Player Matchup

Bacchus
Bacchus
GeoRgEe___99
Bacchus
Level 23
God Stats
14W - 9L
1,642 SR
Queue Stats
363W - 384L
1,632 Elo+
Solo
Neith
Neith
MadMenaceMike
Neith
Level 21
God Stats
3W - 1L
1,646 SR
Queue Stats
53W - 42L
1,629 Elo+
Solo
Janus
Janus
SweatyUllr
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
303W - 176L
1,648 Elo+
Solo
Hachiman
Hachiman
Zion2734
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 101L
1,644 Elo+
Solo
Mulan
Mulan
Zodiak7147
Mulan
Level 13
God Stats
2W - 2L
1,340 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,625 Elo+

VS

Team Averages
Level 38
1,711 SR
1,716 Elo+
Ares
Ares
WhatIsAimbot402
Ares
Level 14
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 6L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
hellmode133
Tsukuyomi
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 14L
1,839 Elo+
Party 1
Guan Yu
Guan Yu
hrartbeattt655
Guan Yu
Level 125
God Stats
6W - 1L
2,107 SR
Queue Stats
198W - 54L
1,869 Elo+
Party 1
Persephone
Persephone
kevinkeler
Persephone
Level 25
God Stats
2W - 6L
1,713 SR
Queue Stats
22W - 24L
1,643 Elo+
Solo
Izanami
Izanami
serenityinchaos5
Izanami
Level 22
God Stats
16W - 16L
1,524 SR
Queue Stats
109W - 112L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GeoRgEe___99
Bacchus
15
1 / 3 / 11
9,311
443
5,380
9,172
5,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 1 / 11
11,949
569
13,845
12,288
4,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
20
13 / 3 / 9
14,777
704
18,950
14,819
5,251
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Zion2734
Hachiman
19
11 / 3 / 10
13,137
626
12,827
17,939
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
15
1 / 7 / 6
10,282
490
6,609
16,170
9,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
8,200
390
3,050
20,862
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
hellmode133
Tsukuyomi
17
6 / 5 / 5
11,345
540
17,372
14,507
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
10 / 3 / 4
11,168
532
12,528
17,933
19,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
kevinkeler
Persephone
14
0 / 9 / 3
9,515
453
7,044
14,302
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 7 / 1
10,830
516
7,344
15,437
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
34
Kills
17
17
Deaths
33
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GeoRgEe___99
Bacchus
1
3
11
2.17
W
8
1
11
13.5
W
Janus
13
3
9
5.83
L
0
9
0
0
W
Hachiman
Zion2734
Hachiman
11
3
10
5.33
W
Mulan
1
7
6
0.57
L
Tsukuyomi
hellmode133
Tsukuyomi
6
5
5
1.7
L
10
3
4
4
L
Persephone
kevinkeler
Persephone
0
9
3
0.17
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,611
Damage
47,338
70,388
Taken
83,041
31,462
Mitigated
53,664
22,697
Healing
15,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GeoRgEe___99
Bacchus
5,380
321
520
1,784
9,172
5,468
319
1,917
7,189
21,801
0
W
13,845
7,741
0
5,123
12,288
4,038
1,571
2,051
10,177
0
91,330
W
Janus
18,950
2,172
179
5,932
14,819
5,251
1,407
2,983
11,568
114,356
0
L
3,050
204
0
1,930
20,862
15,696
143
5,356
15,334
25,068
0
W
Hachiman
Zion2734
Hachiman
12,827
7,527
0
6,594
17,939
7,450
4,843
2,453
15,326
0
90,293
W
Mulan
6,609
1,456
0
2,565
16,170
9,255
507
1,601
14,495
0
55,418
L
Tsukuyomi
hellmode133
Tsukuyomi
17,372
4,577
0
1,720
14,507
6,077
1,023
4,043
10,280
0
79,895
L
12,528
2,175
1,211
6,643
17,933
19,661
1,011
4,682
13,097
0
56,490
L
Persephone
kevinkeler
Persephone
7,044
107
0
1,868
14,302
5,046
1,349
6,161
7,842
57,528
0
L
7,344
5,138
0
2,528
15,437
7,184
1,748
3,193
12,154
0
83,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
51,058
599
Minions Killed
506
0
Camps Cleared
0
2,126,797
Distance Traveled
1,829,649
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,311
443
35
2
0
452,839
0
W
Neith
11,949
569
125
6
0
406,430
1
W
Janus
14,777
704
207
10
0
470,962
1
L
Ares
8,200
390
30
1
0
353,847
0
W
Hachiman
13,137
626
120
6
0
400,500
7
W
Mulan
10,282
490
112
5
0
396,066
2
L
Tsukuyomi
11,345
540
116
6
0
430,047
6
L
Guan Yu
11,168
532
104
5
0
372,738
1
L
Persephone
9,515
453
108
5
0
384,591
1
L
Izanami
10,830
516
148
7
0
288,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role