Player Matchup

Xbalanque
Xbalanque
ENDMarcus
Xbalanque
Level 54
God Stats
24W - 14L
1,603 SR
Queue Stats
455W - 449L
1,526 Elo+
Solo
Terra
Terra
JuK01nferno
Terra
Level 130
God Stats
2W - 0L
1,522 SR
Queue Stats
159W - 130L
1,554 Elo+
Solo
Anhur
Anhur
Kuppa Whiskey
Anhur
Level 129
God Stats
9W - 8L
1,736 SR
Queue Stats
274W - 250L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
RANDYz nRAGED
Erlang Shen
Level 148
God Stats
3W - 9L
1,322 SR
Queue Stats
457W - 431L
1,526 Elo+
Party 1
Nox
Nox
Supra MK4 97
Nox
Level 160
God Stats
30W - 23L
1,627 SR
Queue Stats
161W - 166L
1,471 Elo+
Solo
Team Averages
Level 124
1,562 SR
1,524 Elo+

VS

Team Averages
Level 118
1,501 SR
1,500 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Adaulf
Janus
Level 105
God Stats
10W - 8L
1,649 SR
Queue Stats
88W - 88L
1,488 Elo+
Party 2
Fenrir
Fenrir
CertifiedLuvrBoy
Fenrir
Level 116
God Stats
261W - 268L
1,615 SR
Queue Stats
390W - 412L
1,552 Elo+
Solo
Ah Puch
Ah Puch
Laboogaloo
Ah Puch
Level 100
God Stats
12W - 9L
1,529 SR
Queue Stats
57W - 56L
1,462 Elo+
Party 2
Ymir
Ymir
Marksman Falcon
Ymir
Level 109
God Stats
0W - 2L
1,211 SR
Queue Stats
8W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ENDMarcus
Xbalanque
16
3 / 2 / 9
9,790
816
11,700
9,765
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
1 / 1 / 7
8,523
710
6,689
11,315
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 0 / 3
9,747
812
8,236
8,702
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
RANDYz nRAGED
Erlang Shen
14
1 / 6 / 5
7,981
665
8,888
16,851
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 1 / 6
10,050
838
6,809
6,035
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 1 / 3
8,983
749
5,833
9,042
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Adaulf
Janus
14
1 / 4 / 4
7,966
664
7,658
9,577
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 2
8,982
749
7,899
11,351
6,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Laboogaloo
Ah Puch
14
0 / 2 / 6
7,458
622
15,125
9,011
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 3
8,211
684
5,776
11,789
5,868
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
15
Kills
10
10
Deaths
15
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
1
3
3.5
L
Janus
Adaulf
Janus
1
4
4
0.75
L
5
3
2
2
W
Xbalanque
ENDMarcus
Xbalanque
3
2
9
3.75
W
1
1
7
4.5
W
7
0
3
8.5
L
Ah Puch
Laboogaloo
Ah Puch
0
2
6
1.5
L
2
5
3
0.7
W
Erlang Shen
RANDYz nRAGED
Erlang Shen
1
6
5
0.58
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,322
Damage
42,291
52,668
Taken
50,770
24,743
Mitigated
21,677
8,713
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,833
5,174
0
3,071
9,042
3,738
0
4,877
4,165
0
40,090
L
Janus
Adaulf
Janus
7,658
244
0
650
9,577
2,605
1
995
8,582
34,242
0
L
7,899
689
0
3,008
11,351
6,545
0
1,872
9,479
0
19,456
W
Xbalanque
ENDMarcus
Xbalanque
11,700
7,168
0
827
9,765
4,081
1
5,447
4,318
0
33,728
W
6,689
964
1,564
2,332
11,315
6,569
0
5,591
5,724
27,368
1,245
W
8,236
3,084
0
1,426
8,702
3,376
420
6,803
1,899
0
24,222
L
Ah Puch
Laboogaloo
Ah Puch
15,125
337
0
1,396
9,011
2,921
0
1,220
7,791
28,979
0
L
5,776
296
0
35
11,789
5,868
0
4,412
7,377
17,324
0
W
Erlang Shen
RANDYz nRAGED
Erlang Shen
8,888
4,689
0
2,134
16,851
7,919
680
7,892
8,959
0
24,568
W
6,809
590
0
430
6,035
2,798
0
3,448
2,587
45,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,091
Gold Earned
41,600
342
Minions Killed
261
11
Camps Cleared
3
1,178,991
Distance Traveled
1,087,794
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,983
749
102
9
0
220,404
2
L
Janus
7,966
664
66
6
0
241,790
0
L
Fenrir
8,982
749
32
3
1
234,394
2
W
Xbalanque
9,790
816
61
5
4
236,759
2
W
Terra
8,523
710
37
3
1
264,318
3
W
Anhur
9,747
812
87
7
2
237,984
3
L
Ah Puch
7,458
622
32
3
0
214,091
1
L
Ymir
8,211
684
29
2
2
177,115
3
W
Erlang Shen
7,981
665
38
3
1
238,556
3
W
Nox
10,050
838
119
10
3
201,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role