Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
 
Fafnir
Diamond IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
Edranis
Mulan
Diamond IV
Level 124
God Stats
4W - 1L
1,604 SR
Queue Stats
153W - 141L
2,114 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
castorcastors
Gilgamesh
Diamond III
Level 64
God Stats
7W - 5L
1,925 SR
Queue Stats
89W - 84L
2,309 MMR
Solo
Chronos
Chronos
Masters
oblanki
Chronos
Masters
Level 107
God Stats
22W - 12L
1,715 SR
Queue Stats
518W - 483L
2,228 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 113
1,649 SR
1,930 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,539 SR
2,248 MMR
Loki
Loki
Platinum III
Flourishhh
Loki
Platinum III
Level 105
God Stats
0W - 1L
1,740 SR
Queue Stats
92W - 66L
2,170 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
HardSolo
Cu Chulainn
Diamond IV
Level 160
God Stats
4W - 6L
1,741 SR
Queue Stats
57W - 50L
2,158 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
Kuzenbo
Kuzenbo
Platinum I
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 52L
2,030 MMR
Party 2
Heimdallr
Heimdallr
Masters
Oysertan
Heimdallr
Masters
Level 43
God Stats
3W - 7L
1,298 SR
Queue Stats
68W - 39L
2,814 MMR
Solo
Ra
Ra
Diamond IV
Razor
Ra
Diamond IV
Level 160
God Stats
1W - 3L
1,414 SR
Queue Stats
79W - 64L
2,067 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 2 / 1
10,835
637
14,674
12,301
4,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
 
Fafnir
14
2 / 2 / 7
9,980
587
4,962
15,390
12,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Edranis
Mulan
17
3 / 1 / 5
10,875
640
8,471
9,590
5,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
castorcastors
Gilgamesh
17
6 / 2 / 9
10,674
628
12,813
12,946
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
oblanki
Chronos
18
6 / 1 / 2
11,198
659
10,695
11,522
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
PersephoneSobekSolTiamat

VS

Bans
SetAthenaNikeCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,661
509
6,344
11,566
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cu Chulainn
HardSolo
Cu Chulainn
13
2 / 6 / 0
7,967
469
5,279
19,703
13,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Kuzenbo
Kuzenbo
12
1 / 2 / 5
8,381
493
6,447
12,319
8,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Oysertan
Heimdallr
13
2 / 6 / 0
7,752
456
9,658
13,519
2,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
1 / 6 / 2
8,527
502
9,408
10,013
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
24
Kills
8
8
Deaths
24
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
1
3.75
W
Fafnir
 
Fafnir
2
2
7
2.75
W
Mulan
Edranis
Mulan
3
1
5
5.5
L
2
4
2
0.75
L
Cu Chulainn
HardSolo
Cu Chulainn
2
6
0
0.33
L
Kuzenbo
Kuzenbo
Kuzenbo
1
2
5
1.75
L
Heimdallr
Oysertan
Heimdallr
2
6
0
0.33
L
Ra
1
6
2
0.33
W
Gilgamesh
castorcastors
Gilgamesh
6
2
9
5.25
W
Chronos
oblanki
Chronos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
37,136
61,749
Taken
67,120
32,202
Mitigated
32,455
20,592
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,674
8,533
0
3,891
12,301
4,700
902
616
11,655
0
80,465
W
Fafnir
 
Fafnir
4,962
1,068
0
4,234
15,390
12,110
4
4,335
11,055
18,010
0
W
Mulan
Edranis
Mulan
8,471
1,958
0
5,408
9,590
5,206
913
1,482
7,628
0
71,908
L
6,344
897
0
4,497
11,566
4,600
0
2,644
8,922
0
65,137
L
Cu Chulainn
HardSolo
Cu Chulainn
5,279
657
0
6,478
19,703
13,284
0
2,086
17,617
81
44,811
L
Kuzenbo
Kuzenbo
Kuzenbo
6,447
2,311
0
1,340
12,319
8,457
0
4,593
7,447
19,836
0
L
Heimdallr
Oysertan
Heimdallr
9,658
4,954
0
991
13,519
2,764
0
1,568
11,951
0
50,897
L
Ra
9,408
865
1,224
2,801
10,013
3,350
0
4,487
5,526
70,058
0
W
Gilgamesh
castorcastors
Gilgamesh
12,813
4,673
0
1,134
12,946
6,204
240
2,627
10,074
0
76,492
W
Chronos
oblanki
Chronos
10,695
4,762
37
5,888
11,522
3,982
3,024
6,876
4,616
97,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,562
Gold Earned
41,288
594
Minions Killed
470
0
Camps Cleared
0
1,774,288
Distance Traveled
1,671,454
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,835
637
124
7
0
326,106
5
W
Fafnir
9,980
587
29
2
0
384,818
9
W
Mulan
10,875
640
153
9
0
334,476
1
L
Loki
8,661
509
114
7
0
361,157
3
L
Cu Chulainn
7,967
469
95
6
0
342,487
4
L
Kuzenbo
8,381
493
17
1
0
340,682
7
L
Heimdallr
7,752
456
92
5
0
298,071
9
L
Ra
8,527
502
152
9
0
329,057
6
W
Gilgamesh
10,674
628
107
6
0
382,027
4
W
Chronos
11,198
659
181
11
0
346,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role