Player Matchup

Merlin
Merlin
Emberstripe32
Merlin
Level 14
God Stats
3W - 4L
1,345 SR
Queue Stats
27W - 32L
1,306 Elo+
Solo
Ares
Ares
ItZCiEWwW
Ares
Level 26
God Stats
3W - 0L
1,849 SR
Queue Stats
222W - 228L
1,486 Elo+
Solo
Sol
Sol
JungleChimp
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,435 Elo+
Party 2
Neith
Neith
kaitybug7
Neith
Level 12
God Stats
18W - 10L
1,603 SR
Queue Stats
21W - 10L
1,529 Elo+
Solo
Izanami
Izanami
nekomeido
Izanami
Level 2
God Stats
4W - 5L
1,247 SR
Queue Stats
5W - 5L
1,127 Elo+
Party 2
Team Averages
Level 14
1,509 SR
1,377 Elo+

VS

Team Averages
Level 28
1,370 SR
1,397 Elo+
Bastet
Bastet
CyberseBoy
Bastet
Level 27
God Stats
3W - 9L
1,308 SR
Queue Stats
212W - 281L
1,392 Elo+
Party 1
Mulan
Mulan
FreeRadicals
Mulan
Level 26
God Stats
10W - 12L
1,524 SR
Queue Stats
153W - 151L
1,471 Elo+
Solo
Merlin
Merlin
Hyperdrol
Merlin
Level 69
God Stats
2W - 7L
1,016 SR
Queue Stats
165W - 258L
1,360 Elo+
Party 3
Horus
Horus
Marioamv97
Horus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 125L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
x_Okamii_x
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 29
11,397
1,036
13,174
9,749
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
19
4 / 4 / 26
11,954
1,087
9,654
14,299
17,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
24 / 4 / 13
16,034
1,458
48,702
20,941
9,193
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
kaitybug7
Neith
18
2 / 3 / 23
11,136
1,012
10,093
8,316
3,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
nekomeido
Izanami
18
11 / 4 / 16
13,133
1,194
20,058
12,608
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CyberseBoy
Bastet
17
6 / 14 / 11
11,449
1,041
17,114
27,991
10,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 7 / 8
12,281
1,116
15,449
26,456
20,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Hyperdrol
Merlin
17
3 / 9 / 12
11,248
1,023
14,478
15,610
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
18
3 / 7 / 10
10,539
958
6,361
22,977
21,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
x_Okamii_x
Amaterasu
17
3 / 5 / 12
10,870
988
6,588
18,134
15,987
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
75
42
Kills
22
22
Deaths
42
107
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bastet
CyberseBoy
Bastet
6
14
11
0.82
W
1
7
29
2.21
L
7
7
8
1.57
L
Merlin
Hyperdrol
Merlin
3
9
12
1
W
Ares
4
4
26
4.25
W
24
4
13
7.63
L
Horus
3
7
10
1.14
W
Neith
kaitybug7
Neith
2
3
23
4.5
W
Izanami
nekomeido
Izanami
11
4
16
4.75
L
Amaterasu
x_Okamii_x
Amaterasu
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,681
Damage
59,990
65,913
Taken
111,168
40,298
Mitigated
74,407
15,652
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
CyberseBoy
Bastet
17,114
4,232
0
106
27,991
10,549
0
18,693
9,298
0
27,249
W
13,174
1,338
0
40
9,749
4,831
0
2,478
7,271
31,087
0
L
15,449
3,081
0
1,959
26,456
20,479
0
16,598
9,858
0
39,151
L
Merlin
Hyperdrol
Merlin
14,478
647
0
67
15,610
5,929
0
10,843
4,767
43,665
0
W
Ares
9,654
768
1,041
580
14,299
17,716
0
3,294
11,005
13,022
0
W
48,702
26,409
0
11,880
20,941
9,193
0
4,895
16,046
85,166
0
L
Horus
6,361
2,540
1,057
2,449
22,977
21,463
0
12,384
10,593
0
19,442
W
Neith
kaitybug7
Neith
10,093
6,407
0
487
8,316
3,386
0
737
7,579
0
37,530
W
Izanami
nekomeido
Izanami
20,058
14,838
0
1,624
12,608
5,172
0
3,074
9,534
0
33,367
L
Amaterasu
x_Okamii_x
Amaterasu
6,588
2,469
0
2,734
18,134
15,987
0
13,012
5,122
0
15,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,654
Gold Earned
56,387
233
Minions Killed
169
8
Camps Cleared
3
870,146
Distance Traveled
921,683
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,449
1,041
24
2
0
211,279
1
W
Merlin
11,397
1,036
36
3
1
178,376
0
L
Mulan
12,281
1,116
61
6
1
184,587
0
L
Merlin
11,248
1,023
59
5
2
137,081
0
W
Ares
11,954
1,087
7
1
2
188,608
0
W
Sol
16,034
1,458
88
8
4
192,008
0
L
Horus
10,539
958
14
1
0
203,967
0
W
Neith
11,136
1,012
67
6
1
141,836
0
W
Izanami
13,133
1,194
35
3
0
169,318
2
L
Amaterasu
10,870
988
11
1
0
184,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role