Player Matchup

Bellona
Bellona
Aitori77
Bellona
Level 18
God Stats
4W - 3L
1,681 SR
Queue Stats
115W - 162L
1,316 Elo+
Party 1
Neith
Neith
FrankFurer
Neith
Level 14
God Stats
40W - 57L
1,505 SR
Queue Stats
92W - 141L
1,258 Elo+
Party 1
Hel
Hel
HipiRules
Hel
Level 15
God Stats
31W - 34L
1,522 SR
Queue Stats
68W - 87L
1,310 Elo+
Party 1
Ne Zha
Ne Zha
KINGZ_0_YT
Ne Zha
Level 23
God Stats
6W - 5L
1,517 SR
Queue Stats
40W - 57L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
RIPRULEJR
Cthulhu
Level 38
God Stats
16W - 13L
1,490 SR
Queue Stats
250W - 264L
1,287 Elo+
Party 3
Team Averages
Level 22
1,543 SR
1,300 Elo+

VS

Team Averages
Level 13
1,493 SR
1,216 Elo+
Gilgamesh
Gilgamesh
Agartha LuL
Gilgamesh
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 79L
1,302 Elo+
Solo
Hera
Hera
ElHunnyBooBoo
Hera
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 133L
1,222 Elo+
Party 4
Pele
Pele
HighFly_50
Pele
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
45W - 35L
1,167 Elo+
Party 2
Ymir
Ymir
Its_Hater
Ymir
Level 8
God Stats
3W - 2L
1,679 SR
Queue Stats
46W - 45L
1,222 Elo+
Party 4
Ullr
Ullr
Mc_Loven046
Ullr
Level 21
God Stats
2W - 2L
1,287 SR
Queue Stats
33W - 24L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aitori77
Bellona
12
4 / 6 / 0
7,769
457
6,108
14,679
11,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
10
0 / 5 / 1
6,676
393
2,891
7,549
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
7,211
424
2,949
11,888
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
KINGZ_0_YT
Ne Zha
12
1 / 4 / 1
7,330
431
2,151
10,620
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RIPRULEJR
Cthulhu
10
3 / 3 / 0
6,801
400
9,014
10,276
4,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agartha LuL
Gilgamesh
14
2 / 3 / 2
9,390
552
3,440
11,189
7,387
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
9 / 1 / 2
10,487
617
16,847
10,488
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 5
8,739
514
4,593
9,381
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
3 / 0 / 5
7,562
445
4,191
8,159
5,803
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
4 / 3 / 4
8,280
487
7,447
8,292
3,397
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
22
23
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Agartha LuL
Gilgamesh
2
3
2
1
L
Bellona
Aitori77
Bellona
4
6
0
0.67
W
9
1
2
10
L
Neith
0
5
1
0.1
W
4
1
5
6.5
L
0
5
1
0.1
W
Ymir
3
0
5
5.5
L
Ne Zha
KINGZ_0_YT
Ne Zha
1
4
1
0.38
W
4
3
4
2
L
Cthulhu
RIPRULEJR
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,113
Damage
36,518
55,012
Taken
47,509
31,231
Mitigated
23,515
8,997
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Agartha LuL
Gilgamesh
3,440
844
0
386
11,189
7,387
243
1,110
10,079
0
33,197
L
Bellona
Aitori77
Bellona
6,108
2,320
0
2,546
14,679
11,569
1,488
4,979
9,460
0
34,974
W
16,847
4,581
0
4,804
10,488
3,528
1,670
2,335
8,153
75,467
0
L
Neith
2,891
1,984
0
777
7,549
2,248
844
1,434
6,115
0
23,896
W
4,593
881
0
3,360
9,381
3,400
540
309
9,072
0
46,052
L
2,949
370
302
2,205
11,888
9,465
661
8,457
2,957
32,201
0
W
Ymir
4,191
1,787
0
323
8,159
5,803
210
3,812
4,347
19,741
0
L
Ne Zha
KINGZ_0_YT
Ne Zha
2,151
614
0
1,690
10,620
3,908
0
1,870
8,678
0
40,066
W
7,447
3,681
0
181
8,292
3,397
0
4,397
3,895
0
43,721
L
Cthulhu
RIPRULEJR
Cthulhu
9,014
1,539
0
1,477
10,276
4,041
0
3,486
6,764
28,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
44,458
264
Minions Killed
379
0
Camps Cleared
0
1,460,634
Distance Traveled
1,439,840
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,390
552
66
4
0
253,838
1
L
Bellona
7,769
457
68
4
0
312,545
0
W
Hera
10,487
617
135
8
0
315,258
3
L
Neith
6,676
393
45
3
0
280,556
0
W
Pele
8,739
514
73
4
0
313,906
1
L
Hel
7,211
424
41
2
0
290,187
0
W
Ymir
7,562
445
25
1
0
282,477
0
L
Ne Zha
7,330
431
78
5
0
281,924
0
W
Ullr
8,280
487
80
5
0
274,361
0
L
Cthulhu
6,801
400
32
2
0
295,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role