L
1,563 SR
Queue Stats
462W - 599L
1,449 Elo+
Party 3
Team Averages
Level 77
1,553 SR
1,422 Elo+

VS

Team Averages
Level 76
1,434 SR
1,517 Elo+
Neith
Neith
Generz
Neith
Level 41
God Stats
29W - 31L
1,532 SR
Queue Stats
62W - 57L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HomieJ54
Morgan Le Fay
Level 46
God Stats
12W - 14L
1,582 SR
Queue Stats
611W - 529L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Tormentor666
Baron Samedi
Level 157
God Stats
1W - 1L
1,267 SR
Queue Stats
183W - 213L
1,386 Elo+
Solo
Nu Wa
Nu Wa
oralsword
Nu Wa
Level 105
God Stats
38W - 37L
1,529 SR
Queue Stats
467W - 435L
1,582 Elo+
Party 2
Fenrir
Fenrir
skininthegame
Fenrir
Level 29
God Stats
9W - 13L
1,260 SR
Queue Stats
364W - 309L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
6
1 / 5 / 1
4,604
460
979
7,893
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 5 / 1
4,433
443
2,230
6,734
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 4 / 2
5,169
517
3,390
7,088
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 5 / 1
5,543
554
2,567
5,662
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MojoMesh
Bellona
8
0 / 1 / 1
4,585
459
551
6,123
3,654
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Generz
Neith
9
2 / 2 / 8
5,619
562
2,671
4,682
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
HomieJ54
Morgan Le Fay
11
1 / 1 / 2
5,936
594
5,152
3,572
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Tormentor666
Baron Samedi
9
1 / 1 / 7
5,301
530
3,008
5,513
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
oralsword
Nu Wa
11
6 / 1 / 8
6,861
686
5,617
3,004
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
10 / 0 / 2
6,950
695
6,029
5,533
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
20
20
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
5
1
0.3
L
1
5
1
0.3
W
Neith
Generz
Neith
2
2
8
3
W
Morgan Le Fay
HomieJ54
Morgan Le Fay
1
1
2
2
L
1
4
2
0.5
L
2
5
1
0.5
L
Bellona
MojoMesh
Bellona
0
1
1
0.5
W
Baron Samedi
Tormentor666
Baron Samedi
1
1
7
4.5
W
Nu Wa
oralsword
Nu Wa
6
1
8
10
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,717
Damage
22,477
33,500
Taken
22,304
13,857
Mitigated
7,091
5,469
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
979
416
101
717
7,893
5,250
452
1,915
5,978
9,341
0
L
2,230
1,276
99
1,544
6,734
1,655
1,343
2,247
4,487
0
16,554
W
Neith
Generz
Neith
2,671
770
111
1,625
4,682
1,370
1,844
865
3,775
0
20,052
W
Morgan Le Fay
HomieJ54
Morgan Le Fay
5,152
492
0
1,553
3,572
1,244
436
549
3,007
31,357
0
L
3,390
732
0
481
7,088
1,757
0
3,276
3,812
0
23,390
L
2,567
312
0
355
5,662
1,541
0
2,958
2,704
25,111
0
L
Bellona
MojoMesh
Bellona
551
136
0
2,172
6,123
3,654
0
3,381
2,742
0
12,611
W
Baron Samedi
Tormentor666
Baron Samedi
3,008
437
554
2,321
5,513
1,931
454
476
5,037
21,824
0
W
Nu Wa
oralsword
Nu Wa
5,617
2,718
0
959
3,004
728
1,596
550
2,418
31,146
0
W
6,029
1,948
0
861
5,533
1,818
66
926
4,521
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
30,667
181
Minions Killed
226
0
Camps Cleared
0
857,935
Distance Traveled
893,089
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,604
460
8
1
0
189,308
0
L
Apollo
4,433
443
31
3
0
160,771
3
W
Neith
5,619
562
43
4
0
165,691
2
W
Morgan Le Fay
5,936
594
49
5
0
169,560
0
L
Loki
5,169
517
53
5
0
190,127
1
L
Nox
5,543
554
61
6
0
161,978
3
L
Bellona
4,585
459
28
3
0
155,751
0
W
Baron Samedi
5,301
530
42
4
0
175,963
1
W
Nu Wa
6,861
686
49
5
0
172,658
1
W
Fenrir
6,950
695
43
4
0
209,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role