Player Matchup

Hel
Hel
FlexPTYT
Hel
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 2
Izanami
Izanami
Penytic
Izanami
Level 67
God Stats
1W - 2L
1,270 SR
Queue Stats
25W - 31L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
Ptirolchik
Gilgamesh
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,408 Elo+
Solo
Cthulhu
Cthulhu
TheW33D
Cthulhu
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 2
Sol
Sol
Tonayr02
Sol
Level 49
God Stats
12W - 17L
1,338 SR
Queue Stats
184W - 171L
1,413 Elo+
Solo
Team Averages
Level 45
1,421 SR
1,469 Elo+

VS

Team Averages
Level 66
1,500 SR
1,358 Elo+
Odin
Odin
Dasma3500
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kiruma
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,359 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TotenkopSO
Ah Muzen Cab
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 87L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
Zeekon
Baron Samedi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Yemoja
Yemoja
xKana
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
14,001
1,000
9,193
12,538
4,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Penytic
Izanami
20
12 / 1 / 21
15,792
1,128
25,514
11,870
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Ptirolchik
Gilgamesh
20
8 / 3 / 22
15,201
1,086
16,462
20,780
14,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
TheW33D
Cthulhu
20
2 / 3 / 20
12,930
924
11,656
17,801
8,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 24
16,705
1,193
46,359
19,528
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
2 / 9 / 6
12,632
902
6,464
19,873
19,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Kiruma
Tsukuyomi
18
4 / 11 / 7
13,178
941
20,305
26,620
10,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
TotenkopSO
Ah Muzen Cab
18
2 / 8 / 6
12,291
878
18,037
25,812
9,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Zeekon
Baron Samedi
18
2 / 9 / 5
12,504
893
24,102
23,984
11,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
xKana
Yemoja
18
1 / 3 / 7
13,341
953
9,735
17,649
19,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
42
40
Kills
11
11
Deaths
40
105
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Odin
2
9
6
0.56
W
5
3
18
4.67
L
Tsukuyomi
Kiruma
Tsukuyomi
4
11
7
0.68
W
Izanami
Penytic
Izanami
12
1
21
22.5
W
Gilgamesh
Ptirolchik
Gilgamesh
8
3
22
6.33
W
Cthulhu
TheW33D
Cthulhu
2
3
20
4
W
13
1
24
25
L
Ah Muzen Cab
TotenkopSO
Ah Muzen Cab
2
8
6
0.63
L
Baron Samedi
Zeekon
Baron Samedi
2
9
5
0.5
L
Yemoja
xKana
Yemoja
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,184
Damage
78,643
82,517
Taken
113,938
39,695
Mitigated
71,134
36,355
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,464
1,314
0
190
19,873
19,372
0
11,914
7,959
1,095
11,740
W
9,193
1,302
11,711
7,646
12,538
4,862
0
4,883
7,655
32,622
0
L
Tsukuyomi
Kiruma
Tsukuyomi
20,305
5,716
0
341
26,620
10,830
0
16,481
10,139
0
46,892
W
Izanami
Penytic
Izanami
25,514
18,221
0
2,730
11,870
4,957
0
4,632
7,238
0
44,519
W
Gilgamesh
Ptirolchik
Gilgamesh
16,462
4,692
0
320
20,780
14,481
0
9,869
10,911
1,350
25,942
W
Cthulhu
TheW33D
Cthulhu
11,656
738
1,144
1,342
17,801
8,227
0
7,350
10,451
38,584
0
W
46,359
12,287
0
11,462
19,528
7,168
0
7,508
12,020
81,382
0
L
Ah Muzen Cab
TotenkopSO
Ah Muzen Cab
18,037
6,700
0
2,573
25,812
9,946
0
13,803
12,009
0
38,722
L
Baron Samedi
Zeekon
Baron Samedi
24,102
1,012
2,401
4,154
23,984
11,192
0
15,399
8,585
59,184
0
L
Yemoja
xKana
Yemoja
9,735
1,841
4,397
1,876
17,649
19,794
0
10,961
6,688
30,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,629
Gold Earned
63,946
310
Minions Killed
238
13
Camps Cleared
3
1,339,128
Distance Traveled
1,311,505
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,632
902
11
1
0
263,833
0
W
Hel
14,001
1,000
56
4
1
267,603
3
L
Tsukuyomi
13,178
941
71
5
2
293,275
0
W
Izanami
15,792
1,128
66
5
6
262,131
1
W
Gilgamesh
15,201
1,086
30
2
1
286,977
0
W
Cthulhu
12,930
924
65
5
2
243,329
2
W
Sol
16,705
1,193
93
7
3
279,088
0
L
Ah Muzen Cab
12,291
878
35
3
1
254,650
1
L
Baron Samedi
12,504
893
81
6
0
253,615
0
L
Yemoja
13,341
953
40
3
0
246,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role