Player Matchup

Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DizDeck2Big
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,837 Elo+
Party 1
The Morrigan
The Morrigan
SGT Cornrow
The Morrigan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,806 Elo+
Party 1
King Arthur
King Arthur
ZURKSEY
King Arthur
Level 18
God Stats
13W - 8L
1,792 SR
Queue Stats
116W - 74L
1,693 Elo+
Party 1
Kuzenbo
Kuzenbo
alejadrron
Kuzenbo
Level 18
God Stats
2W - 3L
1,394 SR
Queue Stats
29W - 32L
1,564 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,680 Elo+

VS

Team Averages
Level 20
1,691 SR
1,632 Elo+
Sol
Sol
ByeBott
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 37L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Jirumaru
Xbalanque
Level 25
God Stats
13W - 13L
1,995 SR
Queue Stats
348W - 363L
1,547 Elo+
Solo
Chang'e
Chang'e
Kerl10111
Chang'e
Level 24
God Stats
2W - 7L
1,500 SR
Queue Stats
209W - 229L
1,590 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeteoriCC
Tsukuyomi
Level 27
God Stats
6W - 3L
1,961 SR
Queue Stats
216W - 142L
1,668 Elo+
Solo
Bellona
Bellona
funny119hades
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 74L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
4 / 3 / 2
9,233
577
5,411
10,198
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 4 / 2
8,783
549
8,390
7,842
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SGT Cornrow
The Morrigan
14
1 / 2 / 4
8,537
534
4,871
4,799
1,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ZURKSEY
King Arthur
15
4 / 1 / 2
9,484
593
5,023
9,271
4,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
alejadrron
Kuzenbo
11
0 / 3 / 5
6,823
426
3,194
12,531
9,485
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
3 / 3 / 0
8,401
525
3,006
8,077
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Jirumaru
Xbalanque
13
5 / 2 / 3
8,253
516
9,979
12,407
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Kerl10111
Chang'e
12
1 / 4 / 1
6,736
421
3,052
9,265
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MeteoriCC
Tsukuyomi
16
4 / 4 / 1
9,070
567
7,611
11,666
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
1
0 / 0 / 0
3,149
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
13
Kills
13
13
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
2
1.67
L
Sol
3
3
0
1
W
4
4
2
1.25
L
Xbalanque
Jirumaru
Xbalanque
5
2
3
3.25
L
Chang'e
Kerl10111
Chang'e
1
4
1
0.38
L
Tsukuyomi
MeteoriCC
Tsukuyomi
4
4
1
1.13
W
The Morrigan
SGT Cornrow
The Morrigan
1
2
4
1.5
W
King Arthur
ZURKSEY
King Arthur
4
1
2
5
W
Kuzenbo
alejadrron
Kuzenbo
0
3
5
0.83
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,889
Damage
23,648
44,641
Taken
41,415
23,955
Mitigated
14,709
12,597
Healing
15,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,411
1,757
0
2,004
10,198
4,801
0
883
9,315
0
65,886
L
Sol
3,006
523
0
2,697
8,077
2,791
0
2,287
5,790
51,624
0
W
8,390
3,738
0
2,015
7,842
3,173
1,120
1,076
6,766
0
60,795
L
Xbalanque
Jirumaru
Xbalanque
9,979
3,476
0
4,281
12,407
4,171
90
1,093
11,314
0
53,793
L
Chang'e
Kerl10111
Chang'e
3,052
246
1,629
3,577
9,265
3,091
455
2,013
7,252
34,232
0
L
Tsukuyomi
MeteoriCC
Tsukuyomi
7,611
1,758
0
3,019
11,666
4,656
119
1,463
10,203
0
66,890
W
The Morrigan
SGT Cornrow
The Morrigan
4,871
862
88
1,972
4,799
1,901
240
1,580
3,206
54,639
1,251
W
King Arthur
ZURKSEY
King Arthur
5,023
516
0
3,864
9,271
4,595
736
1,038
8,233
0
54,385
W
Kuzenbo
alejadrron
Kuzenbo
3,194
611
0
2,654
12,531
9,485
128
1,481
11,050
12,745
0
L
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
35,609
490
Minions Killed
408
0
Camps Cleared
0
1,502,369
Distance Traveled
1,179,061
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,233
577
110
7
0
315,179
3
L
Sol
8,401
525
117
7
0
266,366
6
W
Neith
8,783
549
116
7
0
253,292
2
L
Xbalanque
8,253
516
91
6
0
279,306
6
L
Chang'e
6,736
421
61
4
0
281,661
1
L
Tsukuyomi
9,070
567
139
9
0
351,728
5
W
The Morrigan
8,537
534
110
7
0
292,290
7
W
King Arthur
9,484
593
132
8
0
322,719
2
W
Kuzenbo
6,823
426
22
1
0
318,889
9
L
Bellona
3,149
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role