Player Matchup

Ra
Ra
CrankingHogs
Ra
Level 6
God Stats
1W - 1L
1,676 SR
Queue Stats
4W - 8L
1,274 Elo+
Party 2
Zeus
Zeus
Cyanitic
Zeus
Level 9
God Stats
4W - 7L
1,531 SR
Queue Stats
7W - 11L
1,115 Elo+
Party 2
Cthulhu
Cthulhu
ghostriderrr45
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,157 Elo+
Party 3
Fenrir
Fenrir
xxDeathxx1210
Fenrir
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 3
Hades
Hades
yungslime_100
Hades
Level 27
God Stats
14W - 16L
1,390 SR
Queue Stats
103W - 146L
1,289 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,198 Elo+

VS

Team Averages
Level 26
1,550 SR
1,318 Elo+
Ymir
Ymir
Agusthin
Ymir
Level 29
God Stats
11W - 14L
1,541 SR
Queue Stats
28W - 51L
1,269 Elo+
Party 4
Cernunnos
Cernunnos
DARKTILIOS
Cernunnos
Level 26
God Stats
11W - 16L
1,398 SR
Queue Stats
24W - 50L
1,201 Elo+
Party 4
Hun Batz
Hun Batz
MoNk3yCMoNk3yD0
Hun Batz
Level 18
God Stats
14W - 12L
1,489 SR
Queue Stats
37W - 47L
1,431 Elo+
Party 1
Ra
Ra
Nalgas-Calurosas
Ra
Level 31
God Stats
11W - 7L
1,768 SR
Queue Stats
234W - 260L
1,256 Elo+
Solo
Fenrir
Fenrir
pollo0123
Fenrir
Level 26
God Stats
15W - 18L
1,551 SR
Queue Stats
63W - 78L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 13
13,443
434
19,523
21,333
15,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
10 / 7 / 8
14,847
479
28,104
19,874
7,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 18 / 7
11,257
363
4,455
33,599
29,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 21 / 5
10,884
351
5,386
26,475
10,033
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
21 / 7 / 4
16,136
521
37,318
32,026
20,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 7 / 16
14,073
454
13,145
27,848
32,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
DARKTILIOS
Cernunnos
20
10 / 7 / 4
14,344
463
12,927
19,031
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
15 / 9 / 18
15,999
516
24,292
25,069
8,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 10 / 26
15,447
498
31,961
26,440
14,360
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
pollo0123
Fenrir
20
20 / 2 / 22
19,260
621
22,147
39,486
36,563
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
143
35
Kills
57
62
Deaths
35
37
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
7
16
1.29
L
3
9
13
1.06
L
Zeus
10
7
8
2
W
Cernunnos
DARKTILIOS
Cernunnos
10
7
4
1.71
W
Hun Batz
15
9
18
2.67
W
11
10
26
2.4
L
1
18
7
0.25
W
Fenrir
pollo0123
Fenrir
20
2
22
15.5
L
0
21
5
0.12
L
21
7
4
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,786
Damage
104,472
133,307
Taken
137,874
82,912
Mitigated
98,685
29,325
Healing
46,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,145
805
754
5,823
27,848
32,157
2,066
15,714
12,054
84,654
0
L
19,523
2,560
2,418
5,552
21,333
15,396
1,468
5,905
15,428
93,891
0
L
Zeus
28,104
4,688
0
4,906
19,874
7,947
3,164
6,509
13,365
104,873
0
W
Cernunnos
DARKTILIOS
Cernunnos
12,927
7,799
714
2,971
19,031
6,638
4,631
13,667
5,334
0
83,813
W
Hun Batz
24,292
6,073
1,701
2,131
25,069
8,967
2,261
19,560
5,509
0
56,200
W
31,961
5,473
3,803
9,062
26,440
14,360
2,812
22,068
4,192
106,062
0
L
4,455
1,350
0
3,688
33,599
29,297
126
14,762
18,837
21,621
0
W
Fenrir
pollo0123
Fenrir
22,147
7,473
1,899
17,699
39,486
36,563
530
22,194
17,022
1,152
46,719
L
5,386
1,628
0
1,125
26,475
10,033
555
7,604
18,871
0
29,947
L
37,318
2,499
520
11,116
32,026
20,239
384
10,779
21,247
106,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,567
Gold Earned
79,123
465
Minions Killed
487
0
Camps Cleared
0
2,362,893
Distance Traveled
2,744,370
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,073
454
126
4
0
526,660
2
L
Ra
13,443
434
138
4
0
514,973
4
L
Zeus
14,847
479
124
4
0
522,959
1
W
Cernunnos
14,344
463
114
4
0
506,612
0
W
Hun Batz
15,999
516
60
2
0
552,523
1
W
Ra
15,447
498
144
5
0
502,349
4
L
Cthulhu
11,257
363
38
1
0
451,436
3
W
Fenrir
19,260
621
43
1
0
656,226
1
L
Fenrir
10,884
351
44
1
0
372,770
0
L
Hades
16,136
521
121
4
0
500,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role