Player Matchup

Fenrir
Fenrir
Herzuh
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,392 Elo+
Party 1
Ymir
Ymir
KhaosKelly
Ymir
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 16L
1,163 Elo+
Party 1
Discordia
Discordia
SerpentMoon
Discordia
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 55L
1,379 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,311 Elo+

VS

Team Averages
Level 61
1,507 SR
1,565 Elo+
Thoth
Thoth
Mofineli
Thoth
Level 30
God Stats
1W - 0L
1,759 SR
Queue Stats
19W - 11L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
RyanChosenOne
Ratatoskr
Level 56
God Stats
2W - 1L
1,223 SR
Queue Stats
24W - 15L
1,592 Elo+
Party 2
Neith
Neith
VCforLife
Neith
Level 97
God Stats
1W - 0L
1,539 SR
Queue Stats
21W - 25L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Herzuh
Fenrir
15
6 / 8 / 1
11,037
649
16,812
20,355
13,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 7 / 4
9,944
585
2,944
20,226
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
SerpentMoon
Discordia
15
1 / 4 / 4
10,088
593
8,774
7,719
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mofineli
Thoth
16
4 / 3 / 12
11,559
680
19,200
10,896
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
RyanChosenOne
Ratatoskr
17
11 / 0 / 7
13,847
815
10,379
16,226
19,290
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
VCforLife
Neith
16
4 / 4 / 11
11,755
691
12,510
9,711
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
19
19
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Herzuh
Fenrir
6
8
1
0.81
L
0
7
4
0.29
W
Thoth
Mofineli
Thoth
4
3
12
3.33
W
Ratatoskr
RyanChosenOne
Ratatoskr
11
0
7
14.5
L
Discordia
SerpentMoon
Discordia
1
4
4
0.75
W
Neith
VCforLife
Neith
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
42,089
48,300
Taken
36,833
35,074
Mitigated
27,314
1,823
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Herzuh
Fenrir
16,812
5,022
0
778
20,355
13,277
0
4,619
15,236
0
38,975
L
2,944
259
0
887
20,226
19,440
0
9,067
10,493
17,414
0
W
Thoth
Mofineli
Thoth
19,200
1,076
73
1,744
10,896
4,149
824
3,755
6,685
57,793
0
W
Ratatoskr
RyanChosenOne
Ratatoskr
10,379
1,818
0
2,183
16,226
19,290
241
3,757
12,015
0
29,505
L
Discordia
SerpentMoon
Discordia
8,774
472
0
158
7,719
2,357
0
4,031
3,371
45,289
0
W
Neith
VCforLife
Neith
12,510
5,010
0
2,454
9,711
3,875
1,291
2,936
6,415
0
42,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
37,161
169
Minions Killed
195
0
Camps Cleared
0
841,293
Distance Traveled
876,746
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,037
649
51
3
0
310,137
1
L
Ymir
9,944
585
31
2
0
275,784
2
W
Thoth
11,559
680
86
5
0
267,966
2
W
Ratatoskr
13,847
815
32
2
0
316,576
5
L
Discordia
10,088
593
87
5
0
255,372
1
W
Neith
11,755
691
77
5
0
292,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role